Armin Novak
d9a8083ddf
Added WINPR_NORETURN, fixed warnings
2021-06-17 10:35:22 +02:00
akallabeth
50acf72615
Refactored H264 encoding/decoding
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Use YUV primitives now for all H264 operations
2021-03-01 11:52:07 +01:00
akallabeth
6c6e31217d
Ignore alpha channel during color conversion.
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Most GFX graphics do not carry alpha data. Keep the original
alpha value unless specified otherwise.
2021-02-25 14:18:01 +01:00
David Fort
5f0943f0fe
primitives: add openCL support
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This patch adds the basic infrastructure to have openCL acceleration.
For now only YUV2RGB is implemented but other operations could be
implemented.
The primitives have been massively reworked so that we have an autodetect
mode that will pick the best implementation automatically by performing a
benchmark.
Sponsored-by: Rangee Gmbh(http://www.rangee.com )
2019-11-22 13:21:39 +01:00
Armin Novak
6afa413669
Modified primitives function pointer to take const pointer to const data
2019-11-14 10:46:24 +01:00
Armin Novak
72ca88f49c
Reformatted to new style
2019-11-07 10:53:54 +01:00
Armin Novak
2a582ed197
Fixed NULL dereferences and uninitialized values
2019-01-30 16:11:10 +01:00
Armin Novak
53cdd95de0
Refactored RGB to AVC444v2
2018-02-07 10:48:43 +01:00
Armin Novak
46159c4cab
Added UV average to AVC444v1
2018-02-07 10:48:43 +01:00
Armin Novak
8f7bc7990f
Added SSE optimized RGB to AVC444 frame split and test.
2018-01-30 11:17:16 +01:00
Armin Novak
ce10e22b86
Added optimized C function for specific color format.
2018-01-30 11:17:15 +01:00
Martin Haimberger
94a58bd18d
YUV conversation: fixed luma frame creation
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in the conversation function general_RGBToAVC444YUVv2_ANY
2018-01-12 00:16:45 -08:00
Armin Novak
23e1afb44a
Added new and optimized YUV primitives.
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* RGBToAVC444YUVv2: Split a RGB frame in luma and/or chroma v2 YUV420 frames
* RGBX specific versions of RGBToAVC444YUV and RGBToYUV420_8u_P3AC4R
2018-01-10 14:46:18 +01:00
Armin Novak
e4766c656e
Fixed missing initialization warnings.
2017-12-21 11:04:32 +01:00
Armin Novak
a2167d5417
Added surface width and heigth for YUV combine.
2017-04-18 14:12:40 +02:00
Armin Novak
b0d3cfda4d
Added AVC444v2 client support.
2017-04-11 11:29:14 +02:00
Norbert Federa
13a60ae138
primitives: added RGB to AVC444YUV converter
2017-02-16 17:03:40 +01:00
Armin Novak
b1e3bab8ef
Added NEON and SSSE3 YUV conversion optimisations.
2017-02-13 16:00:12 +01:00
Armin Novak
57db52237c
Fixed AVC444 luma/chroma checks.
2017-02-10 08:31:32 +01:00
Norbert Federa
490473d26f
primitives: RGB to YUV420 (non SIMD) optimizations
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- added a dedicated non-simd encoder for BGR[AX] source formats
- simplified the generic RgbToYuv420 encoder and fixed the crash
with odd dimensions
2017-02-06 15:48:52 +01:00
Norbert Federa
cb5dfd831f
primitives: added SSSE3 rgb to yuv420 encoder
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Currently supported source pixel formats are:
- PIXEL_FORMAT_BGRA32
- PIXEL_FORMAT_BGRX32
Support for PIXEL_FORMAT_RGB[XA]32 can simply be added if
required (see the comment in prim_YUV_opt.c).
On my old 3.1 GHz Core i5-2400 the new SSSE3 function can convert
over 900 1080p BGRX frames per second.
The current non-optimized C version (which supports all pixel formats)
can't do more than 40 yuv conversions per second on this cpu.
---------------------------+---------+-------------+-----------+-------
RGB TO YUV420 1080p 32bit | COUNT | TOTAL | AVG | FPS
---------------------------+---------+-------------+-----------+-------
general_RGBToYUV420 | 500 | 13.1776s | 0.026355s | 38
ssse3_RGBToYUV420 | 500 | 0.5320s | 0.001064s | 940
Also fixed an error in TestPrimitivesYUV which generated resolutions
with height or width set to zero
2017-02-03 13:56:50 +01:00
Armin Novak
6b7b1cec39
Optimized general_YUV444ToRGB_8u_P3AC4R for BGRX
2017-01-18 15:28:53 +01:00
Armin Novak
ebfa0ccc7d
Unified clipping of byte values.
2017-01-12 15:30:06 +01:00
Armin Novak
7a8f7c2f1b
Added optimized pixel write functions for colors.
2016-11-28 09:21:12 +01:00
Martin Fleisz
cf4b8a1ae9
primitives: Fix compiler error
2016-11-25 10:47:00 +01:00
Armin Novak
4cc291869a
Added optimized write functions.
2016-11-24 10:36:57 +01:00
Armin Novak
d1e2dd3281
Moved format size calculation out of loop.
2016-11-24 10:01:45 +01:00
Armin Novak
99c418766c
Updated primitives API and tests.
2016-10-06 13:43:00 +02:00
Armin Novak
df35c135d1
Fixed color conversion, unified GFX and updated API.
2016-10-06 13:42:58 +02:00
Armin Novak
dfdc4c38f9
Fixed comments.
2016-03-16 13:43:18 +01:00
Armin Novak
5bc333c626
Implemented GFX AVC444 support.
2016-03-16 13:43:18 +01:00
Armin Novak
3309bf8f9c
Implemented YUV444 related primitives.
2016-03-16 13:43:17 +01:00
Martin Fleisz
c9c8f8cc89
Merge pull request #2435 from llyzs/llyzs
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Add openh264 encoder support.
2015-03-06 11:33:30 +01:00
Bernhard Miklautz
a371723c4f
build: fix compiler warnings
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warning: redundant redeclaration
Tested with: 4.7.2 and 3.5.0-1~exp1
2015-03-03 19:36:54 +01:00
Vic Lee
3c3c7068a0
Add openh264 encoder support.
2015-03-02 18:11:28 +08:00
Marc-André Moreau
bcf1266f51
libfreerdp-primitives: integrate H264 SSE3 color converter
2014-09-09 19:15:07 -04:00
erbth
7828725413
YUV data conversion of H.264 implementation (egfx):
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only convert invalid areas
SIMD SSSE3 conversion in primitives
compiling all primitives sources with optimization
and cleanup after last merge
2014-09-09 00:13:18 +02:00
Marc-André Moreau
3203d37bdf
libfreerdp-primitives: optimize YUV420p to RGB conversion
2014-09-06 20:15:40 -04:00
Marc-André Moreau
437583aa9a
libfreerdp-primitives: add YUV420 to RGB conversion
2014-09-06 17:10:27 -04:00