Added SSE AVC444v2

This commit is contained in:
Armin Novak 2017-04-13 13:09:16 +02:00
parent 1a0f56baa7
commit fcd2d820af

View File

@ -662,6 +662,415 @@ static pstatus_t ssse3_RGBToAVC444YUV(
}
}
static pstatus_t ssse3_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
UINT32 x, y;
const UINT32 nWidth = roi->right - roi->left;
const UINT32 nHeight = roi->bottom - roi->top;
const UINT32 halfWidth = (nWidth + 1) / 2;
const UINT32 halfPad = halfWidth % 16;
const UINT32 halfHeight = (nHeight + 1) / 2;
const UINT32 oddY = 1;
const UINT32 evenY = 0;
const UINT32 oddX = 1;
const UINT32 evenX = 0;
const BYTE* pSrc[3] =
{
pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
};
BYTE* pDst[3] =
{
pDstRaw[0] + roi->top* dstStep[0] + roi->left,
pDstRaw[1] + roi->top* dstStep[1] + roi->left,
pDstRaw[2] + roi->top* dstStep[2] + roi->left
};
/* Y data is already here... */
/* B1 */
for (y = 0; y < nHeight; y++)
{
const BYTE* Ym = pSrc[0] + srcStep[0] * y;
BYTE* pY = pDst[0] + dstStep[0] * y;
memcpy(pY, Ym, nWidth);
}
/* The first half of U, V are already here part of this frame. */
/* B2 and B3 */
for (y = 0; y < halfHeight; y++)
{
const UINT32 val2y = (2 * y + evenY);
const UINT32 val2y1 = val2y + oddY;
const BYTE* Um = pSrc[1] + srcStep[1] * y;
const BYTE* Vm = pSrc[2] + srcStep[2] * y;
BYTE* pU = pDst[1] + dstStep[1] * val2y;
BYTE* pV = pDst[2] + dstStep[2] * val2y;
BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
for (x = 0; x < halfWidth - halfPad; x += 16)
{
const __m128i unpackHigh = _mm_set_epi8(7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0);
const __m128i unpackLow = _mm_set_epi8(15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8);
{
const __m128i u = _mm_loadu_si128((__m128i*)&Um[x]);
const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
_mm_storeu_si128((__m128i*)&pU[2 * x], uHigh);
_mm_storeu_si128((__m128i*)&pU[2 * x + 16], uLow);
_mm_storeu_si128((__m128i*)&pU1[2 * x], uHigh);
_mm_storeu_si128((__m128i*)&pU1[2 * x + 16], uLow);
}
{
const __m128i u = _mm_loadu_si128((__m128i*)&Vm[x]);
const __m128i uHigh = _mm_shuffle_epi8(u, unpackHigh);
const __m128i uLow = _mm_shuffle_epi8(u, unpackLow);
_mm_storeu_si128((__m128i*)&pV[2 * x], uHigh);
_mm_storeu_si128((__m128i*)&pV[2 * x + 16], uLow);
_mm_storeu_si128((__m128i*)&pV1[2 * x], uHigh);
_mm_storeu_si128((__m128i*)&pV1[2 * x + 16], uLow);
}
}
for (; x < halfWidth; x++)
{
const UINT32 val2x = 2 * x + evenX;
const UINT32 val2x1 = val2x + oddX;
pU[val2x] = Um[x];
pV[val2x] = Vm[x];
pU[val2x1] = Um[x];
pV[val2x1] = Vm[x];
pU1[val2x] = Um[x];
pV1[val2x] = Vm[x];
pU1[val2x1] = Um[x];
pV1[val2x1] = Vm[x];
}
}
return PRIMITIVES_SUCCESS;
}
static INLINE void ssse3_filter(BYTE* pSrcDst, const BYTE* pSrc2)
{
const __m128i even = _mm_set_epi8(0x80, 14, 0x80, 12, 0x80, 10, 0x80, 8, 0x80, 6, 0x80, 4, 0x80, 2,
0x80, 0);
const __m128i odd = _mm_set_epi8(0x80, 15, 0x80, 13, 0x80, 11, 0x80, 9, 0x80, 7, 0x80, 5, 0x80, 3,
0x80, 1);
const __m128i interleave = _mm_set_epi8(15, 7, 14, 6, 13, 5, 12, 4, 11, 3, 10, 2, 9, 1, 8, 0);
const __m128i u = _mm_loadu_si128((__m128i*)pSrcDst);
const __m128i u1 = _mm_loadu_si128((__m128i*)pSrc2);
const __m128i uEven = _mm_shuffle_epi8(u, even);
const __m128i uEven4 = _mm_slli_epi16(uEven, 2);
const __m128i uOdd = _mm_shuffle_epi8(u, odd);
const __m128i u1Even = _mm_shuffle_epi8(u1, even);
const __m128i u1Odd = _mm_shuffle_epi8(u1, odd);
const __m128i tmp1 = _mm_add_epi16(uOdd, u1Even);
const __m128i tmp2 = _mm_add_epi16(tmp1, u1Odd);
const __m128i result = _mm_sub_epi16(uEven4, tmp2);
const __m128i packed = _mm_packus_epi16(result, uOdd);
const __m128i interleaved = _mm_shuffle_epi8(packed, interleave);
_mm_storeu_si128((__m128i*)pSrcDst, interleaved);
}
static pstatus_t ssse3_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
const UINT32 oddY = 1;
const UINT32 evenY = 0;
const UINT32 nWidth = roi->right - roi->left;
const UINT32 nHeight = roi->bottom - roi->top;
const UINT32 halfHeight = (nHeight + 1) / 2;
const UINT32 halfWidth = (nWidth + 1) / 2;
const UINT32 halfPad = halfWidth % 16;
UINT32 x, y;
/* Filter */
for (y = roi->top; y < halfHeight + roi->top; y++)
{
const UINT32 val2y = (y * 2 + evenY);
const UINT32 val2y1 = val2y + oddY;
BYTE* pU1 = pDst[1] + dstStep[1] * val2y1;
BYTE* pV1 = pDst[2] + dstStep[2] * val2y1;
BYTE* pU = pDst[1] + dstStep[1] * val2y;
BYTE* pV = pDst[2] + dstStep[2] * val2y;
if (val2y1 > nHeight)
continue;
for (x = roi->left; x < halfWidth + roi->left - halfPad; x += 16)
{
ssse3_filter(&pU[2 * x], &pU1[2 * x]);
ssse3_filter(&pV[2 * x], &pV1[2 * x]);
}
for (; x < halfWidth + roi->left; x++)
{
const UINT32 val2x = (x * 2);
const UINT32 val2x1 = val2x + 1;
const INT32 up = pU[val2x] * 4;
const INT32 vp = pV[val2x] * 4;
INT32 u2020;
INT32 v2020;
if (val2x1 > nWidth)
continue;
u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1];
v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1];
pU[val2x] = CLIP(u2020);
pV[val2x] = CLIP(v2020);
}
}
return PRIMITIVES_SUCCESS;
}
static pstatus_t ssse3_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
const UINT32 mod = 16;
UINT32 uY = 0;
UINT32 vY = 0;
UINT32 x, y;
const UINT32 nWidth = roi->right - roi->left;
const UINT32 nHeight = roi->bottom - roi->top;
const UINT32 halfWidth = (nWidth + 1) / 2;
const UINT32 halfPad = halfWidth % 16;
const UINT32 halfHeight = (nHeight + 1) / 2;
const UINT32 oddY = 1;
const UINT32 evenY = 0;
const UINT32 oddX = 1;
/* The auxilary frame is aligned to multiples of 16x16.
* We need the padded height for B4 and B5 conversion. */
const UINT32 padHeigth = nHeight + 16 - nHeight % 16;
const BYTE* pSrc[3] =
{
pSrcRaw[0] + roi->top* srcStep[0] + roi->left,
pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2,
pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2
};
BYTE* pDst[3] =
{
pDstRaw[0] + roi->top* dstStep[0] + roi->left,
pDstRaw[1] + roi->top* dstStep[1] + roi->left,
pDstRaw[2] + roi->top* dstStep[2] + roi->left
};
const __m128i zero = _mm_setzero_si128();
const __m128i mask = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
0x80);
/* The second half of U and V is a bit more tricky... */
/* B4 and B5 */
for (y = 0; y < padHeigth; y++)
{
const BYTE* Ya = pSrc[0] + srcStep[0] * y;
BYTE* pX;
if ((y) % mod < (mod + 1) / 2)
{
const UINT32 pos = (2 * uY++ + oddY);
if (pos >= nHeight)
continue;
pX = pDst[1] + dstStep[1] * pos;
}
else
{
const UINT32 pos = (2 * vY++ + oddY);
if (pos >= nHeight)
continue;
pX = pDst[2] + dstStep[2] * pos;
}
memcpy(pX, Ya, nWidth);
}
/* B6 and B7 */
for (y = 0; y < halfHeight; y++)
{
const UINT32 val2y = (y * 2 + evenY);
const BYTE* Ua = pSrc[1] + srcStep[1] * y;
const BYTE* Va = pSrc[2] + srcStep[2] * y;
BYTE* pU = pDst[1] + dstStep[1] * val2y;
BYTE* pV = pDst[2] + dstStep[2] * val2y;
for (x = 0; x < halfWidth - halfPad; x += 16)
{
{
const __m128i u = _mm_loadu_si128((__m128i*)&Ua[x]);
const __m128i u2 = _mm_unpackhi_epi8(u, zero);
const __m128i u1 = _mm_unpacklo_epi8(u, zero);
_mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
_mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
}
{
const __m128i u = _mm_loadu_si128((__m128i*)&Va[x]);
const __m128i u2 = _mm_unpackhi_epi8(u, zero);
const __m128i u1 = _mm_unpacklo_epi8(u, zero);
_mm_maskmoveu_si128(u1, mask, (char*)&pV[2 * x]);
_mm_maskmoveu_si128(u2, mask, (char*)&pV[2 * x + 16]);
}
}
for (; x < halfWidth; x++)
{
const UINT32 val2x1 = (x * 2 + oddX);
pU[val2x1] = Ua[x];
pV[val2x1] = Va[x];
}
}
/* Filter */
return ssse3_ChromaFilter(pDst, dstStep, roi);
}
static pstatus_t ssse3_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
UINT32 x, y;
const UINT32 nWidth = roi->right - roi->left;
const UINT32 nHeight = roi->bottom - roi->top;
const UINT32 halfWidth = (nWidth + 1) / 2;
const UINT32 halfPad = halfWidth % 16;
const UINT32 halfHeight = (nHeight + 1) / 2;
const UINT32 quaterWidth = (nWidth + 3) / 4;
const UINT32 quaterPad = quaterWidth % 16;
const __m128i zero = _mm_setzero_si128();
const __m128i mask = _mm_set_epi8(0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0, 0x80, 0,
0x80);
const __m128i shuffle1 = _mm_set_epi8(0x80, 15, 0x80, 14, 0x80, 13, 0x80, 12, 0x80, 11, 0x80, 10,
0x80, 9, 0x80, 8);
const __m128i shuffle2 = _mm_set_epi8(0x80, 7, 0x80, 6, 0x80, 5, 0x80, 4, 0x80, 3, 0x80, 2, 0x80, 1,
0x80, 0);
/* B4 and B5: odd UV values for width/2, height */
for (y = 0; y < nHeight; y++)
{
const UINT32 yTop = y + roi->top;
const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2;
const BYTE* pYaV = pYaU + srcStep[0] / 2;
BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left;
BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left;
for (x = 0; x < halfWidth - halfPad; x += 16)
{
{
const __m128i u = _mm_loadu_si128((__m128i*)&pYaU[x]);
const __m128i u2 = _mm_unpackhi_epi8(u, zero);
const __m128i u1 = _mm_unpacklo_epi8(u, zero);
_mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x]);
_mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
}
{
const __m128i u = _mm_loadu_si128((__m128i*)&pYaV[x]);
const __m128i u2 = _mm_unpackhi_epi8(u, zero);
const __m128i u1 = _mm_unpacklo_epi8(u, zero);
_mm_maskmoveu_si128(u1, mask, (char*)&pV[2 * x]);
_mm_maskmoveu_si128(u2, mask, (char*)&pV[2 * x + 16]);
}
}
for (; x < halfWidth; x++)
{
const UINT32 odd = 2 * x + 1;
pU[odd] = pYaU[x];
pV[odd] = pYaV[x];
}
}
/* B6 - B9 */
for (y = 0; y < halfHeight; y++)
{
const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4;
const BYTE* pUaV = pUaU + srcStep[1] / 2;
const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4;
const BYTE* pVaV = pVaU + srcStep[2] / 2;
BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left;
BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left;
for (x = 0; x < quaterWidth - quaterPad; x += 16)
{
{
const __m128i uU = _mm_loadu_si128((__m128i*)&pUaU[x]);
const __m128i uV = _mm_loadu_si128((__m128i*)&pVaU[x]);
const __m128i uHigh = _mm_unpackhi_epi8(uU, uV);
const __m128i uLow = _mm_unpacklo_epi8(uU, uV);
const __m128i u1 = _mm_shuffle_epi8(uLow, shuffle2);
const __m128i u2 = _mm_shuffle_epi8(uLow, shuffle1);
const __m128i u3 = _mm_shuffle_epi8(uHigh, shuffle2);
const __m128i u4 = _mm_shuffle_epi8(uHigh, shuffle1);
_mm_maskmoveu_si128(u1, mask, (char*)&pU[2 * x + 0]);
_mm_maskmoveu_si128(u2, mask, (char*)&pU[2 * x + 16]);
_mm_maskmoveu_si128(u3, mask, (char*)&pU[2 * x + 32]);
_mm_maskmoveu_si128(u4, mask, (char*)&pU[2 * x + 48]);
}
{
const __m128i uU = _mm_loadu_si128((__m128i*)&pUaV[x]);
const __m128i uV = _mm_loadu_si128((__m128i*)&pVaV[x]);
const __m128i uHigh = _mm_unpackhi_epi8(uU, uV);
const __m128i uLow = _mm_unpacklo_epi8(uU, uV);
const __m128i u1 = _mm_shuffle_epi8(uLow, shuffle2);
const __m128i u2 = _mm_shuffle_epi8(uLow, shuffle1);
const __m128i u3 = _mm_shuffle_epi8(uHigh, shuffle2);
const __m128i u4 = _mm_shuffle_epi8(uHigh, shuffle1);
_mm_maskmoveu_si128(u1, mask, (char*)&pV[2 * x + 0]);
_mm_maskmoveu_si128(u2, mask, (char*)&pV[2 * x + 16]);
_mm_maskmoveu_si128(u3, mask, (char*)&pV[2 * x + 32]);
_mm_maskmoveu_si128(u4, mask, (char*)&pV[2 * x + 48]);
}
}
for (; x < quaterWidth; x++)
{
pU[4 * x + 0] = pUaU[x];
pV[4 * x + 0] = pUaV[x];
pU[4 * x + 2] = pVaU[x];
pV[4 * x + 2] = pVaV[x];
}
}
return ssse3_ChromaFilter(pDst, dstStep, roi);
}
static pstatus_t ssse3_YUV420CombineToYUV444(
avc444_frame_type type,
const BYTE* pSrc[3], const UINT32 srcStep[3],
BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2])
return -1;
if (!pDst || !pDst[0] || !pDst[1] || !pDst[2])
return -1;
if (!roi)
return -1;
switch (type)
{
case AVC444_LUMA:
return ssse3_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi);
case AVC444_CHROMAv1:
return ssse3_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
case AVC444_CHROMAv2:
return ssse3_ChromaV2ToYUV444(pSrc, srcStep, pDst, dstStep, roi);
default:
return -1;
}
}
#elif defined(WITH_NEON)
static INLINE uint8x8_t neon_YUV2R(int32x4_t Ch, int32x4_t Cl,
@ -1007,8 +1416,8 @@ static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(
}
static pstatus_t neon_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
UINT32 x, y;
const UINT32 nWidth = roi->right - roi->left;
@ -1095,7 +1504,7 @@ static pstatus_t neon_LumaToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[
}
static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
const RECTANGLE_16* roi)
{
const UINT32 oddY = 1;
const UINT32 evenY = 0;
@ -1119,35 +1528,34 @@ static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
if (val2y1 > nHeight)
continue;
for (x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x+=16)
for (x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x += 16)
{
{
/* U = (U2x,2y << 2) - U2x1,2y - U2x,2y1 - U2x1,2y1 */
uint8x8x2_t u = vld2_u8(&pU[2*x]);
uint8x8x2_t u = vld2_u8(&pU[2 * x]);
const int16x8_t up = vreinterpretq_s16_u16(vshll_n_u8(u.val[0], 2)); /* Ux2,2y << 2 */
const uint8x8x2_t u1 = vld2_u8(&pU1[2*x]);
const uint8x8x2_t u1 = vld2_u8(&pU1[2 * x]);
const uint16x8_t usub = vaddl_u8(u1.val[1], u1.val[0]); /* U2x,2y1 + U2x1,2y1 */
const int16x8_t us = vreinterpretq_s16_u16(vaddw_u8(usub,
u.val[1])); /* U2x1,2y + U2x,2y1 + U2x1,2y1 */
const int16x8_t un = vsubq_s16(up, us);
const uint8x8_t u8 = vqmovun_s16(un); /* CLIP(un) */
u.val[0] = u8;
vst2_u8(&pU[2*x], u);
vst2_u8(&pU[2 * x], u);
}
{
/* V = (V2x,2y << 2) - V2x1,2y - V2x,2y1 - V2x1,2y1 */
uint8x8x2_t v = vld2_u8(&pV[2*x]);
uint8x8x2_t v = vld2_u8(&pV[2 * x]);
const int16x8_t vp = vreinterpretq_s16_u16(vshll_n_u8(v.val[0], 2)); /* Vx2,2y << 2 */
const uint8x8x2_t v1 = vld2_u8(&pV1[2*x]);
const uint8x8x2_t v1 = vld2_u8(&pV1[2 * x]);
const uint16x8_t vsub = vaddl_u8(v1.val[1], v1.val[0]); /* V2x,2y1 + V2x1,2y1 */
const int16x8_t vs = vreinterpretq_s16_u16(vaddw_u8(vsub,
v.val[1])); /* V2x1,2y + V2x,2y1 + V2x1,2y1 */
const int16x8_t vn = vsubq_s16(vp, vs);
const uint8x8_t v8 = vqmovun_s16(vn); /* CLIP(vn) */
v.val[0] = v8;
vst2_u8(&pV[2*x], v);
vst2_u8(&pV[2 * x], v);
}
}
for (; x < halfWidth + roi->left / 2; x++)
@ -1173,8 +1581,8 @@ static pstatus_t neon_ChromaFilter(BYTE* pDst[3], const UINT32 dstStep[3],
}
static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcStep[3],
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
BYTE* pDstRaw[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
const UINT32 mod = 16;
UINT32 uY = 0;
@ -1242,17 +1650,17 @@ static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcS
BYTE* pU = pDst[1] + dstStep[1] * val2y;
BYTE* pV = pDst[2] + dstStep[2] * val2y;
for (x = 0; x < halfWidth - halfPad; x+=16)
for (x = 0; x < halfWidth - halfPad; x += 16)
{
{
uint8x16x2_t u = vld2q_u8(&pU[2*x]);
uint8x16x2_t u = vld2q_u8(&pU[2 * x]);
u.val[1] = vld1q_u8(&Ua[x]);
vst2q_u8(&pU[2*x], u);
vst2q_u8(&pU[2 * x], u);
}
{
uint8x16x2_t v = vld2q_u8(&pV[2*x]);
uint8x16x2_t v = vld2q_u8(&pV[2 * x]);
v.val[1] = vld1q_u8(&Va[x]);
vst2q_u8(&pV[2*x], v);
vst2q_u8(&pV[2 * x], v);
}
}
@ -1269,8 +1677,8 @@ static pstatus_t neon_ChromaV1ToYUV444(const BYTE* pSrcRaw[3], const UINT32 srcS
}
static pstatus_t neon_ChromaV2ToYUV444(const BYTE* pSrc[3], const UINT32 srcStep[3],
BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
BYTE* pDst[3], const UINT32 dstStep[3],
const RECTANGLE_16* roi)
{
UINT32 x, y;
const UINT32 nWidth = roi->right - roi->left;
@ -1395,6 +1803,7 @@ void primitives_init_YUV_opt(primitives_t* prims)
prims->RGBToAVC444YUV = ssse3_RGBToAVC444YUV;
prims->YUV420ToRGB_8u_P3AC4R = ssse3_YUV420ToRGB;
prims->YUV444ToRGB_8u_P3AC4R = ssse3_YUV444ToRGB_8u_P3AC4R;
prims->YUV420CombineToYUV444 = ssse3_YUV420CombineToYUV444;
}
#elif defined(WITH_NEON)