[core,update] reset invalid regions after BeginPaint
Do not touch invalid regions before BeginPaint was called. This fixes issue #9953 as the sdl client is waiting in BeginPaint for the screen updates of EndPaint to be actually drawn.
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@ -3322,6 +3322,10 @@ BOOL update_begin_paint(rdpUpdate* update)
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WINPR_ASSERT(update->context);
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BOOL rc = IFCALLRESULT(TRUE, update->BeginPaint, update->context);
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if (!rc)
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WLog_WARN(TAG, "BeginPaint call failed");
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/* Reset the invalid regions, we start a new frame here. */
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rdpGdi* gdi = update->context->gdi;
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WINPR_ASSERT(gdi);
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@ -3335,10 +3339,6 @@ BOOL update_begin_paint(rdpUpdate* update)
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hwnd->ninvalid = 0;
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}
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BOOL rc = IFCALLRESULT(TRUE, update->BeginPaint, update->context);
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if (!rc)
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WLog_WARN(TAG, "BeginPaint call failed");
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return rc;
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}
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