Add option for external thread to ainput server channel
This commit is contained in:
parent
42abdb056f
commit
c5f7f9fba8
@ -41,7 +41,14 @@
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#define TAG CHANNELS_TAG("ainput.server")
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typedef struct ainput_server_
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typedef enum
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{
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AINPUT_INITIAL,
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AINPUT_OPENED,
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AINPUT_VERSION_SENT,
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} eAInputChannelState;
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typedef struct
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{
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ainput_server_context context;
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@ -54,14 +61,25 @@ typedef struct ainput_server_
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DWORD SessionId;
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BOOL isOpened;
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BOOL externalThread;
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/* Channel state */
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eAInputChannelState state;
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wStream* buffer;
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} ainput_server;
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static UINT ainput_server_context_poll(ainput_server_context* context);
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static BOOL ainput_server_context_handle(ainput_server_context* context, HANDLE* handle);
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static UINT ainput_server_context_poll_int(ainput_server_context* context);
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static BOOL ainput_server_is_open(ainput_server_context* context)
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{
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ainput_server* ainput = (ainput_server*)context;
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WINPR_ASSERT(ainput);
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return ainput->thread != NULL;
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return ainput->isOpened;
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}
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/**
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@ -118,10 +136,14 @@ static UINT ainput_server_open_channel(ainput_server* ainput)
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return ainput->ainput_channel ? CHANNEL_RC_OK : ERROR_INTERNAL_ERROR;
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}
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static UINT ainput_server_send_version(ainput_server* ainput, wStream* s)
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static UINT ainput_server_send_version(ainput_server* ainput)
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{
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ULONG written;
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wStream* s;
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WINPR_ASSERT(ainput);
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s = ainput->buffer;
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WINPR_ASSERT(s);
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Stream_SetPosition(s, 0);
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@ -167,31 +189,15 @@ static UINT ainput_server_recv_mouse_event(ainput_server* ainput, wStream* s)
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return error;
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}
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static DWORD WINAPI ainput_server_thread_func(LPVOID arg)
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static HANDLE ainput_server_get_channel_handle(ainput_server* ainput)
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{
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wStream* s;
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void* buffer;
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DWORD nCount;
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HANDLE events[8] = { 0 };
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BOOL ready = FALSE;
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HANDLE ChannelEvent;
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BYTE* buffer = NULL;
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DWORD BytesReturned = 0;
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ainput_server* ainput = (ainput_server*)arg;
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UINT error;
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DWORD status;
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HANDLE ChannelEvent = NULL;
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WINPR_ASSERT(ainput);
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if ((error = ainput_server_open_channel(ainput)))
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{
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WLog_ERR(TAG, "ainput_server_open_channel failed with error %" PRIu32 "!", error);
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goto out;
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}
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buffer = NULL;
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BytesReturned = 0;
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ChannelEvent = NULL;
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if (WTSVirtualChannelQuery(ainput->ainput_channel, WTSVirtualEventHandle, &buffer,
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&BytesReturned) == TRUE)
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{
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@ -201,130 +207,64 @@ static DWORD WINAPI ainput_server_thread_func(LPVOID arg)
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WTSFreeMemory(buffer);
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}
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return ChannelEvent;
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}
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static DWORD WINAPI ainput_server_thread_func(LPVOID arg)
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{
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DWORD nCount;
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HANDLE events[2] = { 0 };
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ainput_server* ainput = (ainput_server*)arg;
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UINT error = CHANNEL_RC_OK;
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DWORD status;
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WINPR_ASSERT(ainput);
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nCount = 0;
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events[nCount++] = ainput->stopEvent;
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events[nCount++] = ChannelEvent;
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while (1)
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while ((error == CHANNEL_RC_OK) && (WaitForSingleObject(events[0], 0) != WAIT_OBJECT_0))
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{
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switch (ainput->state)
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{
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case AINPUT_OPENED:
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events[1] = ainput_server_get_channel_handle(ainput);
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nCount = 2;
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status = WaitForMultipleObjects(nCount, events, FALSE, 100);
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if (status == WAIT_FAILED)
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switch (status)
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{
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error = GetLastError();
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WLog_ERR(TAG, "WaitForMultipleObjects failed with error %" PRIu32 "", error);
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break;
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}
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case WAIT_TIMEOUT:
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case WAIT_OBJECT_0 + 1:
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case WAIT_OBJECT_0:
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error = ainput_server_context_poll_int(&ainput->context);
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if (status == WAIT_OBJECT_0)
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{
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if (error)
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WLog_ERR(TAG, "OpenResult failed with error %" PRIu32 "!", error);
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break;
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}
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if (WTSVirtualChannelQuery(ainput->ainput_channel, WTSVirtualChannelReady, &buffer,
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&BytesReturned) == FALSE)
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{
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if (error)
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WLog_ERR(TAG, "OpenResult failed with error %" PRIu32 "!", error);
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break;
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}
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ready = *((BOOL*)buffer);
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WTSFreeMemory(buffer);
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if (ready)
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{
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if (error)
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WLog_ERR(TAG, "OpenResult failed with error %" PRIu32 "!", error);
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break;
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}
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}
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s = Stream_New(NULL, 4096);
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if (!s)
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{
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WLog_ERR(TAG, "Stream_New failed!");
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WTSVirtualChannelClose(ainput->ainput_channel);
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ExitThread(ERROR_NOT_ENOUGH_MEMORY);
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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if (ready)
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{
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if ((error = ainput_server_send_version(ainput, s)))
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{
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WLog_ERR(TAG, "audin_server_send_version failed with error %" PRIu32 "!", error);
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goto out_capacity;
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}
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}
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while (ready)
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{
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UINT16 MessageId;
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status = WaitForMultipleObjects(nCount, events, FALSE, INFINITE);
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if (status == WAIT_FAILED)
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{
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error = GetLastError();
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WLog_ERR(TAG, "WaitForMultipleObjects failed with error %" PRIu32 "", error);
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break;
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}
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if (status == WAIT_OBJECT_0)
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break;
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Stream_SetPosition(s, 0);
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WTSVirtualChannelRead(ainput->ainput_channel, 0, NULL, 0, &BytesReturned);
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if (BytesReturned < 2)
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continue;
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if (!Stream_EnsureRemainingCapacity(s, BytesReturned))
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{
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WLog_ERR(TAG, "Stream_EnsureRemainingCapacity failed!");
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error = CHANNEL_RC_NO_MEMORY;
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break;
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}
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if (WTSVirtualChannelRead(ainput->ainput_channel, 0, (PCHAR)Stream_Buffer(s),
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(ULONG)Stream_Capacity(s), &BytesReturned) == FALSE)
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{
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WLog_ERR(TAG, "WTSVirtualChannelRead failed!");
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case WAIT_FAILED:
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default:
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error = ERROR_INTERNAL_ERROR;
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break;
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}
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Stream_SetLength(s, BytesReturned);
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Stream_Read_UINT16(s, MessageId);
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switch (MessageId)
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{
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case MSG_AINPUT_MOUSE:
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error = ainput_server_recv_mouse_event(ainput, s);
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break;
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case AINPUT_VERSION_SENT:
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status = WaitForMultipleObjects(nCount, events, FALSE, INFINITE);
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switch (status)
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{
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case WAIT_TIMEOUT:
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case WAIT_OBJECT_0 + 1:
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case WAIT_OBJECT_0:
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error = ainput_server_context_poll_int(&ainput->context);
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case WAIT_FAILED:
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default:
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WLog_ERR(TAG, "audin_server_thread_func: unknown MessageId %" PRIu8 "", MessageId);
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error = ERROR_INTERNAL_ERROR;
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break;
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}
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if (error)
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{
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WLog_ERR(TAG, "Response failed with error %" PRIu32 "!", error);
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break;
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default:
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error = ainput_server_context_poll_int(&ainput->context);
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break;
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}
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}
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out_capacity:
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Stream_Free(s, TRUE);
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out:
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WTSVirtualChannelClose(ainput->ainput_channel);
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ainput->ainput_channel = NULL;
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@ -347,7 +287,7 @@ static UINT ainput_server_open(ainput_server_context* context)
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WINPR_ASSERT(ainput);
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if (ainput->thread == NULL)
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if (!ainput->externalThread && (ainput->thread == NULL))
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{
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ainput->stopEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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if (!ainput->stopEvent)
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@ -365,6 +305,7 @@ static UINT ainput_server_open(ainput_server_context* context)
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return ERROR_INTERNAL_ERROR;
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}
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}
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ainput->isOpened = TRUE;
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return CHANNEL_RC_OK;
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}
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@ -381,7 +322,7 @@ static UINT ainput_server_close(ainput_server_context* context)
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WINPR_ASSERT(ainput);
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if (ainput->thread)
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if (!ainput->externalThread && ainput->thread)
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{
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SetEvent(ainput->stopEvent);
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@ -397,10 +338,37 @@ static UINT ainput_server_close(ainput_server_context* context)
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ainput->thread = NULL;
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ainput->stopEvent = NULL;
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}
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if (ainput->externalThread)
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{
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if (ainput->state != AINPUT_INITIAL)
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{
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WTSVirtualChannelClose(ainput->ainput_channel);
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ainput->ainput_channel = NULL;
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ainput->state = AINPUT_INITIAL;
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}
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}
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ainput->isOpened = FALSE;
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return error;
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}
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static UINT ainput_server_initialize(ainput_server_context* context, BOOL externalThread)
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{
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UINT error = CHANNEL_RC_OK;
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ainput_server* ainput = (ainput_server*)context;
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WINPR_ASSERT(ainput);
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if (ainput->isOpened)
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{
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WLog_WARN(TAG, "Application error: AINPUT channel already initialized, calling in this "
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"state is not possible!");
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return ERROR_INVALID_STATE;
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}
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ainput->externalThread = externalThread;
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return error;
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}
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ainput_server_context* ainput_server_context_new(HANDLE vcm)
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{
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ainput_server* ainput = (ainput_server*)calloc(1, sizeof(ainput_server));
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@ -412,14 +380,165 @@ ainput_server_context* ainput_server_context_new(HANDLE vcm)
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ainput->context.Open = ainput_server_open;
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ainput->context.IsOpen = ainput_server_is_open;
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ainput->context.Close = ainput_server_close;
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ainput->context.Initialize = ainput_server_initialize;
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ainput->context.Poll = ainput_server_context_poll;
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ainput->context.ChannelHandle = ainput_server_context_handle;
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ainput->buffer = Stream_New(NULL, 4096);
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if (!ainput->buffer)
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goto fail;
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return &ainput->context;
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fail:
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ainput_server_context_free(ainput);
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return NULL;
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}
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void ainput_server_context_free(ainput_server_context* context)
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{
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ainput_server* ainput = (ainput_server*)context;
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if (ainput)
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{
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ainput_server_close(context);
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Stream_Free(ainput->buffer, TRUE);
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}
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free(ainput);
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}
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static UINT ainput_process_message(ainput_server* ainput)
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{
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BOOL rc;
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UINT error = ERROR_INTERNAL_ERROR;
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ULONG BytesReturned;
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UINT16 MessageId;
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wStream* s;
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WINPR_ASSERT(ainput);
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WINPR_ASSERT(ainput->ainput_channel);
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s = ainput->buffer;
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WINPR_ASSERT(s);
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Stream_SetPosition(s, 0);
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rc = WTSVirtualChannelRead(ainput->ainput_channel, 0, NULL, 0, &BytesReturned);
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if (!rc)
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goto out;
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if (BytesReturned < 2)
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{
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error = CHANNEL_RC_OK;
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goto out;
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}
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if (!Stream_EnsureRemainingCapacity(s, BytesReturned))
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{
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WLog_ERR(TAG, "Stream_EnsureRemainingCapacity failed!");
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error = CHANNEL_RC_NO_MEMORY;
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goto out;
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}
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if (WTSVirtualChannelRead(ainput->ainput_channel, 0, (PCHAR)Stream_Buffer(s),
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(ULONG)Stream_Capacity(s), &BytesReturned) == FALSE)
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{
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WLog_ERR(TAG, "WTSVirtualChannelRead failed!");
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goto out;
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}
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Stream_SetLength(s, BytesReturned);
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Stream_Read_UINT16(s, MessageId);
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switch (MessageId)
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{
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case MSG_AINPUT_MOUSE:
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error = ainput_server_recv_mouse_event(ainput, s);
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break;
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default:
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WLog_ERR(TAG, "audin_server_thread_func: unknown MessageId %" PRIu8 "", MessageId);
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break;
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}
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out:
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if (error)
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WLog_ERR(TAG, "Response failed with error %" PRIu32 "!", error);
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return error;
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}
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BOOL ainput_server_context_handle(ainput_server_context* context, HANDLE* handle)
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{
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ainput_server* ainput = (ainput_server*)context;
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WINPR_ASSERT(ainput);
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WINPR_ASSERT(handle);
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if (!ainput->externalThread)
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return FALSE;
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if (ainput->state == AINPUT_INITIAL)
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return FALSE;
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*handle = ainput_server_get_channel_handle(ainput);
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return TRUE;
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}
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UINT ainput_server_context_poll_int(ainput_server_context* context)
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{
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ainput_server* ainput = (ainput_server*)context;
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UINT error = ERROR_INTERNAL_ERROR;
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WINPR_ASSERT(ainput);
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switch (ainput->state)
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{
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case AINPUT_INITIAL:
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error = ainput_server_open_channel(ainput);
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if (error)
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WLog_ERR(TAG, "ainput_server_open_channel failed with error %" PRIu32 "!", error);
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else
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ainput->state = AINPUT_OPENED;
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break;
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case AINPUT_OPENED:
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{
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BYTE* buffer = NULL;
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DWORD BytesReturned = 0;
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if (WTSVirtualChannelQuery(ainput->ainput_channel, WTSVirtualChannelReady, &buffer,
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&BytesReturned) != TRUE)
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{
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WLog_ERR(TAG, "WTSVirtualChannelReady failed,");
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}
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else
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{
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if (*buffer != 0)
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{
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error = ainput_server_send_version(ainput);
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if (error)
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WLog_ERR(TAG, "audin_server_send_version failed with error %" PRIu32 "!",
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error);
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else
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ainput->state = AINPUT_VERSION_SENT;
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}
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else
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error = CHANNEL_RC_OK;
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}
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WTSFreeMemory(buffer);
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}
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break;
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case AINPUT_VERSION_SENT:
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error = ainput_process_message(ainput);
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break;
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default:
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WLog_ERR(TAG, "AINPUT chanel is in invalid state %d", ainput->state);
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break;
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}
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return error;
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}
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UINT ainput_server_context_poll(ainput_server_context* context)
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{
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ainput_server* ainput = (ainput_server*)context;
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WINPR_ASSERT(ainput);
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if (!ainput->externalThread)
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return ERROR_INTERNAL_ERROR;
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return ainput_server_context_poll_int(context);
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}
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@ -34,6 +34,10 @@ typedef enum AINPUT_SERVER_OPEN_RESULT
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typedef struct _ainput_server_context ainput_server_context;
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typedef UINT (*psAInputServerInitialize)(ainput_server_context* context, BOOL externalThread);
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typedef UINT (*psAInputServerPoll)(ainput_server_context* context);
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typedef BOOL (*psAInputServerChannelHandle)(ainput_server_context* context, HANDLE* handle);
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typedef UINT (*psAInputServerOpen)(ainput_server_context* context);
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typedef UINT (*psAInputServerClose)(ainput_server_context* context);
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typedef BOOL (*psAInputServerIsOpen)(ainput_server_context* context);
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@ -55,6 +59,28 @@ struct _ainput_server_context
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* Open the ainput channel.
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*/
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psAInputServerOpen Open;
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/**
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* Optional: Set thread handling.
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* When externalThread=TRUE the application is responsible to call
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||||
* ainput_server_context_poll periodically to process input events.
|
||||
*
|
||||
* Defaults to externalThread=FALSE
|
||||
*/
|
||||
psAInputServerInitialize Initialize;
|
||||
|
||||
/**
|
||||
* @brief Poll When externalThread=TRUE call periodically from your main loop.
|
||||
* if externalThread=FALSE do not call.
|
||||
*/
|
||||
psAInputServerPoll Poll;
|
||||
|
||||
/**
|
||||
* @brief Poll When externalThread=TRUE call to get a handle to wait for events.
|
||||
* Will return FALSE until the handle is available.
|
||||
*/
|
||||
psAInputServerChannelHandle ChannelHandle;
|
||||
|
||||
/**
|
||||
* Close the ainput channel.
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user