mirror of https://github.com/FreeRDP/FreeRDP
Enhance ListDictonnary
This patch enhances ListDictionnary so that you can set callbacks for keys and for values.
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6febe88026
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ef11358668
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@ -659,7 +659,7 @@ void drive_register_drive_path(PDEVICE_SERVICE_ENTRY_POINTS pEntryPoints, char*
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drive->path = path;
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drive->files = ListDictionary_New(TRUE);
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ListDictionary_Object(drive->files)->fnObjectFree = (OBJECT_FREE_FN) drive_file_free;
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ListDictionary_ValueObject(drive->files)->fnObjectFree = (OBJECT_FREE_FN) drive_file_free;
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drive->IrpQueue = MessageQueue_New(NULL);
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drive->thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) drive_thread_func, drive, CREATE_SUSPENDED, NULL);
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@ -55,7 +55,7 @@ DEVMAN* devman_new(rdpdrPlugin* rdpdr)
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devman->devices = ListDictionary_New(TRUE);
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ListDictionary_Object(devman->devices)->fnObjectFree =
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ListDictionary_ValueObject(devman->devices)->fnObjectFree =
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(OBJECT_FREE_FN) devman_device_free;
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return devman;
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@ -192,18 +192,19 @@ struct _wListDictionary
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CRITICAL_SECTION lock;
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wListDictionaryItem* head;
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wObject object;
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wObject objectKey;
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wObject objectValue;
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};
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typedef struct _wListDictionary wListDictionary;
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#define ListDictionary_Object(_dictionary) (&_dictionary->object)
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#define ListDictionary_ValueObject(_dictionary) (&_dictionary->objectValue)
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WINPR_API int ListDictionary_Count(wListDictionary* listDictionary);
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WINPR_API void ListDictionary_Lock(wListDictionary* listDictionary);
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WINPR_API void ListDictionary_Unlock(wListDictionary* listDictionary);
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WINPR_API void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value);
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WINPR_API BOOL ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value);
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WINPR_API void* ListDictionary_Remove(wListDictionary* listDictionary, void* key);
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WINPR_API void* ListDictionary_Remove_Head(wListDictionary* listDictionary);
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WINPR_API void ListDictionary_Clear(wListDictionary* listDictionary);
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@ -172,7 +172,7 @@ int ListDictionary_GetKeys(wListDictionary* listDictionary, ULONG_PTR** ppKeys)
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* Adds an entry with the specified key and value into the ListDictionary.
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*/
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void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
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BOOL ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
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{
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wListDictionaryItem* item;
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wListDictionaryItem* lastItem;
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@ -181,6 +181,8 @@ void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
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EnterCriticalSection(&listDictionary->lock);
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item = (wListDictionaryItem*) malloc(sizeof(wListDictionaryItem));
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if (!item)
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return FALSE;
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item->key = key;
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item->value = value;
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@ -203,6 +205,7 @@ void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
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if (listDictionary->synchronized)
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LeaveCriticalSection(&listDictionary->lock);
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return TRUE;
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}
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/**
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@ -224,8 +227,8 @@ void ListDictionary_Clear(wListDictionary* listDictionary)
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while (item)
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{
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nextItem = item->next;
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if (listDictionary->object.fnObjectFree)
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listDictionary->object.fnObjectFree(item->value);
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if (listDictionary->objectValue.fnObjectFree)
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listDictionary->objectValue.fnObjectFree(item->value);
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free(item);
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item = nextItem;
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}
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@ -243,31 +246,27 @@ void ListDictionary_Clear(wListDictionary* listDictionary)
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BOOL ListDictionary_Contains(wListDictionary* listDictionary, void* key)
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{
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BOOL status = FALSE;
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wListDictionaryItem* item;
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OBJECT_EQUALS_FN keyEquals;
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if (listDictionary->synchronized)
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EnterCriticalSection(&listDictionary->lock);
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if (listDictionary->head)
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keyEquals = listDictionary->objectKey.fnObjectEquals;
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item = listDictionary->head;
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while (item)
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{
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item = listDictionary->head;
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if (keyEquals(item->key, key))
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break;
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while (item)
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{
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if (item->key == key)
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break;
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item = item->next;
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}
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status = (item) ? TRUE : FALSE;
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item = item->next;
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}
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if (listDictionary->synchronized)
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LeaveCriticalSection(&listDictionary->lock);
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return status;
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return (item) ? TRUE : FALSE;
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}
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/**
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@ -279,42 +278,31 @@ void* ListDictionary_Remove(wListDictionary* listDictionary, void* key)
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void* value = NULL;
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wListDictionaryItem* item;
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wListDictionaryItem* prevItem;
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OBJECT_EQUALS_FN keyEquals;
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if (listDictionary->synchronized)
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EnterCriticalSection(&listDictionary->lock);
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if (listDictionary->head)
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{
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item = listDictionary->head;
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keyEquals = listDictionary->objectKey.fnObjectEquals;
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if (listDictionary->head->key == key)
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item = listDictionary->head;
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prevItem = NULL;
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while (item)
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{
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if (keyEquals(item->key, key))
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{
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listDictionary->head = listDictionary->head->next;
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if (!prevItem)
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listDictionary->head = item->next;
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else
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prevItem->next = item->next;
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value = item->value;
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free(item);
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break;
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}
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else
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{
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if (item->next)
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{
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prevItem = item;
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item = item->next;
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while (item)
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{
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if (item->key == key)
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{
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prevItem->next = item->next;
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value = item->value;
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free(item);
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break;
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}
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prevItem = item;
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item = item->next;
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}
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}
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}
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prevItem = item;
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item = item->next;
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}
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if (listDictionary->synchronized)
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@ -356,17 +344,20 @@ void* ListDictionary_GetItemValue(wListDictionary* listDictionary, void* key)
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{
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void* value = NULL;
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wListDictionaryItem* item = NULL;
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OBJECT_EQUALS_FN keyEquals;
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if (listDictionary->synchronized)
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EnterCriticalSection(&listDictionary->lock);
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keyEquals = listDictionary->objectKey.fnObjectEquals;
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if (listDictionary->head)
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{
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item = listDictionary->head;
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while (item)
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{
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if (item->key == key)
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if (keyEquals(item->key, key))
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break;
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item = item->next;
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@ -389,24 +380,30 @@ BOOL ListDictionary_SetItemValue(wListDictionary* listDictionary, void* key, voi
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{
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BOOL status = FALSE;
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wListDictionaryItem* item;
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OBJECT_EQUALS_FN keyEquals;
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if (listDictionary->synchronized)
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EnterCriticalSection(&listDictionary->lock);
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keyEquals = listDictionary->objectKey.fnObjectEquals;
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if (listDictionary->head)
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{
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item = listDictionary->head;
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while (item)
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{
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if (item->key == key)
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if (keyEquals(item->key, key))
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break;
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item = item->next;
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}
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if (item)
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{
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if (listDictionary->objectValue.fnObjectFree)
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listDictionary->objectValue.fnObjectFree(item->value);
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item->value = value;
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}
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status = (item) ? TRUE : FALSE;
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}
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@ -417,6 +414,10 @@ BOOL ListDictionary_SetItemValue(wListDictionary* listDictionary, void* key, voi
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return status;
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}
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static BOOL default_equal_function(void *obj1, void *obj2)
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{
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return (obj1 == obj2);
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}
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/**
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* Construction, Destruction
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*/
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@ -425,19 +426,20 @@ wListDictionary* ListDictionary_New(BOOL synchronized)
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{
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wListDictionary* listDictionary = NULL;
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listDictionary = (wListDictionary*) malloc(sizeof(wListDictionary));
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listDictionary = (wListDictionary*) calloc(1, sizeof(wListDictionary));
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if (!listDictionary)
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return NULL;
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if (listDictionary)
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listDictionary->synchronized = synchronized;
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if (!InitializeCriticalSectionAndSpinCount(&listDictionary->lock, 4000))
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{
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listDictionary->synchronized = synchronized;
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listDictionary->head = NULL;
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InitializeCriticalSectionAndSpinCount(&listDictionary->lock, 4000);
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ZeroMemory(&(listDictionary->object), sizeof(wObject));
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free(listDictionary);
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return NULL;
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}
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listDictionary->objectKey.fnObjectEquals = default_equal_function;
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listDictionary->objectValue.fnObjectEquals = default_equal_function;
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return listDictionary;
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}
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