Updated coefficients for YUV to RGB conversion to match Microsoft, updated clip function, and added an initial implementation for upconverting 4:2:0 to 4:4:4.

This commit is contained in:
Mike McDonald 2014-07-05 06:51:57 -04:00
parent 07351ddff4
commit a539e8c20e

View File

@ -28,8 +28,15 @@
#include <freerdp/codec/color.h>
#include <freerdp/codec/h264.h>
#define USE_DUMP_IMAGE 0
#define USE_GRAY_SCALE 0
#define USE_UPCONVERT 0
static BYTE clip(int x)
{
if (x < 0) return 0;
if (x > 255) return 255;
return (BYTE)x;
}
static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
{
@ -43,15 +50,14 @@ static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
G = Y;
B = Y;
#else
int C, D, E;
#if 0
/*
* Documented colorspace conversion from YUV to RGB.
* See http://msdn.microsoft.com/en-us/library/ms893078.aspx
*/
#define clip(x) ((x) & 0xFF)
int C, D, E;
C = Y - 16;
D = U - 128;
E = V - 128;
@ -59,36 +65,90 @@ static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
R = clip(( 298 * C + 409 * E + 128) >> 8);
G = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8);
B = clip(( 298 * C + 516 * D + 128) >> 8);
#endif
#if 0
/*
* These coefficients produce better results.
* See http://www.microchip.com/forums/m599060.aspx
*/
C = Y;
D = U - 128;
E = V - 128;
R = clip(( 256 * C + 359 * E + 128) >> 8);
G = clip(( 256 * C - 88 * D - 183 * E + 128) >> 8);
B = clip(( 256 * C + 454 * D + 128) >> 8);
#endif
#if 1
/*
* These coefficients produce excellent results.
*/
C = Y;
D = U - 128;
E = V - 128;
R = clip(( 256 * C + 403 * E + 128) >> 8);
G = clip(( 256 * C - 48 * D - 120 * E + 128) >> 8);
B = clip(( 256 * C + 475 * D + 128) >> 8);
#endif
#endif
return RGB32(R, G, B);
}
#if USE_DUMP_IMAGE
static void h264_dump_i420_image(BYTE* imageData, int imageWidth, int imageHeight, int* imageStride)
#if USE_UPCONVERT
static BYTE* convert_420_to_444(BYTE* chroma420, int chroma420Width, int chroma420Height, int chroma420Stride)
{
static int frame_num;
BYTE *chroma444, *src, *dst;
int chroma444Width;
int chroma444Height;
int i, j;
FILE* fp;
char buffer[64];
BYTE* yp;
int x, y;
chroma444Width = chroma420Width * 2;
chroma444Height = chroma420Height * 2;
sprintf(buffer, "/tmp/h264_frame_%d.ppm", frame_num++);
fp = fopen(buffer, "wb");
fwrite("P5\n", 1, 3, fp);
sprintf(buffer, "%d %d\n", imageWidth, imageHeight);
fwrite(buffer, 1, strlen(buffer), fp);
fwrite("255\n", 1, 4, fp);
chroma444 = (BYTE*) malloc(chroma444Width * chroma444Height);
yp = imageData;
for (y = 0; y < imageHeight; y++)
if (!chroma444)
return NULL;
/* Upconvert in the horizontal direction. */
for (j = 0; j < chroma420Height; j++)
{
fwrite(yp, 1, imageWidth, fp);
yp += imageStride[0];
src = chroma420 + j * chroma420Stride;
dst = chroma444 + j * chroma444Width;
dst[0] = src[0];
for (i = 1; i < chroma420Width; i++)
{
dst[2*i-1] = (3 * src[i-1] + src[i] + 2) >> 2;
dst[2*i] = (src[i-1] + 3 * src[i] + 2) >> 2;
}
dst[chroma444Width-1] = src[chroma420Width-1];
}
fclose(fp);
/* Upconvert in the vertical direction (in-place, bottom-up). */
for (i = 0; i < chroma444Width; i++)
{
src = chroma444 + i + (chroma420Height-2) * chroma444Width;
dst = chroma444 + i + (2*(chroma420Height-2)+1) * chroma444Width;
dst[2*chroma444Width] = src[chroma444Width];
for (j = chroma420Height - 2; j >= 0; j--)
{
dst[chroma444Width] = (src[0] + 3 * src[chroma444Width] + 2) >> 2;
dst[0] = (3 * src[0] + src[chroma444Width] + 2) >> 2;
dst -= 2 * chroma444Width;
src -= chroma444Width;
}
}
return chroma444;
}
#endif
@ -111,8 +171,10 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
if (!h264 || !h264->pDecoder)
return -1;
#if 0
printf("h264_decompress: pSrcData=%p, SrcSize=%u, pDstData=%p, DstFormat=%lx, nDstStep=%d, nXDst=%d, nYDst=%d, nWidth=%d, nHeight=%d)\n",
pSrcData, SrcSize, *ppDstData, DstFormat, nDstStep, nXDst, nYDst, nWidth, nHeight);
#endif
/* Allocate a destination buffer (if needed). */
@ -152,10 +214,12 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
pSystemBuffer = &sBufferInfo.UsrData.sSystemBuffer;
#if 0
printf("h264_decompress: state=%u, pYUVData=[%p,%p,%p], bufferStatus=%d, width=%d, height=%d, format=%d, stride=[%d,%d]\n",
state, pYUVData[0], pYUVData[1], pYUVData[2], sBufferInfo.iBufferStatus,
pSystemBuffer->iWidth, pSystemBuffer->iHeight, pSystemBuffer->iFormat,
pSystemBuffer->iStride[0], pSystemBuffer->iStride[1]);
#endif
if (state != 0)
return -1;
@ -171,14 +235,16 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
/* Convert I420 (same as IYUV) to XRGB. */
#if USE_DUMP_IMAGE
h264_dump_i420_image(pY, pSystemBuffer->iWidth, pSystemBuffer->iHeight, pSystemBuffer->iStride);
#endif
pY = pYUVData[0];
pU = pYUVData[1];
pV = pYUVData[2];
#if USE_UPCONVERT
/* Convert 4:2:0 YUV to 4:4:4 YUV. */
pU = convert_420_to_444(pU, pSystemBuffer->iWidth / 2, pSystemBuffer->iHeight / 2, pSystemBuffer->iStride[1]);
pV = convert_420_to_444(pV, pSystemBuffer->iWidth / 2, pSystemBuffer->iHeight / 2, pSystemBuffer->iStride[1]);
#endif
for (j = 0; j < nHeight; j++)
{
BYTE *pXRGB = pDstData + ((nYDst + j) * nDstStep) + (nXDst * 4);
@ -189,14 +255,24 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
int x = nXDst + i;
Y = pY[(y * pSystemBuffer->iStride[0]) + x];
#if USE_UPCONVERT
U = pU[(y * pSystemBuffer->iWidth) + x];
V = pV[(y * pSystemBuffer->iWidth) + x];
#else
U = pU[(y/2) * pSystemBuffer->iStride[1] + (x/2)];
V = pV[(y/2) * pSystemBuffer->iStride[1] + (x/2)];
#endif
*(UINT32*)pXRGB = YUV_to_RGB(Y, U, V);
pXRGB += 4;
}
}
#if USE_UPCONVERT
free(pU);
free(pV);
#endif
#endif
return 1;