* Fixed TestUri unit test
* Make proper unit test out of the test function
* Add proper test cases
* Replace FindFirstFileA with FindFirstFileW for addins
This allows addin paths to contain unicode symbols.
* Fixed parse_uri_to_local_file definition
* Move to common clipboard.c file
* Move to header file so it can be included in test case
* Added WINPR_LOCAL for test builds
This macro exports internal functions in case of a unit test build
This way unit tests can access these without other workarounds.
* Fixed typo in function name is_dos_driver
* Cleaned up FindFirstFileW call
Use a wrapper function to convert to unicode and call the function
* Cleaned up BUILD_TESTING and EXPORT_ALL_SYMBOLS
* EXPORT_ALL_SYMBOLS now does as the name implies and exports all
non static functions/variables from the library.
* BUILD_TESTING now only sets the defines for test code and
activates EXPORT_ALL_SYMBOLS to allow tests to access internal
code
* Fixed windows client warnings
* disable CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS
This new option /tls-secret-file:<file> allows to dump TLS secrets in a file with
the SSLKEYLOGFILE format. So this way you can setup the TLS dissector of wireshark
(Pre-Master-Secret log filename) and see the traffic in clear in wireshark.
It also add some more PFS ciphers to remove for netmon captures.
The same code is copied in all dynamic channels to create a plugin, have a listener,
and manage the channel lifecycle. This patch does a mutualization effort so that channels
only have to code things that are specific to them.
This big patch fixes fragmentation handling in the dynamic channel. We used to
have a single state to handle fragmentation at the main dynamic channel level, but
in fact packets can be fragmented per sub channel. So we have to maintain a fragmentation
state per sub channel, this involve treating dynamic and static channels differentely
(so the size of the patch that has to implement state tracking per dynamic channels).
This adds a User, Domain and Password parameter in the Target section of the configuration
to specify and use a fixed backend user, domain or password (overriding the one
passed by the front user).
Most dynamic channels share the same copied and pasted code for the XXX_CHANNEL_CALLBACK
and XXX_LISTENER_CALLBACK types. This patch introduce GENERIC_CHANNEL_CALLBACK and
GENERIC_LISTENER_CALLBACK that fits for most channels and discard custom type definitions.
This allows server implementations to add handling for situations,
where the client side does not support them.
Particularly useful for the audio output channels (static channel as
fallback, when dynamic channel is not supported).
The current server sided channel handling of RDPSND/AUDIO_PLAYBACK_DVC
is currently very constrained.
So, solve this. This means:
- Add the missing Training/Training Confirm PDUs
- Stop overriding the average bytes per second values, when submitting
the audio formats, as this currently makes the usage of codecs
impossible
- Add a way to send the server formats manually again, to be able to
restart the protocol after a Close PDU was sent
- Add a way to send already encoded audio data to let server
implementations to take care of the encoding process and to set
custom audio timestamps for the Video Optimized Remoting channel
- Add public attributes to let server implementations know the initial
volume and pitch values
- Add public attribute to let server implementations know the quality
mode setting
_align_XXX functions aren't widely available depending on the C runtime. That causes
problems with mingw where we can easily have some runtime mixes (which lead to mysterious
segfaults most of the time). This patch introduce winpr_aligned_XXX functions that will
either use the function available, or use an emulation layer.
* Fixed remdesk settings pointer
* Fixed sign warnings in display_write_monitor_layout_pdu
* Use freerdp_abort_connect_context and freerdp_shall_disconnect_context
* Added and updates settings
* info assert/dynamic timezone
* mcs assert/log/flags
* Fixed and added assertions for wStream
* Unified stream length checks
* Added new function to check for lenght and log
* Replace all usages with this new function
* Cleaned up PER, added parser logging
* Cleaned up BER, added parser logging
* log messages
* Modified Stream_CheckAndLogRequiredLengthEx
* Allow custom format and options
* Add Stream_CheckAndLogRequiredLengthExVa for prepared va_list
* Improved Stream_CheckAndLogRequiredLength
* Now have log level adjustable
* Added function equivalents for existing logger
* Added a backtrace in case of a failure is detected
* Fixed public API input checks
The rework introduce a stateful dynamic channel treatment, so that we can take early decisions
for data packet (dropping all the current packet or pass it), but also reassemble important
packets like channel creation.
* Fixed GetFileInformationByHandle initializers
* Fix#7793: Do not expose internal input API
Slow-Path input uses UINT16 for scancodes on wire, but only the
lower byte is actually used. (the extended fields are sent in
keyboardFlags field)
Hide this implementation detail and adjust the API to use UINT8
for the code instead just like the corresponding Fast-Path PDU
* Added a warning for problematic slow path keyCodes
A proxy URI was parsed both in the function `proxy_read_environment()` in
`libfreerdp/core/proxy.c` and in the function
`freerdp_client_settings_parse_command_line_arguments()` in
`client/common/cmdline.c`. But only the latter was taking into account
that the URI can contain a user and password, which made it impossible
to use a proxy with authentication by just using an environment
variable like `https_proxy`.
The function `proxy_parse_uri()` in `libfreerdp/core/proxy.c` was
clearly not parsing the optional username and password.
This commit moves the code from `client/common/cmdline.c` to
`libfreerdp/common/settings.c` into a function `proxy_parse_uri()` so
redundant code is avoided. This function is then called in both
instances where a proxy URI is parsed.
Some minor adjustment were made to the code, so the `WLog_INFO()`
statement at the end works in both cases, where credentials were either
provided or not. Also, some error messages were added or clarified.
If the parsing of the environment variable fails, we ignore it entirely
(with a warning) and proceed.
* Fixed#7753: Step calculation in YUV decoder
* Fixed rectangle_is_empty
* Added rectangle intersection check in YUV decoder
* Skip intersecting rectangles in YUV decoder
* Refactored YUV work object handling
* Allocate / free in yuv_context_new and yuv_context_free
* WINPR_ASSERT all function arguments
* Pass yuv_context_reset result from h264_context_reset
* Reset PTP_WORK buffer to NULL after use
The OSMINORTYPE_NATIVE_WAYLAND value does not officially exist in
[MS-RDPBCGR].
Its value also is the one for Windows RT.
Fix this situation, by introducing the os minor type
OSMINORTYPE_WINDOWS_RT with its correct value and by choosing a
different value for OSMINORTYPE_NATIVE_WAYLAND, as that value does not
exist officially.
* Early return authenticate if TLS smartcard logon
* Removed obsolete SmartcardPin and unified AuthenticateEx calls
* Remove password-is-pin from command line
The setting is implied by smartcard-logon and only of interest in
server side code, so the setting is useless
* Rework AUTH_SMARTCARD_PIN
Just prompt for PIN and not user/domain if this is requested.
* Fixed a memory leak in nla.c
* Align credentail prompt
* Handle AUTH_NLA & smartcard, just ask for PIN
* Added assertions, removed duplicate password prompt check
* Move smartcard logon after credential prompt
This PR introduces per channel context so that we can speed up operations like
retrieving the channel name from its id, or knowing what shall be done for a
packet (no config ACL recomputation at each packet).
removed no more actually used count property of BITMAP_UPDATE struct,
fixed allocating twice as memory for its rectangles - as of refactoring
at e5767f07 BITMAP_UPDATE struct is reused no more
Add support for new graphics redirection protocol (aka VAIL) used by
WSLg. This protocol is currently being documented and the official
documentation will be posted in the near future.
When uploading large ICON (96x96), we end up growing the stream
mid-update. Stream_EnsureCapacity end up reallocating the stream
with a larger capacity to accomodate the large ICON size, but in
doing so, also updating the sealed length for the data currently in
the stream. This breaks the assumption between update_begin_paint
and update_end_paint where the sealed lenght is used to keep track
of the location where we need to update the orders counts after
we're done accumulating update. As a result of the growth and lost
of that location, the number of orders is written to the wrong
location and the resulting stream is invalid which result in a
protocol violation and a connection drop.
The current fix uses a new offsetOrder in the update object to
keep track of where update_end_paint needs to write the number
of orders contained. I think a better fix would be for
Stream_EnsureCapacity to preserve the sealead length of the
stream on growth, but this has a much more significant impact and
careful analysis needs to be done to ensure this doesn't violate
other assumption. Need to follow up with FreeRDP developer to get
their take on this one.
* All channels inheriting from RDPDR_DRIVE base struct
* Add functions to create/free a new device of a type
* Fixed settings array resize code, prevent 0 sizes
The proxy server component might receive input related events
before the proxy client has established the connection to the
target machine.
With this change, the current keyboard state is cached and sent
to the target when it is ready. All input events received before
the target is ready are discarded.
* Added transport_get_context to get rdpContext in IO callbacks.
* Added WINPR_ASSERT where possible.
* Fixed handle count mismatch in transport_get_event_handles
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
* Added transport_get_context to get rdpContext in IO callbacks.
* Added WINPR_ASSERT where possible.
* Fixed handle count mismatch in transport_get_event_handles
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
* Use freerdp_settings_* for shadow and sample server
* Added freerdp_peer_set_local_and_hostname
* Code cleanups and WINPR_ASSERT
* Code cleanups
* Use CHANNEL_NAME_LEN where appropriate
* Use temporary variables in loop instead of direct array access
* Fixed research for native PCM format
* Fixed compatibility detection for resampling
* dsp: Makes channel mix and encoding process use separated buffers
* Give FramesPerPacket to freerdp_dsp_context_reset function
* dsp: Fix DVI_ADPCM codec by respecting the required packet size
* Forbid mono channel in macos
* Fix audin command line channel option
* Disable ADPCM codec as it does not work
* Refactor valid native codec research
* Native codec research: Try different channels number
* Fix dsp channel mix
* Fix dsp resample