When uploading large ICON (96x96), we end up growing the stream
mid-update. Stream_EnsureCapacity end up reallocating the stream
with a larger capacity to accomodate the large ICON size, but in
doing so, also updating the sealed length for the data currently in
the stream. This breaks the assumption between update_begin_paint
and update_end_paint where the sealed lenght is used to keep track
of the location where we need to update the orders counts after
we're done accumulating update. As a result of the growth and lost
of that location, the number of orders is written to the wrong
location and the resulting stream is invalid which result in a
protocol violation and a connection drop.
The current fix uses a new offsetOrder in the update object to
keep track of where update_end_paint needs to write the number
of orders contained. I think a better fix would be for
Stream_EnsureCapacity to preserve the sealead length of the
stream on growth, but this has a much more significant impact and
careful analysis needs to be done to ensure this doesn't violate
other assumption. Need to follow up with FreeRDP developer to get
their take on this one.
This commit add support for connection over HyperV socket (hvsock) which are
used in scenario like WSLg on Windows. hvsock requires accept and close
to monitor in addition to read. Also mark hvsock connection as local.
mstsc/msrdc includes an optional correlation info
(RDP_NEG_CORRELATION_INFO) during connection negotiation. This confuses
FreeRDP which interpret this as a cookie and eventually fails the
negotiation, preventing a successful connection to these RDP client.
This commit addresses 3 things.
1) When processing connection token or cookie, skip if the remaining
bytes are neither.
2) After processing the RDP_NEG_REQ info, skip the optional correlation
info (RDP_NEG_CORRELATION_INFO) if one is present.
3) Allow local connection without server certificate when the client
inherently trust the server.
* add option to build as console by using WITH_WIN_CONSOLE
* add passphrase read from stdin for Win32
* fix windows authentication with stdin password
* allow redirected stdin to be used for stdin input
* flush stdout to help with automation
* use stdin when /from-stdin is present
* add error log for stdin flag but stdin redirected
* All channels inheriting from RDPDR_DRIVE base struct
* Add functions to create/free a new device of a type
* Fixed settings array resize code, prevent 0 sizes
* Properly initialize the stream buffer
* Add Stream_StaticConstInit accepting a const buffer
* Modify API to return a pointer to the stream initialized
* Added checks for bitmap width and heigth values
Data received from the server might have invalid values for bitmap
with or height. Abort parsing if such a value is found.
Reported by Sunglin from the Knownsec 404 team & 0103 sec team
* Added checks for glyph width & height
* Do length/capacity checks in every read/write/seek function
if WINPR_ASSERT is defined.
* Ensure s->pointer is valid, e.g. within s->buffer + s->capacity
(Stream_Rewind, Stream_Seek, ...)
* Add return values to Stream_Set* functions so inalid arguments
can be reported to the caller
* Deprecated problematic stream manipulation functions
(Stream_SetBuffer, Stream_SetPointer, Stream_SetCapacity)
* Ensure length/capacity functions never return a value larger
than the actual length/capacity
* Added transport_get_context to get rdpContext in IO callbacks.
* Added WINPR_ASSERT where possible.
* Fixed handle count mismatch in transport_get_event_handles
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
When using NLA with a NULL identity (in AcquireCredentialsHandle) on
Windows the client sends the first NLA package with cbBuffer set to 0.
In that case the client currently incorrectly kills the connection. With
this PR the check is removed and the client correctly connects to the server.
* Added transport_get_context to get rdpContext in IO callbacks.
* Added WINPR_ASSERT where possible.
* Fixed handle count mismatch in transport_get_event_handles