Fix server compile against _WIN32_WINNT=0x601
This commit is contained in:
parent
8ab5a2d6bb
commit
ddb209445a
@ -88,7 +88,7 @@ else()
|
||||
endif()
|
||||
|
||||
|
||||
if(CMAKE_WINDOWS_VERSION STREQUAL "WIN8")
|
||||
if(NOT CMAKE_WINDOWS_VERSION STREQUAL "WINXP")
|
||||
set(${MODULE_PREFIX}_LIBS ${${MODULE_PREFIX}_LIBS} d3d11 dxgi dxguid)
|
||||
endif()
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user