Removed buffer damage tracking in client, let UWAC handle that.
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0cf898e722
commit
86e20d7647
@ -40,21 +40,6 @@
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#include "wlf_disp.h"
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#include "wlf_channels.h"
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static BOOL wl_update_content(wlfContext* context_w)
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{
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if (!context_w)
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return FALSE;
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if (!context_w->waitingFrameDone && context_w->haveDamage)
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{
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UwacWindowSubmitBuffer(context_w->window, true);
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context_w->waitingFrameDone = TRUE;
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context_w->haveDamage = FALSE;
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}
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return TRUE;
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}
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static BOOL wl_begin_paint(rdpContext* context)
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{
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rdpGdi* gdi;
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@ -75,6 +60,7 @@ static BOOL wl_update_buffer(wlfContext* context_w, INT32 ix, INT32 iy, INT32 iw
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{
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rdpGdi* gdi;
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char* data;
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size_t baseOffset;
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UINT32 i, x, y, w, h;
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if (!context_w)
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@ -97,9 +83,10 @@ static BOOL wl_update_buffer(wlfContext* context_w, INT32 ix, INT32 iy, INT32 iw
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if (!gdi)
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return FALSE;
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baseOffset = y * gdi->stride + x * GetBytesPerPixel(gdi->dstFormat);
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for (i = 0; i < h; i++)
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{
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size_t offset = (i + y) * gdi->stride + x * GetBytesPerPixel(gdi->dstFormat);
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size_t offset = i * gdi->stride + baseOffset;
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memcpy(data + offset, gdi->primary_buffer + offset,
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w * GetBytesPerPixel(gdi->dstFormat));
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}
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@ -107,8 +94,10 @@ static BOOL wl_update_buffer(wlfContext* context_w, INT32 ix, INT32 iy, INT32 iw
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if (UwacWindowAddDamage(context_w->window, x, y, w, h) != UWAC_SUCCESS)
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return FALSE;
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context_w->haveDamage = TRUE;
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return wl_update_content(context_w);
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if (UwacWindowSubmitBuffer(context_w->window, true) != UWAC_SUCCESS)
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return FALSE;
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return TRUE;
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}
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static BOOL wl_end_paint(rdpContext* context)
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@ -245,7 +234,7 @@ static BOOL wl_post_connect(freerdp* instance)
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if (!context->clipboard)
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return FALSE;
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return wl_update_buffer(context, 0, 0, gdi->width, gdi->height);
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return wl_refresh_display(context);
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}
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static void wl_post_disconnect(freerdp* instance)
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@ -286,14 +275,6 @@ static BOOL handle_uwac_events(freerdp* instance, UwacDisplay* display)
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switch (event.type)
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{
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case UWAC_EVENT_FRAME_DONE:
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if (!instance)
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continue;
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context->waitingFrameDone = FALSE;
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if (context->haveDamage && !wl_update_content(context))
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return FALSE;
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break;
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case UWAC_EVENT_POINTER_ENTER:
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@ -42,8 +42,6 @@ struct wlf_context
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HANDLE displayHandle;
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UwacWindow* window;
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BOOL waitingFrameDone;
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BOOL haveDamage;
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BOOL fullscreen;
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/* Channels */
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