mirror of https://github.com/FreeRDP/FreeRDP
Merge pull request #1784 from hardening/collections_reallocs
Don't leak memory when realloc fails
This commit is contained in:
commit
edb3ad383e
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@ -154,10 +154,10 @@ WINPR_API void ArrayList_Clear(wArrayList* arrayList);
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WINPR_API BOOL ArrayList_Contains(wArrayList* arrayList, void* obj);
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WINPR_API int ArrayList_Add(wArrayList* arrayList, void* obj);
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WINPR_API void ArrayList_Insert(wArrayList* arrayList, int index, void* obj);
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WINPR_API BOOL ArrayList_Insert(wArrayList* arrayList, int index, void* obj);
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WINPR_API void ArrayList_Remove(wArrayList* arrayList, void* obj);
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WINPR_API void ArrayList_RemoveAt(wArrayList* arrayList, int index);
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WINPR_API BOOL ArrayList_Remove(wArrayList* arrayList, void* obj);
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WINPR_API BOOL ArrayList_RemoveAt(wArrayList* arrayList, int index);
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WINPR_API int ArrayList_IndexOf(wArrayList* arrayList, void* obj, int startIndex, int count);
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WINPR_API int ArrayList_LastIndexOf(wArrayList* arrayList, void* obj, int startIndex, int count);
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@ -390,7 +390,7 @@ WINPR_API int BufferPool_GetPoolSize(wBufferPool* pool);
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WINPR_API int BufferPool_GetBufferSize(wBufferPool* pool, void* buffer);
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WINPR_API void* BufferPool_Take(wBufferPool* pool, int bufferSize);
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WINPR_API void BufferPool_Return(wBufferPool* pool, void* buffer);
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WINPR_API BOOL BufferPool_Return(wBufferPool* pool, void* buffer);
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WINPR_API void BufferPool_Clear(wBufferPool* pool);
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WINPR_API wBufferPool* BufferPool_New(BOOL synchronized, int fixedSize, DWORD alignment);
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@ -133,14 +133,20 @@ void ArrayList_SetItem(wArrayList* arrayList, int index, void* obj)
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* Shift a section of the list.
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*/
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void ArrayList_Shift(wArrayList* arrayList, int index, int count)
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BOOL ArrayList_Shift(wArrayList* arrayList, int index, int count)
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{
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if (count > 0)
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{
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if (arrayList->size + count > arrayList->capacity)
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{
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arrayList->capacity *= arrayList->growthFactor;
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arrayList->array = (void**) realloc(arrayList->array, sizeof(void*) * arrayList->capacity);
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void **newArray;
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int newCapacity = arrayList->capacity * arrayList->growthFactor;
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newArray = (void **)realloc(arrayList->array, sizeof(void*) * newCapacity);
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if (!newArray)
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return FALSE;
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arrayList->array = newArray;
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arrayList->capacity = newCapacity;
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}
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MoveMemory(&arrayList->array[index + count], &arrayList->array[index], (arrayList->size - index) * sizeof(void*));
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@ -153,6 +159,7 @@ void ArrayList_Shift(wArrayList* arrayList, int index, int count)
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MoveMemory(&arrayList->array[index], &arrayList->array[index - count], chunk * sizeof(void*));
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arrayList->size += count;
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}
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return TRUE;
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}
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/**
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@ -201,20 +208,27 @@ BOOL ArrayList_Contains(wArrayList* arrayList, void* obj)
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int ArrayList_Add(wArrayList* arrayList, void* obj)
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{
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int index;
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int index = -1;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if (arrayList->size + 1 > arrayList->capacity)
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{
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arrayList->capacity *= arrayList->growthFactor;
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arrayList->array = (void**) realloc(arrayList->array, sizeof(void*) * arrayList->capacity);
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void **newArray;
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int newCapacity = arrayList->capacity * arrayList->growthFactor;
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newArray = (void **)realloc(arrayList->array, sizeof(void*) * newCapacity);
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if (!newArray)
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goto out;
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arrayList->array = newArray;
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arrayList->capacity = newCapacity;
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}
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arrayList->array[arrayList->size++] = obj;
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index = arrayList->size;
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out:
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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@ -225,29 +239,38 @@ int ArrayList_Add(wArrayList* arrayList, void* obj)
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* Inserts an element into the ArrayList at the specified index.
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*/
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void ArrayList_Insert(wArrayList* arrayList, int index, void* obj)
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BOOL ArrayList_Insert(wArrayList* arrayList, int index, void* obj)
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{
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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ArrayList_Shift(arrayList, index, 1);
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arrayList->array[index] = obj;
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if (!ArrayList_Shift(arrayList, index, 1))
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{
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ret = FALSE;
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}
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else
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{
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arrayList->array[index] = obj;
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}
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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* Removes the first occurrence of a specific object from the ArrayList.
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*/
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void ArrayList_Remove(wArrayList* arrayList, void* obj)
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BOOL ArrayList_Remove(wArrayList* arrayList, void* obj)
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{
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int index;
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BOOL found = FALSE;
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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@ -262,28 +285,32 @@ void ArrayList_Remove(wArrayList* arrayList, void* obj)
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}
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if (found)
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ArrayList_Shift(arrayList, index, -1);
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ret = ArrayList_Shift(arrayList, index, -1);
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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* Removes the element at the specified index of the ArrayList.
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*/
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void ArrayList_RemoveAt(wArrayList* arrayList, int index)
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BOOL ArrayList_RemoveAt(wArrayList* arrayList, int index)
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{
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BOOL ret = TRUE;
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if (arrayList->synchronized)
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EnterCriticalSection(&arrayList->lock);
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if ((index >= 0) && (index < arrayList->size))
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{
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ArrayList_Shift(arrayList, index, -1);
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ret = ArrayList_Shift(arrayList, index, -1);
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}
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if (arrayList->synchronized)
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LeaveCriticalSection(&arrayList->lock);
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return ret;
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}
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/**
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@ -34,14 +34,20 @@
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* Methods
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*/
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void BufferPool_ShiftAvailable(wBufferPool* pool, int index, int count)
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BOOL BufferPool_ShiftAvailable(wBufferPool* pool, int index, int count)
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{
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if (count > 0)
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{
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if (pool->aSize + count > pool->aCapacity)
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{
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pool->aCapacity *= 2;
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pool->aArray = (wBufferPoolItem*) realloc(pool->aArray, sizeof(wBufferPoolItem) * pool->aCapacity);
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wBufferPoolItem *newArray;
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int newCapacity = pool->aCapacity * 2;
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newArray = (wBufferPoolItem*) realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity);
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if (!newArray)
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return FALSE;
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pool->aArray = newArray;
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pool->aCapacity = newCapacity;
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}
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MoveMemory(&pool->aArray[index + count], &pool->aArray[index], (pool->aSize - index) * sizeof(wBufferPoolItem));
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@ -52,16 +58,21 @@ void BufferPool_ShiftAvailable(wBufferPool* pool, int index, int count)
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MoveMemory(&pool->aArray[index], &pool->aArray[index - count], (pool->aSize - index) * sizeof(wBufferPoolItem));
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pool->aSize += count;
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}
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return TRUE;
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}
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void BufferPool_ShiftUsed(wBufferPool* pool, int index, int count)
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BOOL BufferPool_ShiftUsed(wBufferPool* pool, int index, int count)
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{
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if (count > 0)
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{
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if (pool->uSize + count > pool->uCapacity)
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{
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pool->uCapacity *= 2;
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pool->uArray = (wBufferPoolItem*) realloc(pool->uArray, sizeof(wBufferPoolItem) * pool->uCapacity);
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int newUCapacity = pool->uCapacity * 2;
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wBufferPoolItem *newUArray = (wBufferPoolItem *)realloc(pool->uArray, sizeof(wBufferPoolItem) *newUCapacity);
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if (!newUArray)
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return FALSE;
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pool->uCapacity = newUCapacity;
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pool->uArray = newUArray;
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}
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MoveMemory(&pool->uArray[index + count], &pool->uArray[index], (pool->uSize - index) * sizeof(wBufferPoolItem));
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@ -72,6 +83,7 @@ void BufferPool_ShiftUsed(wBufferPool* pool, int index, int count)
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MoveMemory(&pool->uArray[index], &pool->uArray[index - count], (pool->uSize - index) * sizeof(wBufferPoolItem));
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pool->uSize += count;
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}
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return TRUE;
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}
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/**
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@ -172,6 +184,9 @@ void* BufferPool_Take(wBufferPool* pool, int size)
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else
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buffer = malloc(pool->fixedSize);
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}
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if (!buffer)
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goto out_error;
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}
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else
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{
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@ -225,17 +240,30 @@ void* BufferPool_Take(wBufferPool* pool, int size)
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}
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else
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{
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buffer = realloc(buffer, size);
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void *newBuffer = realloc(buffer, size);
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if (!newBuffer)
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goto out_error;
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buffer = newBuffer;
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}
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}
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BufferPool_ShiftAvailable(pool, foundIndex, -1);
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if (!BufferPool_ShiftAvailable(pool, foundIndex, -1))
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goto out_error;
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}
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if (!buffer)
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goto out_error;
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if (pool->uSize + 1 > pool->uCapacity)
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{
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pool->uCapacity *= 2;
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pool->uArray = (wBufferPoolItem*) realloc(pool->uArray, sizeof(wBufferPoolItem) * pool->uCapacity);
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int newUCapacity = pool->uCapacity * 2;
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wBufferPoolItem *newUArray = (wBufferPoolItem *)realloc(pool->uArray, sizeof(wBufferPoolItem) * newUCapacity);
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if (!newUArray)
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goto out_error;
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pool->uCapacity = newUCapacity;
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pool->uArray = newUArray;
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}
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pool->uArray[pool->uSize].buffer = buffer;
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@ -247,13 +275,18 @@ void* BufferPool_Take(wBufferPool* pool, int size)
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LeaveCriticalSection(&pool->lock);
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return buffer;
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out_error:
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if (pool->synchronized)
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LeaveCriticalSection(&pool->lock);
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return NULL;
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}
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/**
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* Returns a buffer to the pool.
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*/
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void BufferPool_Return(wBufferPool* pool, void* buffer)
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BOOL BufferPool_Return(wBufferPool* pool, void* buffer)
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{
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int size = 0;
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int index = 0;
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@ -268,8 +301,13 @@ void BufferPool_Return(wBufferPool* pool, void* buffer)
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if ((pool->size + 1) >= pool->capacity)
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{
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pool->capacity *= 2;
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pool->array = (void**) realloc(pool->array, sizeof(void*) * pool->capacity);
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int newCapacity = pool->capacity * 2;
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void **newArray = (void **)realloc(pool->array, sizeof(void*) * newCapacity);
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if (!newArray)
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goto out_error;
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pool->capacity = newCapacity;
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pool->array = newArray;
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}
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pool->array[(pool->size)++] = buffer;
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@ -290,15 +328,21 @@ void BufferPool_Return(wBufferPool* pool, void* buffer)
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if (found)
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{
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size = pool->uArray[index].size;
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BufferPool_ShiftUsed(pool, index, -1);
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if (!BufferPool_ShiftUsed(pool, index, -1))
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goto out_error;
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}
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if (size)
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{
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if ((pool->aSize + 1) >= pool->aCapacity)
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{
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pool->aCapacity *= 2;
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pool->aArray = (wBufferPoolItem*) realloc(pool->aArray, sizeof(wBufferPoolItem) * pool->aCapacity);
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int newCapacity = pool->aCapacity * 2;
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wBufferPoolItem *newArray = (wBufferPoolItem*) realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity);
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if (!newArray)
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goto out_error;
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pool->aCapacity = newCapacity;
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pool->aArray = newArray;
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}
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pool->aArray[pool->aSize].buffer = buffer;
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@ -309,6 +353,12 @@ void BufferPool_Return(wBufferPool* pool, void* buffer)
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if (pool->synchronized)
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LeaveCriticalSection(&pool->lock);
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return TRUE;
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out_error:
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if (pool->synchronized)
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LeaveCriticalSection(&pool->lock);
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return FALSE;
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}
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/**
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