diff --git a/client/Wayland/wlf_input.c b/client/Wayland/wlf_input.c index 5bbb0d091..e2c555e7c 100644 --- a/client/Wayland/wlf_input.c +++ b/client/Wayland/wlf_input.c @@ -236,7 +236,7 @@ BOOL wlf_handle_touch_up(freerdp* instance, const UwacTouchUp* ev) if (!wlf_scale_coordinates(instance->context, &x, &y, TRUE)) return FALSE; - RdpeiClientContext* rdpei = ((wlfContext*) instance->context)->rdpei; + RdpeiClientContext* rdpei = ((wlfContext*)instance->context)->rdpei; if (contacts[i].emulate_mouse == TRUE) { @@ -290,7 +290,7 @@ BOOL wlf_handle_touch_down(freerdp* instance, const UwacTouchDown* ev) return FALSE; context = (wlfContext*)instance->context; - RdpeiClientContext* rdpei = ((wlfContext*) instance->context)->rdpei; + RdpeiClientContext* rdpei = ((wlfContext*)instance->context)->rdpei; // Emulate mouse click if touch is not possible, like in login screen if (!rdpei) @@ -330,7 +330,7 @@ BOOL wlf_handle_touch_motion(freerdp* instance, const UwacTouchMotion* ev) { if (contacts[i].id == touchId) { - if(contacts[i].pos_x == x && contacts[i].pos_y == y) + if (contacts[i].pos_x == x && contacts[i].pos_y == y) { return TRUE; } @@ -345,7 +345,7 @@ BOOL wlf_handle_touch_motion(freerdp* instance, const UwacTouchMotion* ev) if (!wlf_scale_coordinates(instance->context, &x, &y, TRUE)) return FALSE; - RdpeiClientContext* rdpei = ((wlfContext*) instance->context)->rdpei; + RdpeiClientContext* rdpei = ((wlfContext*)instance->context)->rdpei; if (contacts[i].emulate_mouse == TRUE) { diff --git a/client/Wayland/wlfreerdp.c b/client/Wayland/wlfreerdp.c index 9875bb986..5783598f5 100644 --- a/client/Wayland/wlfreerdp.c +++ b/client/Wayland/wlfreerdp.c @@ -353,19 +353,19 @@ static BOOL handle_uwac_events(freerdp* instance, UwacDisplay* display) break; case UWAC_EVENT_TOUCH_UP: - if(!wlf_handle_touch_up(instance, &event.touchUp)) + if (!wlf_handle_touch_up(instance, &event.touchUp)) return FALSE; break; case UWAC_EVENT_TOUCH_DOWN: - if(!wlf_handle_touch_down(instance, &event.touchDown)) + if (!wlf_handle_touch_down(instance, &event.touchDown)) return FALSE; break; case UWAC_EVENT_TOUCH_MOTION: - if(!wlf_handle_touch_motion(instance, &event.touchMotion)) + if (!wlf_handle_touch_motion(instance, &event.touchMotion)) return FALSE; break;