Merge pull request #1801 from hardening/queue_stack_fixes

Fixes for queue and stack
This commit is contained in:
Marc-André Moreau 2014-04-20 23:24:19 -04:00
commit 86975b5605
6 changed files with 169 additions and 80 deletions

View File

@ -659,7 +659,7 @@ void drive_register_drive_path(PDEVICE_SERVICE_ENTRY_POINTS pEntryPoints, char*
drive->path = path;
drive->files = ListDictionary_New(TRUE);
ListDictionary_Object(drive->files)->fnObjectFree = (OBJECT_FREE_FN) drive_file_free;
ListDictionary_ValueObject(drive->files)->fnObjectFree = (OBJECT_FREE_FN) drive_file_free;
drive->IrpQueue = MessageQueue_New(NULL);
drive->thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) drive_thread_func, drive, CREATE_SUSPENDED, NULL);

View File

@ -55,7 +55,7 @@ DEVMAN* devman_new(rdpdrPlugin* rdpdr)
devman->devices = ListDictionary_New(TRUE);
ListDictionary_Object(devman->devices)->fnObjectFree =
ListDictionary_ValueObject(devman->devices)->fnObjectFree =
(OBJECT_FREE_FN) devman_device_free;
return devman;

View File

@ -39,7 +39,7 @@ typedef void* (*OBJECT_NEW_FN)(void);
typedef void (*OBJECT_INIT_FN)(void* obj);
typedef void (*OBJECT_UNINIT_FN)(void* obj);
typedef void (*OBJECT_FREE_FN)(void* obj);
typedef void (*OBJECT_EQUALS_FN)(void* objA, void* objB);
typedef BOOL (*OBJECT_EQUALS_FN)(void* objA, void* objB);
struct _wObject
{
@ -83,7 +83,7 @@ WINPR_API void Queue_Clear(wQueue* queue);
WINPR_API BOOL Queue_Contains(wQueue* queue, void* obj);
WINPR_API void Queue_Enqueue(wQueue* queue, void* obj);
WINPR_API BOOL Queue_Enqueue(wQueue* queue, void* obj);
WINPR_API void* Queue_Dequeue(wQueue* queue);
WINPR_API void* Queue_Peek(wQueue* queue);
@ -192,18 +192,20 @@ struct _wListDictionary
CRITICAL_SECTION lock;
wListDictionaryItem* head;
wObject object;
wObject objectKey;
wObject objectValue;
};
typedef struct _wListDictionary wListDictionary;
#define ListDictionary_Object(_dictionary) (&_dictionary->object)
#define ListDictionary_KeyObject(_dictionary) (&_dictionary->objectKey)
#define ListDictionary_ValueObject(_dictionary) (&_dictionary->objectValue)
WINPR_API int ListDictionary_Count(wListDictionary* listDictionary);
WINPR_API void ListDictionary_Lock(wListDictionary* listDictionary);
WINPR_API void ListDictionary_Unlock(wListDictionary* listDictionary);
WINPR_API void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value);
WINPR_API BOOL ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value);
WINPR_API void* ListDictionary_Remove(wListDictionary* listDictionary, void* key);
WINPR_API void* ListDictionary_Remove_Head(wListDictionary* listDictionary);
WINPR_API void ListDictionary_Clear(wListDictionary* listDictionary);

View File

@ -172,7 +172,7 @@ int ListDictionary_GetKeys(wListDictionary* listDictionary, ULONG_PTR** ppKeys)
* Adds an entry with the specified key and value into the ListDictionary.
*/
void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
BOOL ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
{
wListDictionaryItem* item;
wListDictionaryItem* lastItem;
@ -181,6 +181,8 @@ void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
EnterCriticalSection(&listDictionary->lock);
item = (wListDictionaryItem*) malloc(sizeof(wListDictionaryItem));
if (!item)
return FALSE;
item->key = key;
item->value = value;
@ -203,6 +205,7 @@ void ListDictionary_Add(wListDictionary* listDictionary, void* key, void* value)
if (listDictionary->synchronized)
LeaveCriticalSection(&listDictionary->lock);
return TRUE;
}
/**
@ -224,8 +227,8 @@ void ListDictionary_Clear(wListDictionary* listDictionary)
while (item)
{
nextItem = item->next;
if (listDictionary->object.fnObjectFree)
listDictionary->object.fnObjectFree(item->value);
if (listDictionary->objectValue.fnObjectFree)
listDictionary->objectValue.fnObjectFree(item->value);
free(item);
item = nextItem;
}
@ -243,31 +246,27 @@ void ListDictionary_Clear(wListDictionary* listDictionary)
BOOL ListDictionary_Contains(wListDictionary* listDictionary, void* key)
{
BOOL status = FALSE;
wListDictionaryItem* item;
OBJECT_EQUALS_FN keyEquals;
if (listDictionary->synchronized)
EnterCriticalSection(&listDictionary->lock);
if (listDictionary->head)
keyEquals = listDictionary->objectKey.fnObjectEquals;
item = listDictionary->head;
while (item)
{
item = listDictionary->head;
if (keyEquals(item->key, key))
break;
while (item)
{
if (item->key == key)
break;
item = item->next;
}
status = (item) ? TRUE : FALSE;
item = item->next;
}
if (listDictionary->synchronized)
LeaveCriticalSection(&listDictionary->lock);
return status;
return (item) ? TRUE : FALSE;
}
/**
@ -279,42 +278,31 @@ void* ListDictionary_Remove(wListDictionary* listDictionary, void* key)
void* value = NULL;
wListDictionaryItem* item;
wListDictionaryItem* prevItem;
OBJECT_EQUALS_FN keyEquals;
if (listDictionary->synchronized)
EnterCriticalSection(&listDictionary->lock);
if (listDictionary->head)
{
item = listDictionary->head;
keyEquals = listDictionary->objectKey.fnObjectEquals;
if (listDictionary->head->key == key)
item = listDictionary->head;
prevItem = NULL;
while (item)
{
if (keyEquals(item->key, key))
{
listDictionary->head = listDictionary->head->next;
if (!prevItem)
listDictionary->head = item->next;
else
prevItem->next = item->next;
value = item->value;
free(item);
break;
}
else
{
if (item->next)
{
prevItem = item;
item = item->next;
while (item)
{
if (item->key == key)
{
prevItem->next = item->next;
value = item->value;
free(item);
break;
}
prevItem = item;
item = item->next;
}
}
}
prevItem = item;
item = item->next;
}
if (listDictionary->synchronized)
@ -356,17 +344,20 @@ void* ListDictionary_GetItemValue(wListDictionary* listDictionary, void* key)
{
void* value = NULL;
wListDictionaryItem* item = NULL;
OBJECT_EQUALS_FN keyEquals;
if (listDictionary->synchronized)
EnterCriticalSection(&listDictionary->lock);
keyEquals = listDictionary->objectKey.fnObjectEquals;
if (listDictionary->head)
{
item = listDictionary->head;
while (item)
{
if (item->key == key)
if (keyEquals(item->key, key))
break;
item = item->next;
@ -389,24 +380,30 @@ BOOL ListDictionary_SetItemValue(wListDictionary* listDictionary, void* key, voi
{
BOOL status = FALSE;
wListDictionaryItem* item;
OBJECT_EQUALS_FN keyEquals;
if (listDictionary->synchronized)
EnterCriticalSection(&listDictionary->lock);
keyEquals = listDictionary->objectKey.fnObjectEquals;
if (listDictionary->head)
{
item = listDictionary->head;
while (item)
{
if (item->key == key)
if (keyEquals(item->key, key))
break;
item = item->next;
}
if (item)
{
if (listDictionary->objectValue.fnObjectFree)
listDictionary->objectValue.fnObjectFree(item->value);
item->value = value;
}
status = (item) ? TRUE : FALSE;
}
@ -417,6 +414,10 @@ BOOL ListDictionary_SetItemValue(wListDictionary* listDictionary, void* key, voi
return status;
}
static BOOL default_equal_function(void *obj1, void *obj2)
{
return (obj1 == obj2);
}
/**
* Construction, Destruction
*/
@ -425,19 +426,20 @@ wListDictionary* ListDictionary_New(BOOL synchronized)
{
wListDictionary* listDictionary = NULL;
listDictionary = (wListDictionary*) malloc(sizeof(wListDictionary));
listDictionary = (wListDictionary*) calloc(1, sizeof(wListDictionary));
if (!listDictionary)
return NULL;
if (listDictionary)
listDictionary->synchronized = synchronized;
if (!InitializeCriticalSectionAndSpinCount(&listDictionary->lock, 4000))
{
listDictionary->synchronized = synchronized;
listDictionary->head = NULL;
InitializeCriticalSectionAndSpinCount(&listDictionary->lock, 4000);
ZeroMemory(&(listDictionary->object), sizeof(wObject));
free(listDictionary);
return NULL;
}
listDictionary->objectKey.fnObjectEquals = default_equal_function;
listDictionary->objectValue.fnObjectEquals = default_equal_function;
return listDictionary;
}

View File

@ -40,7 +40,15 @@
int Queue_Count(wQueue* queue)
{
return queue->size;
int ret;
if (queue->synchronized)
EnterCriticalSection(&queue->lock);
ret = queue->size;
if (queue->synchronized)
LeaveCriticalSection(&queue->lock);
return ret;
}
/**
@ -114,7 +122,7 @@ BOOL Queue_Contains(wQueue* queue, void* obj)
for (index = 0; index < queue->tail; index++)
{
if (queue->array[index] == obj)
if (queue->object.fnObjectEquals(queue->array[index], obj))
{
found = TRUE;
break;
@ -131,8 +139,10 @@ BOOL Queue_Contains(wQueue* queue, void* obj)
* Adds an object to the end of the Queue.
*/
void Queue_Enqueue(wQueue* queue, void* obj)
BOOL Queue_Enqueue(wQueue* queue, void* obj)
{
BOOL ret = TRUE;
if (queue->synchronized)
EnterCriticalSection(&queue->lock);
@ -140,12 +150,20 @@ void Queue_Enqueue(wQueue* queue, void* obj)
{
int old_capacity;
int new_capacity;
void **newArray;
old_capacity = queue->capacity;
new_capacity = queue->capacity * queue->growthFactor;
newArray = (void **)realloc(queue->array, sizeof(void*) * new_capacity);
if (!newArray)
{
ret = FALSE;
goto out;
}
queue->capacity = new_capacity;
queue->array = (void**) realloc(queue->array, sizeof(void*) * queue->capacity);
queue->array = newArray;
ZeroMemory(&(queue->array[old_capacity]), old_capacity * sizeof(void*));
if (queue->tail < old_capacity)
@ -161,8 +179,10 @@ void Queue_Enqueue(wQueue* queue, void* obj)
SetEvent(queue->event);
out:
if (queue->synchronized)
LeaveCriticalSection(&queue->lock);
return ret;
}
/**
@ -213,6 +233,11 @@ void* Queue_Peek(wQueue* queue)
return obj;
}
static BOOL default_queue_equals(void *obj1, void *obj2)
{
return (obj1 == obj2);
}
/**
* Construction, Destruction
*/
@ -240,13 +265,18 @@ wQueue* Queue_New(BOOL synchronized, int capacity, int growthFactor)
if (!queue->array)
goto out_free;
InitializeCriticalSectionAndSpinCount(&queue->lock, 4000);
queue->event = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!queue->event)
goto out_free_array;
if (!InitializeCriticalSectionAndSpinCount(&queue->lock, 4000))
goto out_free_event;
queue->object.fnObjectEquals = default_queue_equals;
return queue;
out_free_event:
CloseHandle(queue->event);
out_free_array:
free(queue->array);
out_free:
@ -256,6 +286,9 @@ out_free:
void Queue_Free(wQueue* queue)
{
if (!queue)
return;
Queue_Clear(queue);
CloseHandle(queue->event);

View File

@ -38,12 +38,17 @@
int Stack_Count(wStack* stack)
{
int ret;
if (stack->synchronized)
{
EnterCriticalSection(&stack->lock);
}
ret = stack->size;
return 0;
if (stack->synchronized)
LeaveCriticalSection(&stack->lock);
return ret;
}
/**
@ -65,7 +70,23 @@ BOOL Stack_IsSynchronized(wStack* stack)
void Stack_Clear(wStack* stack)
{
int index;
if (stack->synchronized)
EnterCriticalSection(&stack->lock);
for (index = 0; index < stack->size; index++)
{
if (stack->object.fnObjectFree)
stack->object.fnObjectFree(stack->array[index]);
stack->array[index] = NULL;
}
stack->size = 0;
if (stack->synchronized)
LeaveCriticalSection(&stack->lock);
}
/**
@ -74,7 +95,25 @@ void Stack_Clear(wStack* stack)
BOOL Stack_Contains(wStack* stack, void* obj)
{
return FALSE;
int i;
BOOL found = FALSE;
if (stack->synchronized)
EnterCriticalSection(&stack->lock);
for (i = 0; i < stack->size; i++)
{
if (stack->object.fnObjectEquals(stack->array[i], obj))
{
found = TRUE;
break;
}
}
if (stack->synchronized)
LeaveCriticalSection(&stack->lock);
return found;
}
/**
@ -138,6 +177,12 @@ void* Stack_Peek(wStack* stack)
return obj;
}
static BOOL default_stack_equals(void *obj1, void *obj2)
{
return (obj1 == obj2);
}
/**
* Construction, Destruction
*/
@ -146,26 +191,33 @@ wStack* Stack_New(BOOL synchronized)
{
wStack* stack = NULL;
stack = (wStack*) malloc(sizeof(wStack));
stack = (wStack *)calloc(1, sizeof(wStack));
if (!stack)
return NULL;
if (stack)
{
stack->synchronized = synchronized;
stack->object.fnObjectEquals = default_stack_equals;
stack->synchronized = synchronized;
if (stack->synchronized)
InitializeCriticalSectionAndSpinCount(&stack->lock, 4000);
stack->capacity = 32;
stack->array = (void**) malloc(sizeof(void*) * stack->capacity);
if (!stack->array)
goto out_free;
stack->size = 0;
stack->capacity = 32;
stack->array = (void**) malloc(sizeof(void*) * stack->capacity);
}
if (stack->synchronized && !InitializeCriticalSectionAndSpinCount(&stack->lock, 4000))
goto out_free_array;
return stack;
out_free_array:
free(stack->array);
out_free:
free(stack);
return NULL;
}
void Stack_Free(wStack* stack)
{
if (stack)
if (!stack)
{
if (stack->synchronized)
DeleteCriticalSection(&stack->lock);