Depending on the windows target version (_WIN32_WINNT), the used
SDK and the build configuration the linker will see multiple
libraries exporting the same symbols.
To prevent ugly hacks (e.g. modifying cmake's default system
libraries or fragile library linking order chains) we prefix
these functions with "winpr_" and create corresponding defines
to keep the current api names.
pool:
- the winpr implementation fallback was not used on older windows editions
- drop useless and conflicting TP_CALLBACK_ENVIRON_V3
- fix race conditions by using use proper one-time initialization
- on win32 WinPR tried to load several pool/callback_environment functions
from kernel32.dll but since these are defined as inline functions in the
windows headers, no windows edition has ever exported them in any dll.
- removed callback_environment.c and added corresponding static inline
function to pool.h
- fix segfault in TestPoolWork: CloseThreadpoolWork() must not be called
if there is a cleanup group associated with the work object since calling
CloseThreadpoolCleanupGroupMember() already releases the work object
sync:
- The windows headers incorrectly define InitializeCriticalEx support if
_WIN32_WINNT >= 0x0403 instead of >= 0x0600 (Vista)
- created a compatible define to deal with this issue