Merge pull request #10640 from akallabeth/sdl-hicpp
[client,sdl] fix class constructors and operators
This commit is contained in:
commit
c5e8326d07
@ -31,7 +31,7 @@ class SDL2ResourceManager : public SDLResourceManager
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SDL2ResourceManager(const SDL2ResourceManager& other) = delete;
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SDL2ResourceManager(const SDL2ResourceManager&& other) = delete;
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~SDL2ResourceManager() = delete;
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SDL2ResourceManager operator=(const SDL2ResourceManager& other) = delete;
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SDL2ResourceManager& operator=(const SDL2ResourceManager& other) = delete;
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SDL2ResourceManager& operator=(SDL2ResourceManager&& other) = delete;
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static SDL_RWops* get(const std::string& type, const std::string& id);
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@ -41,6 +41,8 @@ SdlButton::SdlButton(SdlButton&& other) noexcept
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{
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}
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SdlButton::~SdlButton() = default;
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bool SdlButton::highlight(SDL_Renderer* renderer)
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{
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assert(renderer);
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@ -8,8 +8,12 @@ class SdlButton : public SdlWidget
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{
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public:
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SdlButton(SDL_Renderer* renderer, std::string label, int id, SDL_Rect rect);
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SdlButton(const SdlButton& other) = delete;
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SdlButton(SdlButton&& other) noexcept;
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~SdlButton() override = default;
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~SdlButton() override;
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SdlButton& operator=(const SdlButton& other) = delete;
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SdlButton& operator=(SdlButton&& other) = delete;
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bool highlight(SDL_Renderer* renderer);
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bool mouseover(SDL_Renderer* renderer);
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@ -18,8 +22,6 @@ class SdlButton : public SdlWidget
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[[nodiscard]] int id() const;
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private:
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SdlButton(const SdlButton& other) = delete;
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std::string _name;
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int _id;
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};
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@ -5,6 +5,8 @@
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static const Uint32 hpadding = 10;
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SdlButtonList::~SdlButtonList() = default;
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bool SdlButtonList::populate(SDL_Renderer* renderer, const std::vector<std::string>& labels,
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const std::vector<int>& ids, Sint32 total_width, Sint32 offsetY,
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Sint32 width, Sint32 height)
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@ -9,7 +9,7 @@ class SdlButtonList
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{
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public:
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SdlButtonList() = default;
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virtual ~SdlButtonList() = default;
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virtual ~SdlButtonList();
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bool populate(SDL_Renderer* renderer, const std::vector<std::string>& labels,
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const std::vector<int>& ids, Sint32 total_width, Sint32 offsetY, Sint32 width,
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@ -25,10 +25,12 @@ class SdlButtonList
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void clear();
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private:
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SdlButtonList(const SdlButtonList& other) = delete;
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SdlButtonList(SdlButtonList&& other) = delete;
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SdlButtonList& operator=(const SdlButtonList& other) = delete;
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SdlButtonList& operator=(SdlButtonList&& other) = delete;
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private:
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std::vector<SdlButton> _list;
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SdlButton* _highlighted = nullptr;
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size_t _highlight_index = 0;
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@ -39,6 +39,9 @@ class SDLConnectionDialog
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SDLConnectionDialog(const SDLConnectionDialog&& other) = delete;
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virtual ~SDLConnectionDialog();
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SDLConnectionDialog& operator=(const SDLConnectionDialog& other) = delete;
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SDLConnectionDialog& operator=(SDLConnectionDialog&& other) = delete;
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bool visible() const;
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bool setTitle(const char* fmt, ...);
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@ -112,6 +115,10 @@ class SDLConnectionDialogHider
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explicit SDLConnectionDialogHider(rdpContext* context);
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explicit SDLConnectionDialogHider(SDLConnectionDialog* dialog);
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SDLConnectionDialogHider(const SDLConnectionDialogHider& other) = delete;
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SDLConnectionDialogHider(SDLConnectionDialogHider&& other) = delete;
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SDLConnectionDialogHider& operator=(const SDLConnectionDialogHider& other) = delete;
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SDLConnectionDialogHider& operator=(SDLConnectionDialogHider& other) = delete;
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~SDLConnectionDialogHider();
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@ -37,6 +37,10 @@ class SdlInputWidget
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SdlInputWidget(SDL_Renderer* renderer, std::string label, std::string initial, Uint32 flags,
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size_t offset, size_t width, size_t height);
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SdlInputWidget(SdlInputWidget&& other) noexcept;
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SdlInputWidget(const SdlInputWidget& other) = delete;
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SdlInputWidget& operator=(const SdlInputWidget& other) = delete;
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SdlInputWidget& operator=(SdlInputWidget&& other) = delete;
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bool fill_label(SDL_Renderer* renderer, SDL_Color color);
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bool update_label(SDL_Renderer* renderer);
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@ -59,8 +63,6 @@ class SdlInputWidget
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bool update_input(SDL_Renderer* renderer, SDL_Color fgcolor);
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private:
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SdlInputWidget(const SdlInputWidget& other) = delete;
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Uint32 _flags;
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std::string _text;
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std::string _text_label;
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@ -12,6 +12,12 @@ class SdlInputWidgetList
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public:
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SdlInputWidgetList(const std::string& title, const std::vector<std::string>& labels,
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const std::vector<std::string>& initial, const std::vector<Uint32>& flags);
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SdlInputWidgetList(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList(SdlInputWidgetList&& other) = delete;
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SdlInputWidgetList& operator=(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList& operator=(SdlInputWidgetList&& other) = delete;
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virtual ~SdlInputWidgetList();
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int run(std::vector<std::string>& result);
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@ -21,9 +27,6 @@ class SdlInputWidgetList
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ssize_t get_index(const SDL_MouseButtonEvent& button);
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private:
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SdlInputWidgetList(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList(SdlInputWidgetList&& other) = delete;
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enum
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{
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INPUT_BUTTON_ACCEPT = 1,
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@ -48,6 +48,8 @@ SdlSelectWidget::SdlSelectWidget(SdlSelectWidget&& other) noexcept
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{
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}
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SdlSelectWidget::~SdlSelectWidget() = default;
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bool SdlSelectWidget::set_mouseover(SDL_Renderer* renderer, bool mouseOver)
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{
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_mouseover = mouseOver;
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@ -30,15 +30,17 @@ class SdlSelectWidget : public SdlWidget
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public:
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SdlSelectWidget(SDL_Renderer* renderer, std::string label, SDL_Rect rect);
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SdlSelectWidget(SdlSelectWidget&& other) noexcept;
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~SdlSelectWidget() override = default;
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~SdlSelectWidget() override;
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bool set_mouseover(SDL_Renderer* renderer, bool mouseOver);
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bool set_highlight(SDL_Renderer* renderer, bool highlight);
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bool update_text(SDL_Renderer* renderer);
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private:
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SdlSelectWidget(const SdlSelectWidget& other) = delete;
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SdlSelectWidget& operator=(const SdlSelectWidget& other) = delete;
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SdlSelectWidget& operator=(SdlSelectWidget&& other) = delete;
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private:
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std::string _text;
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bool _mouseover;
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bool _highlight;
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@ -17,10 +17,12 @@ class SdlSelectList
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int run();
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private:
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SdlSelectList(const SdlSelectList& other) = delete;
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SdlSelectList(SdlSelectList&& other) = delete;
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SdlSelectList& operator=(const SdlSelectList& other) = delete;
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SdlSelectList& operator=(SdlSelectList&& other) = delete;
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private:
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enum
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{
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INPUT_BUTTON_ACCEPT = 0,
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@ -69,9 +69,11 @@ class SdlWidget
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static bool error_ex(Uint32 res, const char* what, const char* file, size_t line,
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const char* fkt);
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private:
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SdlWidget(const SdlWidget& other) = delete;
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SdlWidget& operator=(const SdlWidget& other) = delete;
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SdlWidget& operator=(SdlWidget&& other) = delete;
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private:
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SDL_Texture* render_text(SDL_Renderer* renderer, const std::string& text, SDL_Color fgcolor,
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SDL_Rect& src, SDL_Rect& dst);
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SDL_Texture* render_text_wrapped(SDL_Renderer* renderer, const std::string& text,
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@ -31,8 +31,13 @@ class sdlDispContext
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public:
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explicit sdlDispContext(SdlContext* sdl);
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sdlDispContext(const sdlDispContext& other) = delete;
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sdlDispContext(sdlDispContext&& other) = delete;
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~sdlDispContext();
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sdlDispContext& operator=(const sdlDispContext& other) = delete;
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sdlDispContext& operator=(sdlDispContext&& other) = delete;
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BOOL init(DispClientContext* disp);
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BOOL uninit(DispClientContext* disp);
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@ -47,6 +47,11 @@ class SdlContext
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{
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public:
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explicit SdlContext(rdpContext* context);
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SdlContext(const SdlContext& other) = delete;
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SdlContext(SdlContext&& other) = delete;
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SdlContext& operator=(const SdlContext& other) = delete;
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SdlContext& operator=(SdlContext&& other) = delete;
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private:
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rdpContext* _context;
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@ -34,8 +34,13 @@ class sdlInput
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{
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public:
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explicit sdlInput(SdlContext* sdl);
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sdlInput(const sdlInput& other) = delete;
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sdlInput(sdlInput&& other) = delete;
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~sdlInput() = default;
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sdlInput& operator=(const sdlInput& other) = delete;
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sdlInput& operator=(sdlInput&& other) = delete;
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BOOL keyboard_sync_state();
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BOOL keyboard_focus_in();
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@ -30,8 +30,13 @@ class CriticalSection
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{
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public:
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CriticalSection();
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CriticalSection(const CriticalSection& other) = delete;
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CriticalSection(CriticalSection&& other) = delete;
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~CriticalSection();
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CriticalSection& operator=(const CriticalSection& other) = delete;
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CriticalSection& operator=(const CriticalSection&& other) = delete;
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void lock();
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void unlock();
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@ -27,9 +27,13 @@ class SdlWindow
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public:
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SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
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Sint32 height, Uint32 flags);
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SdlWindow(const SdlWindow& other) = delete;
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SdlWindow(SdlWindow&& other) noexcept;
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~SdlWindow();
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SdlWindow& operator=(const SdlWindow& other) = delete;
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SdlWindow& operator=(SdlWindow&& other) = delete;
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[[nodiscard]] Uint32 id() const;
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[[nodiscard]] int displayIndex() const;
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[[nodiscard]] SDL_Rect rect() const;
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@ -57,6 +61,4 @@ class SdlWindow
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SDL_Window* _window = nullptr;
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Sint32 _offset_x = 0;
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Sint32 _offset_y = 0;
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SdlWindow(const SdlWindow& other) = delete;
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};
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@ -31,7 +31,7 @@ class SDL3ResourceManager : public SDLResourceManager
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SDL3ResourceManager(const SDL3ResourceManager& other) = delete;
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SDL3ResourceManager(const SDL3ResourceManager&& other) = delete;
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~SDL3ResourceManager() = delete;
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SDL3ResourceManager operator=(const SDL3ResourceManager& other) = delete;
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SDL3ResourceManager& operator=(const SDL3ResourceManager& other) = delete;
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SDL3ResourceManager& operator=(SDL3ResourceManager&& other) = delete;
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static SDL_IOStream* get(const std::string& type, const std::string& id);
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@ -41,6 +41,8 @@ SdlButton::SdlButton(SdlButton&& other) noexcept
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{
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}
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SdlButton::~SdlButton() = default;
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bool SdlButton::highlight(SDL_Renderer* renderer)
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{
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assert(renderer);
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@ -9,7 +9,11 @@ class SdlButton : public SdlWidget
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public:
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SdlButton(SDL_Renderer* renderer, std::string label, int id, const SDL_FRect& rect);
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SdlButton(SdlButton&& other) noexcept;
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~SdlButton() override = default;
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SdlButton(const SdlButton& other) = delete;
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~SdlButton() override;
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SdlButton& operator=(const SdlButton& other) = delete;
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SdlButton& operator=(SdlButton&& other) = delete;
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bool highlight(SDL_Renderer* renderer);
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bool mouseover(SDL_Renderer* renderer);
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@ -18,8 +22,6 @@ class SdlButton : public SdlWidget
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[[nodiscard]] int id() const;
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private:
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SdlButton(const SdlButton& other) = delete;
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std::string _name;
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int _id;
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};
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@ -5,6 +5,8 @@
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static const Uint32 hpadding = 10;
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SdlButtonList::~SdlButtonList() = default;
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bool SdlButtonList::populate(SDL_Renderer* renderer, const std::vector<std::string>& labels,
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const std::vector<int>& ids, Sint32 total_width, Sint32 offsetY,
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Sint32 width, Sint32 height)
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@ -9,7 +9,12 @@ class SdlButtonList
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{
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public:
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SdlButtonList() = default;
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virtual ~SdlButtonList() = default;
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SdlButtonList(const SdlButtonList& other) = delete;
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SdlButtonList(SdlButtonList&& other) = delete;
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virtual ~SdlButtonList();
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SdlButtonList& operator=(const SdlButtonList& other) = delete;
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SdlButtonList& operator=(SdlButtonList&& other) = delete;
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bool populate(SDL_Renderer* renderer, const std::vector<std::string>& labels,
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const std::vector<int>& ids, Sint32 total_width, Sint32 offsetY, Sint32 width,
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@ -26,9 +31,6 @@ class SdlButtonList
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void clear();
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private:
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SdlButtonList(const SdlButtonList& other) = delete;
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SdlButtonList(SdlButtonList&& other) = delete;
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std::vector<SdlButton> _list;
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SdlButton* _highlighted = nullptr;
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size_t _highlight_index = 0;
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@ -39,6 +39,9 @@ class SDLConnectionDialog
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SDLConnectionDialog(const SDLConnectionDialog&& other) = delete;
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virtual ~SDLConnectionDialog();
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SDLConnectionDialog& operator=(const SDLConnectionDialog& other) = delete;
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SDLConnectionDialog& operator=(SDLConnectionDialog& other) = delete;
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bool visible() const;
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bool setTitle(const char* fmt, ...);
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@ -113,6 +116,11 @@ class SDLConnectionDialogHider
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explicit SDLConnectionDialogHider(SDLConnectionDialog* dialog);
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SDLConnectionDialogHider(const SDLConnectionDialogHider& other) = delete;
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SDLConnectionDialogHider(SDLConnectionDialogHider&& other) = delete;
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SDLConnectionDialogHider& operator=(const SDLConnectionDialogHider& other) = delete;
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SDLConnectionDialogHider& operator=(SDLConnectionDialogHider& other) = delete;
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~SDLConnectionDialogHider();
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private:
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|
@ -37,6 +37,10 @@ class SdlInputWidget
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SdlInputWidget(SDL_Renderer* renderer, std::string label, std::string initial, Uint32 flags,
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size_t offset, size_t width, size_t height);
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SdlInputWidget(SdlInputWidget&& other) noexcept;
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SdlInputWidget(const SdlInputWidget& other) = delete;
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SdlInputWidget& operator=(const SdlInputWidget& other) = delete;
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SdlInputWidget& operator=(SdlInputWidget&& other) = delete;
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bool fill_label(SDL_Renderer* renderer, SDL_Color color);
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bool update_label(SDL_Renderer* renderer);
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@ -59,8 +63,6 @@ class SdlInputWidget
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bool update_input(SDL_Renderer* renderer, SDL_Color fgcolor);
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private:
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SdlInputWidget(const SdlInputWidget& other) = delete;
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Uint32 _flags;
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std::string _text;
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std::string _text_label;
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|
@ -12,8 +12,14 @@ class SdlInputWidgetList
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public:
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SdlInputWidgetList(const std::string& title, const std::vector<std::string>& labels,
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const std::vector<std::string>& initial, const std::vector<Uint32>& flags);
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SdlInputWidgetList(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList(SdlInputWidgetList&& other) = delete;
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virtual ~SdlInputWidgetList();
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SdlInputWidgetList& operator=(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList& operator=(SdlInputWidgetList&& other) = delete;
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int run(std::vector<std::string>& result);
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protected:
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@ -21,9 +27,6 @@ class SdlInputWidgetList
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ssize_t get_index(const SDL_MouseButtonEvent& button);
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private:
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SdlInputWidgetList(const SdlInputWidgetList& other) = delete;
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SdlInputWidgetList(SdlInputWidgetList&& other) = delete;
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enum
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{
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INPUT_BUTTON_ACCEPT = 1,
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|
@ -30,15 +30,16 @@ class SdlSelectWidget : public SdlWidget
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public:
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SdlSelectWidget(SDL_Renderer* renderer, std::string label, const SDL_FRect& rect);
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SdlSelectWidget(SdlSelectWidget&& other) noexcept;
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~SdlSelectWidget() override = default;
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SdlSelectWidget(const SdlSelectWidget& other) = delete;
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SdlSelectWidget& operator=(const SdlSelectWidget& other) = delete;
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SdlSelectWidget& operator=(SdlSelectWidget&& other) = delete;
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bool set_mouseover(SDL_Renderer* renderer, bool mouseOver);
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bool set_highlight(SDL_Renderer* renderer, bool highlight);
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bool update_text(SDL_Renderer* renderer);
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private:
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SdlSelectWidget(const SdlSelectWidget& other) = delete;
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std::string _text;
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bool _mouseover;
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bool _highlight;
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|
@ -13,14 +13,16 @@ class SdlSelectList
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{
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public:
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SdlSelectList(const std::string& title, const std::vector<std::string>& labels);
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SdlSelectList(const SdlSelectList& other) = delete;
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SdlSelectList(SdlSelectList&& other) = delete;
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virtual ~SdlSelectList();
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SdlSelectList& operator=(const SdlSelectList& other) = delete;
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SdlSelectList& operator=(SdlSelectList&& other) = delete;
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int run();
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private:
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SdlSelectList(const SdlSelectList& other) = delete;
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SdlSelectList(SdlSelectList&& other) = delete;
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|
||||
enum
|
||||
{
|
||||
INPUT_BUTTON_ACCEPT = 0,
|
||||
|
@ -50,9 +50,13 @@ class SdlWidget
|
||||
public:
|
||||
SdlWidget(SDL_Renderer* renderer, const SDL_FRect& rect, bool input);
|
||||
SdlWidget(SDL_Renderer* renderer, const SDL_FRect& rect, SDL_IOStream* ops);
|
||||
SdlWidget(const SdlWidget& other) = delete;
|
||||
SdlWidget(SdlWidget&& other) noexcept;
|
||||
virtual ~SdlWidget();
|
||||
|
||||
SdlWidget& operator=(const SdlWidget& other) = delete;
|
||||
SdlWidget& operator=(SdlWidget&& other) = delete;
|
||||
|
||||
bool fill(SDL_Renderer* renderer, SDL_Color color);
|
||||
bool fill(SDL_Renderer* renderer, const std::vector<SDL_Color>& colors);
|
||||
bool update_text(SDL_Renderer* renderer, const std::string& text, SDL_Color fgcolor);
|
||||
@ -68,8 +72,6 @@ class SdlWidget
|
||||
const char* fkt);
|
||||
|
||||
private:
|
||||
SdlWidget(const SdlWidget& other) = delete;
|
||||
|
||||
SDL_Texture* render_text(SDL_Renderer* renderer, const std::string& text, SDL_Color fgcolor,
|
||||
SDL_FRect& src, SDL_FRect& dst);
|
||||
SDL_Texture* render_text_wrapped(SDL_Renderer* renderer, const std::string& text,
|
||||
|
@ -43,6 +43,9 @@ class ClipRequest
|
||||
ClipRequest(ClipRequest&& other) = default;
|
||||
~ClipRequest() = default;
|
||||
|
||||
ClipRequest& operator=(const ClipRequest& other) = delete;
|
||||
ClipRequest& operator=(ClipRequest&& other) = delete;
|
||||
|
||||
[[nodiscard]] uint32_t format() const;
|
||||
[[nodiscard]] std::string formatstr() const;
|
||||
[[nodiscard]] std::string mime() const;
|
||||
|
@ -31,8 +31,13 @@ class sdlDispContext
|
||||
|
||||
public:
|
||||
explicit sdlDispContext(SdlContext* sdl);
|
||||
sdlDispContext(const sdlDispContext& other) = delete;
|
||||
sdlDispContext(sdlDispContext&& other) = delete;
|
||||
~sdlDispContext();
|
||||
|
||||
sdlDispContext& operator=(const sdlDispContext& other) = delete;
|
||||
sdlDispContext& operator=(sdlDispContext&& other) = delete;
|
||||
|
||||
BOOL init(DispClientContext* disp);
|
||||
BOOL uninit(DispClientContext* disp);
|
||||
|
||||
|
@ -47,6 +47,11 @@ class SdlContext
|
||||
{
|
||||
public:
|
||||
explicit SdlContext(rdpContext* context);
|
||||
SdlContext(const SdlContext& other) = delete;
|
||||
SdlContext(SdlContext&& other) = delete;
|
||||
|
||||
SdlContext& operator=(const SdlContext& other) = delete;
|
||||
SdlContext& operator=(SdlContext&& other) = delete;
|
||||
|
||||
private:
|
||||
rdpContext* _context;
|
||||
|
@ -34,8 +34,13 @@ class sdlInput
|
||||
{
|
||||
public:
|
||||
explicit sdlInput(SdlContext* sdl);
|
||||
sdlInput(const sdlInput& other) = delete;
|
||||
sdlInput(sdlInput&& other) = delete;
|
||||
~sdlInput() = default;
|
||||
|
||||
sdlInput& operator=(const sdlInput& other) = delete;
|
||||
sdlInput& operator=(sdlInput&& other) = delete;
|
||||
|
||||
BOOL keyboard_sync_state();
|
||||
BOOL keyboard_focus_in();
|
||||
|
||||
|
@ -34,8 +34,13 @@ class CriticalSection
|
||||
{
|
||||
public:
|
||||
CriticalSection();
|
||||
CriticalSection(const CriticalSection& other) = delete;
|
||||
CriticalSection(CriticalSection&& other) = delete;
|
||||
~CriticalSection();
|
||||
|
||||
CriticalSection& operator=(const CriticalSection& other) = delete;
|
||||
CriticalSection& operator=(CriticalSection&& other) = delete;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
|
||||
|
@ -28,8 +28,12 @@ class SdlWindow
|
||||
SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
|
||||
Sint32 height, Uint32 flags);
|
||||
SdlWindow(SdlWindow&& other) noexcept;
|
||||
SdlWindow(const SdlWindow& other) = delete;
|
||||
~SdlWindow();
|
||||
|
||||
SdlWindow& operator=(const SdlWindow& other) = delete;
|
||||
SdlWindow& operator=(SdlWindow&& other) = delete;
|
||||
|
||||
[[nodiscard]] Uint32 id() const;
|
||||
[[nodiscard]] int displayIndex() const;
|
||||
[[nodiscard]] SDL_Rect rect() const;
|
||||
@ -57,6 +61,4 @@ class SdlWindow
|
||||
SDL_Window* _window = nullptr;
|
||||
Sint32 _offset_x = 0;
|
||||
Sint32 _offset_y = 0;
|
||||
|
||||
SdlWindow(const SdlWindow& other) = delete;
|
||||
};
|
||||
|
@ -23,3 +23,5 @@ SDLResourceFile::SDLResourceFile(const std::string& type, const std::string& id,
|
||||
{
|
||||
SDLResourceManager::insert(type, id, data);
|
||||
}
|
||||
|
||||
SDLResourceFile::~SDLResourceFile() = default;
|
||||
|
@ -25,9 +25,10 @@ class SDLResourceFile
|
||||
public:
|
||||
SDLResourceFile(const std::string& type, const std::string& id,
|
||||
const std::vector<unsigned char>& data);
|
||||
virtual ~SDLResourceFile() = default;
|
||||
virtual ~SDLResourceFile();
|
||||
|
||||
private:
|
||||
SDLResourceFile(const SDLResourceFile& other) = delete;
|
||||
SDLResourceFile(const SDLResourceFile&& other) = delete;
|
||||
SDLResourceFile& operator=(const SDLResourceFile& other) = delete;
|
||||
SDLResourceFile& operator=(SDLResourceFile&& other) = delete;
|
||||
};
|
||||
|
@ -48,8 +48,8 @@ class ScopeGuard
|
||||
|
||||
ScopeGuard(const ScopeGuard&) = delete;
|
||||
ScopeGuard(ScopeGuard&& other) noexcept = delete;
|
||||
auto operator=(const ScopeGuard&) = delete;
|
||||
auto operator=(const ScopeGuard&&) = delete;
|
||||
ScopeGuard& operator=(const ScopeGuard&) = delete;
|
||||
ScopeGuard& operator=(const ScopeGuard&&) = delete;
|
||||
|
||||
private:
|
||||
std::function<void()> f;
|
||||
|
Loading…
Reference in New Issue
Block a user