From ea33dc74bf866bec1b81a4152467c5c2afd3ebf3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marc-Andr=C3=A9=20Moreau?= Date: Thu, 16 Feb 2012 01:48:10 -0500 Subject: [PATCH] scripts: added Time Zone Redirection table generator --- scripts/TimeZones.cs | 246 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 246 insertions(+) create mode 100755 scripts/TimeZones.cs diff --git a/scripts/TimeZones.cs b/scripts/TimeZones.cs new file mode 100755 index 000000000..f4ec58ce7 --- /dev/null +++ b/scripts/TimeZones.cs @@ -0,0 +1,246 @@ +/** + * FreeRDP: A Remote Desktop Protocol Client + * Time Zone Redirection Table Generator + * + * Copyright 2012 Marc-Andre Moreau + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +using System; +using System.IO; +using System.Globalization; +using System.Collections.ObjectModel; + +namespace TimeZones +{ + struct SYSTEM_TIME_ENTRY + { + public UInt16 wYear; + public UInt16 wMonth; + public UInt16 wDayOfWeek; + public UInt16 wDay; + public UInt16 wHour; + public UInt16 wMinute; + public UInt16 wSecond; + public UInt16 wMilliseconds; + }; + + struct TIME_ZONE_RULE_ENTRY + { + public long TicksStart; + public long TicksEnd; + public Int32 DaylightDelta; + public SYSTEM_TIME_ENTRY StandardDate; + public SYSTEM_TIME_ENTRY DaylightDate; + }; + + struct TIME_ZONE_ENTRY + { + public string Id; + public UInt32 Bias; + public bool SupportsDST; + public string DisplayName; + public string StandardName; + public string DaylightName; + public string RuleTable; + public UInt32 RuleTableCount; + }; + + class TimeZones + { + static void Main(string[] args) + { + int i; + UInt32 index; + const string file = @"TimeZones.txt"; + TimeZoneInfo.AdjustmentRule[] rules; + StreamWriter stream = new StreamWriter(file, false); + ReadOnlyCollection timeZones = TimeZoneInfo.GetSystemTimeZones(); + + stream.WriteLine(); + + stream.WriteLine("struct _SYTEM_TIME_ENTRY"); + stream.WriteLine("{"); + stream.WriteLine("\tuint16 wYear;"); + stream.WriteLine("\tuint16 wMonth;"); + stream.WriteLine("\tuint16 wDayOfWeek;"); + stream.WriteLine("\tuint16 wDay;"); + stream.WriteLine("\tuint16 wHour;"); + stream.WriteLine("\tuint16 wMinute;"); + stream.WriteLine("\tuint16 wSecond;"); + stream.WriteLine("\tuint16 wMilliseconds;"); + stream.WriteLine("};"); + stream.WriteLine("typedef struct _SYTEM_TIME_ENTRY SYTEM_TIME_ENTRY;"); + stream.WriteLine(); + + stream.WriteLine("struct _TIME_ZONE_RULE_ENTRY"); + stream.WriteLine("{"); + stream.WriteLine("\tuint64 TicksStart;"); + stream.WriteLine("\tuint64 TicksEnd;"); + stream.WriteLine("\tsint32 DaylightDelta;"); + stream.WriteLine("\tSYSTEM_TIME_ENTRY StandardDate;"); + stream.WriteLine("\tSYSTEM_TIME_ENTRY DaylightDate;"); + stream.WriteLine("};"); + stream.WriteLine("typedef struct _TIME_ZONE_RULE_ENTRY TIME_ZONE_RULE_ENTRY;"); + stream.WriteLine(); + + stream.WriteLine("struct _TIME_ZONE_ENTRY"); + stream.WriteLine("{"); + stream.WriteLine("\tchar Id[32];"); + stream.WriteLine("\tuint32 Bias;"); + stream.WriteLine("\tboolean SupportsDST;"); + stream.WriteLine("\tchar DisplayName[32];"); + stream.WriteLine("\tchar StandardName[32];"); + stream.WriteLine("\tchar DaylightName[32];"); + stream.WriteLine("\tTIME_ZONE_RULE* RuleTable;"); + stream.WriteLine("\tuint32 RuleTableCount;"); + stream.WriteLine("};"); + stream.WriteLine("typedef struct _TIME_ZONE_ENTRY TIME_ZONE_ENTRY;"); + stream.WriteLine(); + + index = 0; + + foreach (TimeZoneInfo timeZone in timeZones) + { + rules = timeZone.GetAdjustmentRules(); + + if ((!timeZone.SupportsDaylightSavingTime) || (rules.Length < 1)) + { + index++; + continue; + } + + stream.WriteLine("static const TIME_ZONE_RULE TimeZoneRuleTable_{0}[] =", index); + stream.WriteLine("{"); + + i = 0; + foreach (TimeZoneInfo.AdjustmentRule rule in rules) + { + DateTime time; + TIME_ZONE_RULE_ENTRY tzr; + TimeZoneInfo.TransitionTime transition; + + tzr.TicksStart = rule.DateEnd.ToUniversalTime().Ticks; + tzr.TicksEnd = rule.DateStart.ToUniversalTime().Ticks; + tzr.DaylightDelta = (Int32)rule.DaylightDelta.TotalMinutes; + + transition = rule.DaylightTransitionEnd; + time = transition.TimeOfDay; + + tzr.StandardDate.wYear = (UInt16)0; + tzr.StandardDate.wMonth = (UInt16)transition.Month; + tzr.StandardDate.wDayOfWeek = (UInt16)transition.DayOfWeek; + tzr.StandardDate.wDay = (UInt16)transition.Day; + tzr.StandardDate.wHour = (UInt16)time.Hour; + tzr.StandardDate.wMinute = (UInt16)time.Minute; + tzr.StandardDate.wSecond = (UInt16)time.Second; + tzr.StandardDate.wMilliseconds = (UInt16)time.Millisecond; + + transition = rule.DaylightTransitionStart; + time = transition.TimeOfDay; + + tzr.DaylightDate.wYear = (UInt16)0; + tzr.DaylightDate.wMonth = (UInt16)transition.Month; + tzr.DaylightDate.wDayOfWeek = (UInt16)transition.DayOfWeek; + tzr.DaylightDate.wDay = (UInt16)transition.Day; + tzr.DaylightDate.wHour = (UInt16)time.Hour; + tzr.DaylightDate.wMinute = (UInt16)time.Minute; + tzr.DaylightDate.wSecond = (UInt16)time.Second; + tzr.DaylightDate.wMilliseconds = (UInt16)time.Millisecond; + + stream.Write("\t{"); + stream.Write(" {0}, {1}, {2},", tzr.TicksStart, tzr.TicksEnd, tzr.DaylightDelta); + + stream.Write(" { "); + stream.Write("{0}, {1}, {2}, {3}, {4}, {5}", + tzr.StandardDate.wYear, tzr.StandardDate.wMonth, tzr.StandardDate.wDayOfWeek, + tzr.StandardDate.wDay, tzr.StandardDate.wHour, tzr.StandardDate.wMinute, + tzr.StandardDate.wSecond, tzr.StandardDate.wMilliseconds); + stream.Write(" }, "); + + stream.Write("{ "); + stream.Write("{0}, {1}, {2}, {3}, {4}, {5}", + tzr.DaylightDate.wYear, tzr.DaylightDate.wMonth, tzr.DaylightDate.wDayOfWeek, + tzr.DaylightDate.wDay, tzr.DaylightDate.wHour, tzr.DaylightDate.wMinute, + tzr.DaylightDate.wSecond, tzr.DaylightDate.wMilliseconds); + stream.Write(" },"); + + if (++i < rules.Length) + stream.WriteLine(" },"); + else + stream.WriteLine(" }"); + } + + stream.WriteLine("};"); + stream.WriteLine(); + index++; + } + + index = 0; + stream.WriteLine("static const TIME_ZONE_ENTRY TimeZoneTable[] ="); + stream.WriteLine("{"); + + foreach (TimeZoneInfo timeZone in timeZones) + { + TIME_ZONE_ENTRY tz; + TimeSpan offset = timeZone.BaseUtcOffset; + + rules = timeZone.GetAdjustmentRules(); + + tz.Id = timeZone.Id; + + if (offset.Hours >= 0) + tz.Bias = (UInt32)((offset.Hours * 60) + offset.Minutes); + else + tz.Bias = (UInt32)(((-1 * offset.Hours) * 60) + offset.Minutes + 720); + + tz.SupportsDST = timeZone.SupportsDaylightSavingTime; + + tz.DisplayName = timeZone.DisplayName; + tz.StandardName = timeZone.StandardName; + tz.DaylightName = timeZone.DaylightName; + + if ((!tz.SupportsDST) || (rules.Length < 1)) + { + tz.RuleTableCount = 0; + tz.RuleTable = "(TIME_ZONE_RULE_ENTRY*) NULL"; + } + else + { + tz.RuleTableCount = (UInt32)rules.Length; + tz.RuleTable = "(TIME_ZONE_RULE_ENTRY*) &TimeZoneRuleTable_" + index; + } + + stream.WriteLine("\t{"); + + stream.WriteLine("\t\t\"{0}\", {1}, {2}, \"{0}\",", + tz.Id, tz.Bias, tz.SupportsDST ? "true" : "false", tz.DisplayName); + + stream.WriteLine("\t\t\"{0}\", \"{0}\"", tz.StandardName, tz.DaylightName); + stream.WriteLine("\t\t{0}, {1}", tz.RuleTable, tz.RuleTableCount); + + index++; + + if ((int) index < timeZones.Count) + stream.WriteLine("\t},"); + else + stream.WriteLine("\t}"); + } + stream.WriteLine("};"); + stream.WriteLine(); + + stream.Close(); + } + } +}