winpr: improve and fix locking for data structures
- Improved/completed(almost) winpr's critical section implementation
- Replaced WaitForSingleObject locking with critical sections
Note:
WaitForSingleObject should _never_ be used for granular low-contention
locks as it _always_ enters the kernel.
Just replacing WaitForSingleObject locking in Bufferpool with
EnterCriticalSection boosts the multithreaded rfx decoder
performance by almost 400% on win32.
(pull #1388 - cherry picked from commit 81ef251fc8
)
This commit is contained in:
parent
e5bdfc5eed
commit
f25f2e6055
@ -58,7 +58,7 @@ struct _wQueue
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int tail;
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int size;
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void** array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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HANDLE event;
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wObject object;
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@ -67,8 +67,8 @@ typedef struct _wQueue wQueue;
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WINPR_API int Queue_Count(wQueue* queue);
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WINPR_API BOOL Queue_Lock(wQueue* queue);
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WINPR_API BOOL Queue_Unlock(wQueue* queue);
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WINPR_API void Queue_Lock(wQueue* queue);
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WINPR_API void Queue_Unlock(wQueue* queue);
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WINPR_API HANDLE Queue_Event(wQueue* queue);
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@ -93,7 +93,7 @@ struct _wStack
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int size;
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int capacity;
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void** array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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BOOL synchronized;
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wObject object;
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};
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@ -125,7 +125,7 @@ struct _wArrayList
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int size;
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void** array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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wObject object;
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};
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@ -137,8 +137,8 @@ WINPR_API BOOL ArrayList_IsFixedSized(wArrayList* arrayList);
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WINPR_API BOOL ArrayList_IsReadOnly(wArrayList* arrayList);
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WINPR_API BOOL ArrayList_IsSynchronized(wArrayList* arrayList);
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WINPR_API BOOL ArrayList_Lock(wArrayList* arrayList);
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WINPR_API BOOL ArrayList_Unlock(wArrayList* arrayList);
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WINPR_API void ArrayList_Lock(wArrayList* arrayList);
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WINPR_API void ArrayList_Unlock(wArrayList* arrayList);
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WINPR_API void* ArrayList_GetItem(wArrayList* arrayList, int index);
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WINPR_API void ArrayList_SetItem(wArrayList* arrayList, int index, void* obj);
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@ -165,7 +165,7 @@ WINPR_API void ArrayList_Free(wArrayList* arrayList);
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struct _wDictionary
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{
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BOOL synchronized;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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};
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typedef struct _wDictionary wDictionary;
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@ -184,7 +184,7 @@ struct _wListDictionaryItem
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struct _wListDictionary
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{
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BOOL synchronized;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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wListDictionaryItem* head;
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};
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@ -227,7 +227,7 @@ typedef int (*REFERENCE_FREE)(void* context, void* ptr);
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struct _wReferenceTable
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{
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UINT32 size;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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void* context;
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BOOL synchronized;
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wReference* array;
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@ -246,7 +246,7 @@ WINPR_API void ReferenceTable_Free(wReferenceTable* referenceTable);
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struct _wCountdownEvent
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{
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DWORD count;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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HANDLE event;
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DWORD initialCount;
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};
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@ -271,7 +271,7 @@ struct _wBufferPool
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int size;
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int capacity;
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void** array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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int fixedSize;
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DWORD alignment;
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BOOL synchronized;
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@ -292,7 +292,7 @@ struct _wObjectPool
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int size;
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int capacity;
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void** array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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wObject object;
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BOOL synchronized;
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};
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@ -330,7 +330,7 @@ struct _wMessageQueue
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int size;
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int capacity;
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wMessage* array;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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HANDLE event;
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};
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typedef struct _wMessageQueue wMessageQueue;
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@ -427,7 +427,7 @@ typedef struct _wEventType wEventType;
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struct _wPubSub
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{
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HANDLE mutex;
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CRITICAL_SECTION lock;
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BOOL synchronized;
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int size;
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@ -436,8 +436,8 @@ struct _wPubSub
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};
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typedef struct _wPubSub wPubSub;
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WINPR_API BOOL PubSub_Lock(wPubSub* pubSub);
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WINPR_API BOOL PubSub_Unlock(wPubSub* pubSub);
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WINPR_API void PubSub_Lock(wPubSub* pubSub);
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WINPR_API void PubSub_Unlock(wPubSub* pubSub);
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WINPR_API wEventType* PubSub_GetEventTypes(wPubSub* pubSub, int* count);
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WINPR_API void PubSub_AddEventTypes(wPubSub* pubSub, wEventType* events, int count);
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@ -24,6 +24,7 @@
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#include <winpr/winpr.h>
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#include <winpr/wtypes.h>
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#include <winpr/endian.h>
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#include <winpr/synch.h>
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#ifdef __cplusplus
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extern "C" {
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@ -236,7 +237,7 @@ struct _wStreamPool
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int uCapacity;
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wStream** uArray;
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HANDLE mutex;
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CRITICAL_SECTION lock;
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BOOL synchronized;
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size_t defaultSize;
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};
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@ -31,6 +31,12 @@
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#ifndef _WIN32
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/**
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* TODO: EnterCriticalSection allows recursive calls from the same thread.
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* Implement this using pthreads (see PTHREAD_MUTEX_RECURSIVE_NP)
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* http://msdn.microsoft.com/en-us/library/windows/desktop/ms682608%28v=vs.85%29.aspx
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*/
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VOID InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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{
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if (lpCriticalSection)
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@ -44,60 +50,65 @@ VOID InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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lpCriticalSection->OwningThread = NULL;
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lpCriticalSection->LockSemaphore = NULL;
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lpCriticalSection->LockSemaphore = (winpr_sem_t*) malloc(sizeof(winpr_sem_t));
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#if defined __APPLE__
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semaphore_create(mach_task_self(), lpCriticalSection->LockSemaphore, SYNC_POLICY_FIFO, 1);
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#else
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sem_init(lpCriticalSection->LockSemaphore, 0, 1);
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#endif
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lpCriticalSection->LockSemaphore = malloc(sizeof(pthread_mutex_t));
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pthread_mutex_init(lpCriticalSection->LockSemaphore, NULL);
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}
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}
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BOOL InitializeCriticalSectionEx(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount, DWORD Flags)
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{
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return TRUE;
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if (Flags != 0) {
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fprintf(stderr, "warning: InitializeCriticalSectionEx Flags unimplemented\n");
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}
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return InitializeCriticalSectionAndSpinCount(lpCriticalSection, dwSpinCount);
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}
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BOOL InitializeCriticalSectionAndSpinCount(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount)
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{
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InitializeCriticalSection(lpCriticalSection);
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SetCriticalSectionSpinCount(lpCriticalSection, dwSpinCount);
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return TRUE;
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}
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DWORD SetCriticalSectionSpinCount(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount)
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{
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return 0;
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DWORD dwPreviousSpinCount = lpCriticalSection->SpinCount;
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lpCriticalSection->SpinCount = dwSpinCount;
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return dwPreviousSpinCount;
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}
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VOID EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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{
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#if defined __APPLE__
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semaphore_wait(*((winpr_sem_t*) lpCriticalSection->LockSemaphore));
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#else
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sem_wait((winpr_sem_t*) lpCriticalSection->LockSemaphore);
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/**
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* Linux NPTL thread synchronization primitives are implemented using
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* the futex system calls ... no need for performing a trylock loop.
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*/
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#if !defined(__linux__)
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ULONG spin = lpCriticalSection->SpinCount;
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while (spin--)
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{
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if (pthread_mutex_trylock((pthread_mutex_t*)lpCriticalSection->LockSemaphore) == 0)
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return;
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pthread_yield();
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}
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#endif
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pthread_mutex_lock((pthread_mutex_t*)lpCriticalSection->LockSemaphore);
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}
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BOOL TryEnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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{
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return TRUE;
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return (pthread_mutex_trylock((pthread_mutex_t*)lpCriticalSection->LockSemaphore) == 0 ? TRUE : FALSE);
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}
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VOID LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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{
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#if defined __APPLE__
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semaphore_signal(*((winpr_sem_t*) lpCriticalSection->LockSemaphore));
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#else
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sem_post((winpr_sem_t*) lpCriticalSection->LockSemaphore);
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#endif
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pthread_mutex_unlock((pthread_mutex_t*)lpCriticalSection->LockSemaphore);
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}
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VOID DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection)
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{
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#if defined __APPLE__
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semaphore_destroy(mach_task_self(), *((winpr_sem_t*) lpCriticalSection->LockSemaphore));
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#else
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sem_destroy((winpr_sem_t*) lpCriticalSection->LockSemaphore);
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#endif
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pthread_mutex_destroy((pthread_mutex_t*)lpCriticalSection->LockSemaphore);
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free(lpCriticalSection->LockSemaphore);
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}
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#endif
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@ -83,18 +83,18 @@ BOOL ArrayList_IsSynchronized(wArrayList* arrayList)
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* Lock access to the ArrayList
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*/
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BOOL ArrayList_Lock(wArrayList* arrayList)
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void ArrayList_Lock(wArrayList* arrayList)
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{
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return (WaitForSingleObject(arrayList->mutex, INFINITE) == WAIT_OBJECT_0) ? TRUE : FALSE;
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EnterCriticalSection(&arrayList->lock);
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}
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/**
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* Unlock access to the ArrayList
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*/
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BOOL ArrayList_Unlock(wArrayList* arrayList)
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void ArrayList_Unlock(wArrayList* arrayList)
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{
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return ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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@ -164,7 +164,7 @@ void ArrayList_Clear(wArrayList* arrayList)
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int index;
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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for (index = 0; index < arrayList->size; index++)
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{
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@ -177,7 +177,7 @@ void ArrayList_Clear(wArrayList* arrayList)
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arrayList->size = 0;
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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@ -187,10 +187,10 @@ void ArrayList_Clear(wArrayList* arrayList)
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BOOL ArrayList_Contains(wArrayList* arrayList, void* obj)
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{
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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return FALSE;
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}
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@ -204,7 +204,7 @@ int ArrayList_Add(wArrayList* arrayList, void* obj)
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int index;
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if (arrayList->size + 1 > arrayList->capacity)
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{
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@ -216,7 +216,7 @@ int ArrayList_Add(wArrayList* arrayList, void* obj)
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index = arrayList->size;
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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@ -228,7 +228,7 @@ int ArrayList_Add(wArrayList* arrayList, void* obj)
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void ArrayList_Insert(wArrayList* arrayList, int index, void* obj)
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{
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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@ -237,7 +237,7 @@ void ArrayList_Insert(wArrayList* arrayList, int index, void* obj)
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}
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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@ -250,7 +250,7 @@ void ArrayList_Remove(wArrayList* arrayList, void* obj)
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BOOL found = FALSE;
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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for (index = 0; index < arrayList->size; index++)
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{
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@ -265,7 +265,7 @@ void ArrayList_Remove(wArrayList* arrayList, void* obj)
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ArrayList_Shift(arrayList, index, -1);
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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@ -275,7 +275,7 @@ void ArrayList_Remove(wArrayList* arrayList, void* obj)
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void ArrayList_RemoveAt(wArrayList* arrayList, int index)
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{
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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@ -283,7 +283,7 @@ void ArrayList_RemoveAt(wArrayList* arrayList, int index)
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}
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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}
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/**
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@ -302,7 +302,7 @@ int ArrayList_IndexOf(wArrayList* arrayList, void* obj, int startIndex, int coun
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BOOL found = FALSE;
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if (startIndex < 0)
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startIndex = 0;
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@ -323,7 +323,7 @@ int ArrayList_IndexOf(wArrayList* arrayList, void* obj, int startIndex, int coun
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index = -1;
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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@ -344,7 +344,7 @@ int ArrayList_LastIndexOf(wArrayList* arrayList, void* obj, int startIndex, int
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BOOL found = FALSE;
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if (arrayList->synchronized)
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WaitForSingleObject(arrayList->mutex, INFINITE);
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EnterCriticalSection(&arrayList->lock);
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if (startIndex < 0)
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startIndex = 0;
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@ -365,7 +365,7 @@ int ArrayList_LastIndexOf(wArrayList* arrayList, void* obj, int startIndex, int
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index = -1;
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if (arrayList->synchronized)
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ReleaseMutex(arrayList->mutex);
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LeaveCriticalSection(&arrayList->lock);
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return index;
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}
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@ -390,7 +390,7 @@ wArrayList* ArrayList_New(BOOL synchronized)
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arrayList->array = (void**) malloc(sizeof(void*) * arrayList->capacity);
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arrayList->mutex = CreateMutex(NULL, FALSE, NULL);
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InitializeCriticalSection(&arrayList->lock);
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ZeroMemory(&arrayList->object, sizeof(wObject));
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}
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@ -402,7 +402,7 @@ void ArrayList_Free(wArrayList* arrayList)
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{
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ArrayList_Clear(arrayList);
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CloseHandle(arrayList->mutex);
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DeleteCriticalSection(&arrayList->lock);
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free(arrayList->array);
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free(arrayList);
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}
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@ -43,7 +43,7 @@ void* BufferPool_Take(wBufferPool* pool, int bufferSize)
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void* buffer = NULL;
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if (pool->synchronized)
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WaitForSingleObject(pool->mutex, INFINITE);
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EnterCriticalSection(&pool->lock);
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if (pool->fixedSize)
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{
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@ -64,7 +64,7 @@ void* BufferPool_Take(wBufferPool* pool, int bufferSize)
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}
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if (pool->synchronized)
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ReleaseMutex(pool->mutex);
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LeaveCriticalSection(&pool->lock);
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return buffer;
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}
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@ -76,7 +76,7 @@ void* BufferPool_Take(wBufferPool* pool, int bufferSize)
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void BufferPool_Return(wBufferPool* pool, void* buffer)
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{
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if (pool->synchronized)
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WaitForSingleObject(pool->mutex, INFINITE);
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EnterCriticalSection(&pool->lock);
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if ((pool->size + 1) >= pool->capacity)
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{
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@ -87,7 +87,7 @@ void BufferPool_Return(wBufferPool* pool, void* buffer)
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pool->array[(pool->size)++] = buffer;
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if (pool->synchronized)
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ReleaseMutex(pool->mutex);
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LeaveCriticalSection(&pool->lock);
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}
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/**
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@ -97,7 +97,7 @@ void BufferPool_Return(wBufferPool* pool, void* buffer)
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void BufferPool_Clear(wBufferPool* pool)
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{
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if (pool->synchronized)
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WaitForSingleObject(pool->mutex, INFINITE);
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EnterCriticalSection(&pool->lock);
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while (pool->size > 0)
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{
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@ -110,7 +110,7 @@ void BufferPool_Clear(wBufferPool* pool)
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}
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if (pool->synchronized)
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ReleaseMutex(pool->mutex);
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LeaveCriticalSection(&pool->lock);
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}
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/**
|
||||
@ -134,7 +134,7 @@ wBufferPool* BufferPool_New(BOOL synchronized, int fixedSize, DWORD alignment)
|
||||
pool->synchronized = synchronized;
|
||||
|
||||
if (pool->synchronized)
|
||||
pool->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&pool->lock);
|
||||
|
||||
if (!pool->fixedSize)
|
||||
{
|
||||
@ -156,7 +156,7 @@ void BufferPool_Free(wBufferPool* pool)
|
||||
BufferPool_Clear(pool);
|
||||
|
||||
if (pool->synchronized)
|
||||
CloseHandle(pool->mutex);
|
||||
DeleteCriticalSection(&pool->lock);
|
||||
|
||||
free(pool->array);
|
||||
|
||||
|
@ -89,14 +89,14 @@ HANDLE CountdownEvent_WaitHandle(wCountdownEvent* countdown)
|
||||
|
||||
void CountdownEvent_AddCount(wCountdownEvent* countdown, DWORD signalCount)
|
||||
{
|
||||
WaitForSingleObject(countdown->mutex, INFINITE);
|
||||
EnterCriticalSection(&countdown->lock);
|
||||
|
||||
countdown->count += signalCount;
|
||||
|
||||
if (countdown->count > 0)
|
||||
ResetEvent(countdown->event);
|
||||
|
||||
ReleaseMutex(countdown->mutex);
|
||||
LeaveCriticalSection(&countdown->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -111,7 +111,7 @@ BOOL CountdownEvent_Signal(wCountdownEvent* countdown, DWORD signalCount)
|
||||
|
||||
status = newStatus = oldStatus = FALSE;
|
||||
|
||||
WaitForSingleObject(countdown->mutex, INFINITE);
|
||||
EnterCriticalSection(&countdown->lock);
|
||||
|
||||
if (WaitForSingleObject(countdown->event, 0) == WAIT_OBJECT_0)
|
||||
oldStatus = TRUE;
|
||||
@ -130,7 +130,7 @@ BOOL CountdownEvent_Signal(wCountdownEvent* countdown, DWORD signalCount)
|
||||
status = TRUE;
|
||||
}
|
||||
|
||||
ReleaseMutex(countdown->mutex);
|
||||
LeaveCriticalSection(&countdown->lock);
|
||||
|
||||
return status;
|
||||
}
|
||||
@ -158,7 +158,7 @@ wCountdownEvent* CountdownEvent_New(DWORD initialCount)
|
||||
{
|
||||
countdown->count = initialCount;
|
||||
countdown->initialCount = initialCount;
|
||||
countdown->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&countdown->lock);
|
||||
countdown->event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
|
||||
if (countdown->count == 0)
|
||||
@ -170,7 +170,7 @@ wCountdownEvent* CountdownEvent_New(DWORD initialCount)
|
||||
|
||||
void CountdownEvent_Free(wCountdownEvent* countdown)
|
||||
{
|
||||
CloseHandle(countdown->mutex);
|
||||
DeleteCriticalSection(&countdown->lock);
|
||||
CloseHandle(countdown->event);
|
||||
|
||||
free(countdown);
|
||||
|
@ -69,7 +69,7 @@ BOOL MessageQueue_Wait(wMessageQueue* queue)
|
||||
|
||||
void MessageQueue_Dispatch(wMessageQueue* queue, wMessage* message)
|
||||
{
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size == queue->capacity)
|
||||
{
|
||||
@ -100,7 +100,7 @@ void MessageQueue_Dispatch(wMessageQueue* queue, wMessage* message)
|
||||
if (queue->size > 0)
|
||||
SetEvent(queue->event);
|
||||
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
}
|
||||
|
||||
void MessageQueue_Post(wMessageQueue* queue, void* context, UINT32 type, void* wParam, void* lParam)
|
||||
@ -127,7 +127,7 @@ int MessageQueue_Get(wMessageQueue* queue, wMessage* message)
|
||||
if (!MessageQueue_Wait(queue))
|
||||
return status;
|
||||
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size > 0)
|
||||
{
|
||||
@ -142,7 +142,7 @@ int MessageQueue_Get(wMessageQueue* queue, wMessage* message)
|
||||
status = (message->id != WMQ_QUIT) ? 1 : 0;
|
||||
}
|
||||
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
|
||||
return status;
|
||||
}
|
||||
@ -151,7 +151,7 @@ int MessageQueue_Peek(wMessageQueue* queue, wMessage* message, BOOL remove)
|
||||
{
|
||||
int status = 0;
|
||||
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size > 0)
|
||||
{
|
||||
@ -169,7 +169,7 @@ int MessageQueue_Peek(wMessageQueue* queue, wMessage* message, BOOL remove)
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
|
||||
return status;
|
||||
}
|
||||
@ -194,7 +194,7 @@ wMessageQueue* MessageQueue_New()
|
||||
queue->array = (wMessage*) malloc(sizeof(wMessage) * queue->capacity);
|
||||
ZeroMemory(queue->array, sizeof(wMessage) * queue->capacity);
|
||||
|
||||
queue->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&queue->lock);
|
||||
queue->event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
}
|
||||
|
||||
@ -204,7 +204,7 @@ wMessageQueue* MessageQueue_New()
|
||||
void MessageQueue_Free(wMessageQueue* queue)
|
||||
{
|
||||
CloseHandle(queue->event);
|
||||
CloseHandle(queue->mutex);
|
||||
DeleteCriticalSection(&queue->lock);
|
||||
|
||||
free(queue->array);
|
||||
free(queue);
|
||||
|
@ -43,7 +43,7 @@ void* ObjectPool_Take(wObjectPool* pool)
|
||||
void* obj = NULL;
|
||||
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
if (pool->size > 0)
|
||||
obj = pool->array[--(pool->size)];
|
||||
@ -55,7 +55,7 @@ void* ObjectPool_Take(wObjectPool* pool)
|
||||
}
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
|
||||
return obj;
|
||||
}
|
||||
@ -67,7 +67,7 @@ void* ObjectPool_Take(wObjectPool* pool)
|
||||
void ObjectPool_Return(wObjectPool* pool, void* obj)
|
||||
{
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
if ((pool->size + 1) >= pool->capacity)
|
||||
{
|
||||
@ -78,7 +78,7 @@ void ObjectPool_Return(wObjectPool* pool, void* obj)
|
||||
pool->array[(pool->size)++] = obj;
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -88,7 +88,7 @@ void ObjectPool_Return(wObjectPool* pool, void* obj)
|
||||
void ObjectPool_Clear(wObjectPool* pool)
|
||||
{
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
while (pool->size > 0)
|
||||
{
|
||||
@ -99,7 +99,7 @@ void ObjectPool_Clear(wObjectPool* pool)
|
||||
}
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -119,7 +119,7 @@ wObjectPool* ObjectPool_New(BOOL synchronized)
|
||||
pool->synchronized = synchronized;
|
||||
|
||||
if (pool->synchronized)
|
||||
pool->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&pool->lock);
|
||||
|
||||
pool->size = 0;
|
||||
pool->capacity = 32;
|
||||
@ -136,7 +136,7 @@ void ObjectPool_Free(wObjectPool* pool)
|
||||
ObjectPool_Clear(pool);
|
||||
|
||||
if (pool->synchronized)
|
||||
CloseHandle(pool->mutex);
|
||||
DeleteCriticalSection(&pool->lock);
|
||||
|
||||
free(pool->array);
|
||||
|
||||
|
@ -46,14 +46,14 @@ wEventType* PubSub_GetEventTypes(wPubSub* pubSub, int* count)
|
||||
* Methods
|
||||
*/
|
||||
|
||||
BOOL PubSub_Lock(wPubSub* pubSub)
|
||||
void PubSub_Lock(wPubSub* pubSub)
|
||||
{
|
||||
return (WaitForSingleObject(pubSub->mutex, INFINITE) == WAIT_OBJECT_0) ? TRUE : FALSE;
|
||||
EnterCriticalSection(&pubSub->lock);
|
||||
}
|
||||
|
||||
BOOL PubSub_Unlock(wPubSub* pubSub)
|
||||
void PubSub_Unlock(wPubSub* pubSub)
|
||||
{
|
||||
return ReleaseMutex(pubSub->mutex);
|
||||
LeaveCriticalSection(&pubSub->lock);
|
||||
}
|
||||
|
||||
wEventType* PubSub_FindEventType(wPubSub* pubSub, const char* EventName)
|
||||
@ -202,7 +202,7 @@ wPubSub* PubSub_New(BOOL synchronized)
|
||||
pubSub->synchronized = synchronized;
|
||||
|
||||
if (pubSub->synchronized)
|
||||
pubSub->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&pubSub->lock);
|
||||
|
||||
pubSub->count = 0;
|
||||
pubSub->size = 64;
|
||||
@ -219,7 +219,7 @@ void PubSub_Free(wPubSub* pubSub)
|
||||
if (pubSub)
|
||||
{
|
||||
if (pubSub->synchronized)
|
||||
CloseHandle(pubSub->mutex);
|
||||
DeleteCriticalSection(&pubSub->lock);
|
||||
|
||||
if (pubSub->events)
|
||||
free(pubSub->events);
|
||||
|
@ -47,18 +47,18 @@ int Queue_Count(wQueue* queue)
|
||||
* Lock access to the ArrayList
|
||||
*/
|
||||
|
||||
BOOL Queue_Lock(wQueue* queue)
|
||||
void Queue_Lock(wQueue* queue)
|
||||
{
|
||||
return (WaitForSingleObject(queue->mutex, INFINITE) == WAIT_OBJECT_0) ? TRUE : FALSE;
|
||||
EnterCriticalSection(&queue->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
* Unlock access to the ArrayList
|
||||
*/
|
||||
|
||||
BOOL Queue_Unlock(wQueue* queue)
|
||||
void Queue_Unlock(wQueue* queue)
|
||||
{
|
||||
return ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -83,7 +83,7 @@ void Queue_Clear(wQueue* queue)
|
||||
int index;
|
||||
|
||||
if (queue->synchronized)
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
for (index = queue->head; index != queue->tail; index = (index + 1) % queue->capacity)
|
||||
{
|
||||
@ -97,7 +97,7 @@ void Queue_Clear(wQueue* queue)
|
||||
queue->head = queue->tail = 0;
|
||||
|
||||
if (queue->synchronized)
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -110,7 +110,7 @@ BOOL Queue_Contains(wQueue* queue, void* obj)
|
||||
BOOL found = FALSE;
|
||||
|
||||
if (queue->synchronized)
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
for (index = 0; index < queue->tail; index++)
|
||||
{
|
||||
@ -122,7 +122,7 @@ BOOL Queue_Contains(wQueue* queue, void* obj)
|
||||
}
|
||||
|
||||
if (queue->synchronized)
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
|
||||
return found;
|
||||
}
|
||||
@ -134,7 +134,7 @@ BOOL Queue_Contains(wQueue* queue, void* obj)
|
||||
void Queue_Enqueue(wQueue* queue, void* obj)
|
||||
{
|
||||
if (queue->synchronized)
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size == queue->capacity)
|
||||
{
|
||||
@ -162,7 +162,7 @@ void Queue_Enqueue(wQueue* queue, void* obj)
|
||||
SetEvent(queue->event);
|
||||
|
||||
if (queue->synchronized)
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -174,7 +174,7 @@ void* Queue_Dequeue(wQueue* queue)
|
||||
void* obj = NULL;
|
||||
|
||||
if (queue->synchronized)
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size > 0)
|
||||
{
|
||||
@ -188,7 +188,7 @@ void* Queue_Dequeue(wQueue* queue)
|
||||
ResetEvent(queue->event);
|
||||
|
||||
if (queue->synchronized)
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
|
||||
return obj;
|
||||
}
|
||||
@ -202,13 +202,13 @@ void* Queue_Peek(wQueue* queue)
|
||||
void* obj = NULL;
|
||||
|
||||
if (queue->synchronized)
|
||||
WaitForSingleObject(queue->mutex, INFINITE);
|
||||
EnterCriticalSection(&queue->lock);
|
||||
|
||||
if (queue->size > 0)
|
||||
obj = queue->array[queue->head];
|
||||
|
||||
if (queue->synchronized)
|
||||
ReleaseMutex(queue->mutex);
|
||||
LeaveCriticalSection(&queue->lock);
|
||||
|
||||
return obj;
|
||||
}
|
||||
@ -243,7 +243,7 @@ wQueue* Queue_New(BOOL synchronized, int capacity, int growthFactor)
|
||||
queue->array = (void**) malloc(sizeof(void*) * queue->capacity);
|
||||
ZeroMemory(queue->array, sizeof(void*) * queue->capacity);
|
||||
|
||||
queue->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&queue->lock);
|
||||
queue->event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
|
||||
ZeroMemory(&queue->object, sizeof(wObject));
|
||||
@ -257,7 +257,7 @@ void Queue_Free(wQueue* queue)
|
||||
Queue_Clear(queue);
|
||||
|
||||
CloseHandle(queue->event);
|
||||
CloseHandle(queue->mutex);
|
||||
DeleteCriticalSection(&queue->lock);
|
||||
free(queue->array);
|
||||
free(queue);
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ UINT32 ReferenceTable_Add(wReferenceTable* referenceTable, void* ptr)
|
||||
wReference* reference = NULL;
|
||||
|
||||
if (referenceTable->synchronized)
|
||||
WaitForSingleObject(referenceTable->mutex, INFINITE);
|
||||
EnterCriticalSection(&referenceTable->lock);
|
||||
|
||||
reference = ReferenceTable_FindEntry(referenceTable, ptr);
|
||||
|
||||
@ -102,7 +102,7 @@ UINT32 ReferenceTable_Add(wReferenceTable* referenceTable, void* ptr)
|
||||
count = ++(reference->Count);
|
||||
|
||||
if (referenceTable->synchronized)
|
||||
ReleaseMutex(referenceTable->mutex);
|
||||
LeaveCriticalSection(&referenceTable->lock);
|
||||
|
||||
return count;
|
||||
}
|
||||
@ -113,7 +113,7 @@ UINT32 ReferenceTable_Release(wReferenceTable* referenceTable, void* ptr)
|
||||
wReference* reference = NULL;
|
||||
|
||||
if (referenceTable->synchronized)
|
||||
WaitForSingleObject(referenceTable->mutex, INFINITE);
|
||||
EnterCriticalSection(&referenceTable->lock);
|
||||
|
||||
reference = ReferenceTable_FindEntry(referenceTable, ptr);
|
||||
|
||||
@ -133,7 +133,7 @@ UINT32 ReferenceTable_Release(wReferenceTable* referenceTable, void* ptr)
|
||||
}
|
||||
|
||||
if (referenceTable->synchronized)
|
||||
ReleaseMutex(referenceTable->mutex);
|
||||
LeaveCriticalSection(&referenceTable->lock);
|
||||
|
||||
return count;
|
||||
}
|
||||
@ -154,7 +154,7 @@ wReferenceTable* ReferenceTable_New(BOOL synchronized, void* context, REFERENCE_
|
||||
ZeroMemory(referenceTable->array, sizeof(wReference) * referenceTable->size);
|
||||
|
||||
referenceTable->synchronized = synchronized;
|
||||
referenceTable->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&referenceTable->lock);
|
||||
}
|
||||
|
||||
return referenceTable;
|
||||
@ -164,7 +164,7 @@ void ReferenceTable_Free(wReferenceTable* referenceTable)
|
||||
{
|
||||
if (referenceTable)
|
||||
{
|
||||
CloseHandle(referenceTable->mutex);
|
||||
DeleteCriticalSection(&referenceTable->lock);
|
||||
free(referenceTable->array);
|
||||
free(referenceTable);
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ BOOL Stack_Contains(wStack* stack, void* obj)
|
||||
void Stack_Push(wStack* stack, void* obj)
|
||||
{
|
||||
if (stack->synchronized)
|
||||
WaitForSingleObject(stack->mutex, INFINITE);
|
||||
EnterCriticalSection(&stack->lock);
|
||||
|
||||
if ((stack->size + 1) >= stack->capacity)
|
||||
{
|
||||
@ -95,7 +95,7 @@ void Stack_Push(wStack* stack, void* obj)
|
||||
stack->array[(stack->size)++] = obj;
|
||||
|
||||
if (stack->synchronized)
|
||||
ReleaseMutex(stack->mutex);
|
||||
LeaveCriticalSection(&stack->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -107,13 +107,13 @@ void* Stack_Pop(wStack* stack)
|
||||
void* obj = NULL;
|
||||
|
||||
if (stack->synchronized)
|
||||
WaitForSingleObject(stack->mutex, INFINITE);
|
||||
EnterCriticalSection(&stack->lock);
|
||||
|
||||
if (stack->size > 0)
|
||||
obj = stack->array[--(stack->size)];
|
||||
|
||||
if (stack->synchronized)
|
||||
ReleaseMutex(stack->mutex);
|
||||
LeaveCriticalSection(&stack->lock);
|
||||
|
||||
return obj;
|
||||
}
|
||||
@ -127,13 +127,13 @@ void* Stack_Peek(wStack* stack)
|
||||
void* obj = NULL;
|
||||
|
||||
if (stack->synchronized)
|
||||
WaitForSingleObject(stack->mutex, INFINITE);
|
||||
EnterCriticalSection(&stack->lock);
|
||||
|
||||
if (stack->size > 0)
|
||||
obj = stack->array[stack->size];
|
||||
|
||||
if (stack->synchronized)
|
||||
ReleaseMutex(stack->mutex);
|
||||
LeaveCriticalSection(&stack->lock);
|
||||
|
||||
return obj;
|
||||
}
|
||||
@ -153,7 +153,7 @@ wStack* Stack_New(BOOL synchronized)
|
||||
stack->synchronized = synchronized;
|
||||
|
||||
if (stack->synchronized)
|
||||
stack->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&stack->lock);
|
||||
|
||||
stack->size = 0;
|
||||
stack->capacity = 32;
|
||||
@ -168,7 +168,7 @@ void Stack_Free(wStack* stack)
|
||||
if (stack)
|
||||
{
|
||||
if (stack->synchronized)
|
||||
CloseHandle(stack->mutex);
|
||||
DeleteCriticalSection(&stack->lock);
|
||||
|
||||
free(stack->array);
|
||||
|
||||
|
@ -118,7 +118,7 @@ wStream* StreamPool_Take(wStreamPool* pool, size_t size)
|
||||
BOOL found = FALSE;
|
||||
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
if (size == 0)
|
||||
size = pool->defaultSize;
|
||||
@ -153,7 +153,7 @@ wStream* StreamPool_Take(wStreamPool* pool, size_t size)
|
||||
StreamPool_AddUsed(pool, s);
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
|
||||
return s;
|
||||
}
|
||||
@ -165,7 +165,7 @@ wStream* StreamPool_Take(wStreamPool* pool, size_t size)
|
||||
void StreamPool_Return(wStreamPool* pool, wStream* s)
|
||||
{
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
if ((pool->aSize + 1) >= pool->aCapacity)
|
||||
{
|
||||
@ -177,7 +177,7 @@ void StreamPool_Return(wStreamPool* pool, wStream* s)
|
||||
StreamPool_RemoveUsed(pool, s);
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -186,7 +186,7 @@ void StreamPool_Return(wStreamPool* pool, wStream* s)
|
||||
|
||||
void StreamPool_Lock(wStreamPool* pool)
|
||||
{
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -195,7 +195,7 @@ void StreamPool_Lock(wStreamPool* pool)
|
||||
|
||||
void StreamPool_Unlock(wStreamPool* pool)
|
||||
{
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -241,7 +241,7 @@ wStream* StreamPool_Find(wStreamPool* pool, BYTE* ptr)
|
||||
wStream* s = NULL;
|
||||
BOOL found = FALSE;
|
||||
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
for (index = 0; index < pool->uSize; index++)
|
||||
{
|
||||
@ -254,7 +254,7 @@ wStream* StreamPool_Find(wStreamPool* pool, BYTE* ptr)
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
|
||||
return (found) ? s : NULL;
|
||||
}
|
||||
@ -294,7 +294,7 @@ void StreamPool_Release(wStreamPool* pool, BYTE* ptr)
|
||||
void StreamPool_Clear(wStreamPool* pool)
|
||||
{
|
||||
if (pool->synchronized)
|
||||
WaitForSingleObject(pool->mutex, INFINITE);
|
||||
EnterCriticalSection(&pool->lock);
|
||||
|
||||
while (pool->aSize > 0)
|
||||
{
|
||||
@ -303,7 +303,7 @@ void StreamPool_Clear(wStreamPool* pool)
|
||||
}
|
||||
|
||||
if (pool->synchronized)
|
||||
ReleaseMutex(pool->mutex);
|
||||
LeaveCriticalSection(&pool->lock);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -323,8 +323,7 @@ wStreamPool* StreamPool_New(BOOL synchronized, size_t defaultSize)
|
||||
pool->synchronized = synchronized;
|
||||
pool->defaultSize = defaultSize;
|
||||
|
||||
if (pool->synchronized)
|
||||
pool->mutex = CreateMutex(NULL, FALSE, NULL);
|
||||
InitializeCriticalSection(&pool->lock);
|
||||
|
||||
pool->aSize = 0;
|
||||
pool->aCapacity = 32;
|
||||
@ -344,8 +343,7 @@ void StreamPool_Free(wStreamPool* pool)
|
||||
{
|
||||
StreamPool_Clear(pool);
|
||||
|
||||
if (pool->synchronized)
|
||||
CloseHandle(pool->mutex);
|
||||
DeleteCriticalSection(&pool->lock);
|
||||
|
||||
free(pool->aArray);
|
||||
free(pool->uArray);
|
||||
|
Loading…
Reference in New Issue
Block a user