* Do length/capacity checks in every read/write/seek function
if WINPR_ASSERT is defined.
* Ensure s->pointer is valid, e.g. within s->buffer + s->capacity
(Stream_Rewind, Stream_Seek, ...)
* Add return values to Stream_Set* functions so inalid arguments
can be reported to the caller
* Deprecated problematic stream manipulation functions
(Stream_SetBuffer, Stream_SetPointer, Stream_SetCapacity)
* Ensure length/capacity functions never return a value larger
than the actual length/capacity
* Fix pf_server_new: pass own copy of proxyConfig
The lifecycle of proxyConfig passed to pf_server_new is unknown,
so pass proxyServer->config copy to modules.
* Early free parsed proxyConfig
The proxy server component might receive input related events
before the proxy client has established the connection to the
target machine.
With this change, the current keyboard state is cached and sent
to the target when it is ready. All input events received before
the target is ready are discarded.
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
* Use freerdp_settings_* for shadow and sample server
* Added freerdp_peer_set_local_and_hostname
* Code cleanups and WINPR_ASSERT
* Code cleanups
* Use CHANNEL_NAME_LEN where appropriate
* Use temporary variables in loop instead of direct array access
* Monitor coordinates are exclusive
* Remove force override of shadow resolution.
The client might ignore the server requested values, in that case
retry