Commit Graph

21 Commits

Author SHA1 Message Date
Armin Novak
b3a3a6b9c2 Fixed intialization of opencl primitives and warnings. 2019-11-22 13:21:39 +01:00
David Fort
6123920a2e opencl: inline the openCL program in the source code 2019-11-22 13:21:39 +01:00
Armin Novak
733c70cd25 Fixed primitives cleanup code. 2019-11-22 13:21:39 +01:00
Armin Novak
0a3721587a Cleaned up primitives code. 2019-11-22 13:21:39 +01:00
David Fort
5f0943f0fe primitives: add openCL support
This patch adds the basic infrastructure to have openCL acceleration.
For now only YUV2RGB is implemented but other operations could be
implemented.
The primitives have been massively reworked so that we have an autodetect
mode that will pick the best implementation automatically by performing a
benchmark.

Sponsored-by: Rangee Gmbh(http://www.rangee.com)
2019-11-22 13:21:39 +01:00
Armin Novak
72ca88f49c Reformatted to new style 2019-11-07 10:53:54 +01:00
Armin Novak
ca4a1d19a5 Silenced some unused parameter warnings. 2019-05-08 12:21:31 +02:00
Armin Novak
c82610c304 Deactiveate optimized primitives if no implementation compiled. 2018-01-30 14:53:53 +01:00
Armin Novak
57958cb178 Fixed #3810: Renamed color functions 2017-11-24 13:21:43 +01:00
Armin Novak
8b9e3fa51e Fixed use of reserved keywords for include guards. 2017-07-20 09:35:41 +02:00
Armin Novak
b1e3bab8ef Added NEON and SSSE3 YUV conversion optimisations. 2017-02-13 16:00:12 +01:00
Norbert Federa
cb5dfd831f primitives: added SSSE3 rgb to yuv420 encoder
Currently supported source pixel formats are:
- PIXEL_FORMAT_BGRA32
- PIXEL_FORMAT_BGRX32

Support for PIXEL_FORMAT_RGB[XA]32 can simply be added if
required (see the comment in prim_YUV_opt.c).

On my old 3.1 GHz Core i5-2400 the new SSSE3 function can convert
over 900 1080p BGRX frames per second.

The current non-optimized C version (which supports all pixel formats)
can't do more than 40 yuv conversions per second on this cpu.

---------------------------+---------+-------------+-----------+-------
RGB TO YUV420 1080p 32bit  |   COUNT |       TOTAL |       AVG |    FPS
---------------------------+---------+-------------+-----------+-------
general_RGBToYUV420        |     500 |    13.1776s | 0.026355s |     38
ssse3_RGBToYUV420          |     500 |     0.5320s | 0.001064s |    940

Also fixed an error in TestPrimitivesYUV which generated resolutions
with height or width set to zero
2017-02-03 13:56:50 +01:00
Armin Novak
ebfa0ccc7d Unified clipping of byte values. 2017-01-12 15:30:06 +01:00
Armin Novak
7a8f7c2f1b Added optimized pixel write functions for colors. 2016-11-28 09:21:12 +01:00
Armin Novak
c7448c03fb Added FREERDP_LOCAL
CMake 2.8 does not support default visibility on windows.
To allow building tests add the FREERDP_LOCAL define for each
function that is internal to FreeRDP.
When build with testing these functions are exported and available
for use by tests.
2016-10-06 13:43:09 +02:00
Armin Novak
df35c135d1 Fixed color conversion, unified GFX and updated API. 2016-10-06 13:42:58 +02:00
Marc-André Moreau
437583aa9a libfreerdp-primitives: add YUV420 to RGB conversion 2014-09-06 17:10:27 -04:00
Daryl Poe
fa06452a4b add YCoCg->RGB and 16-to-32bit SSE 2014-07-02 14:30:04 -06:00
Bernhard Miklautz
84a3dbc115 primitives: make use of winprs processor feature detection
- Removed the cpu flag detection
- Fixed and updated the tests
2013-03-01 09:02:14 +01:00
Martin Fleisz
343d210a75 primitives: separating optimized functions into their own .c files.
This way we use certain compiler flags (like -msse3) only on files
containing optimized code. This avoids problems that occured when
using these flags compiling generic code and running it on platforms
that don't support these optimizations (i.e. NEON optimization on
ARM platforms).
2013-02-21 02:45:10 -08:00
Daryl Poe
b64408975d freerdp primitives library 2013-01-18 15:32:58 -07:00