Commit Graph

58 Commits

Author SHA1 Message Date
Armin Novak
9f5da483dc Reformatted files touched in last 2 commits. 2016-10-06 13:43:12 +02:00
Armin Novak
88a3b8dd76 Initializing channel context in each thread. 2016-10-06 13:43:12 +02:00
zihao.jiang
5d4e9a2c87 rdpgfx/server: More minor fix 2016-08-20 01:36:37 +08:00
zihao.jiang
7d0fa79f19 rdpgfx/server: More minor fix according to comments:
Not use sizeof on packet memory structure for stream length check/estimating and use number directly.
Most of the packet size could be obviously calculated/verified from code and comments in same function.
Macro is defined for those were referenced multiple times.
2016-08-16 14:49:56 +08:00
zihao.jiang
26c98e4429 rdpgfx/server: Minor fix: use switch for pdu length estimation 2016-08-07 20:15:39 +08:00
zihao.jiang
992e0e9f35 rdpgfx: more minor changes
1. Fix style for channels/rdpgfx/server/rdpgfx_main.c according to scripts/format_code.sh
2. Refactor and introduce APIs to allow rdpgfx server channel running in existing thread (similar to rdpsnd)
2016-08-07 20:15:39 +08:00
zihao.jiang
2b6bd2626d rdpgfx: various fixes according to comments
1. Fix stream leak in rdpgfx
2. Make src data const in zgfx. Harden zgfx to be independent to byte order
3. Fix written bytes return value in channel write
4. Add check for return value in shadow_client.c
5. Add gfx callback to send surface command with frame marker pdu.
6. Check remain length for recv subroutine
7. Fix compile errors
2016-08-07 20:15:39 +08:00
zihao.jiang
746a754244 rdpgfx: Implementation for server side channel
server/shadow: support h264 codec with gfx channel
2016-08-07 20:14:33 +08:00