mirror of https://github.com/FreeRDP/FreeRDP
Added assertions to floatbar
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@ -155,6 +155,8 @@ BOOL xf_floatbar_hide_and_show(xfFloatbar* floatbar)
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return TRUE;
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xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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if (!floatbar->locked)
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{
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@ -178,12 +180,16 @@ static BOOL create_floatbar(xfFloatbar* floatbar)
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{
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xfContext* xfc;
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Status status;
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XWindowAttributes attr;
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XWindowAttributes attr = { 0 };
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WINPR_ASSERT(floatbar);
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if (floatbar->created)
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return TRUE;
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xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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status = XGetWindowAttributes(xfc->display, floatbar->root_window, &attr);
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if (status == 0)
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{
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@ -224,6 +230,7 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
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return FALSE;
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xfc = floatbar->xfc;
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WINPR_ASSERT(xfc->display);
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/* Only visible if enabled */
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if (floatbar->flags & 0x0001)
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@ -244,7 +251,8 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
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for (i = 0; i < size; i++)
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{
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XMapWindow(xfc->display, floatbar->buttons[i]->handle);
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xfFloatbarButton* button = floatbar->buttons[i];
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XMapWindow(xfc->display, button->handle);
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}
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/* If default is hidden (and not sticky) don't show on fullscreen state changes */
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@ -265,6 +273,12 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
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xfFloatbarButton* xf_floatbar_new_button(xfFloatbar* floatbar, int type)
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{
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xfFloatbarButton* button;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(floatbar->xfc);
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WINPR_ASSERT(floatbar->xfc->display);
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WINPR_ASSERT(floatbar->xfc->window);
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button = (xfFloatbarButton*)calloc(1, sizeof(xfFloatbarButton));
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button->type = type;
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@ -309,6 +323,10 @@ xfFloatbar* xf_floatbar_new(xfContext* xfc, Window window, const char* name, DWO
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{
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xfFloatbar* floatbar;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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WINPR_ASSERT(name);
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/* Floatbar not enabled */
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if ((flags & 0x0001) == 0)
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return NULL;
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@ -353,10 +371,15 @@ fail:
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static unsigned long xf_floatbar_get_color(xfFloatbar* floatbar, char* rgb_value)
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{
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Colormap cmap;
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XColor color;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(floatbar->xfc);
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Display* display = floatbar->xfc->display;
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cmap = DefaultColormap(display, XDefaultScreen(display));
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WINPR_ASSERT(display);
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Colormap cmap = DefaultColormap(display, XDefaultScreen(display));
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XParseColor(display, cmap, rgb_value, &color);
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XAllocColor(display, cmap, &color);
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return color.pixel;
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@ -366,9 +389,14 @@ static void xf_floatbar_event_expose(xfFloatbar* floatbar)
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{
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GC gc, shape_gc;
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Pixmap pmap;
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XPoint shape[5], border[5];
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XPoint shape[5] = { 0 }, border[5] = { 0 };
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int len;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(floatbar->xfc);
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Display* display = floatbar->xfc->display;
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WINPR_ASSERT(display);
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/* create the pixmap that we'll use for shaping the window */
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pmap = XCreatePixmap(display, floatbar->handle, floatbar->width, floatbar->height, 1);
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@ -428,14 +456,15 @@ static void xf_floatbar_event_expose(xfFloatbar* floatbar)
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static xfFloatbarButton* xf_floatbar_get_button(xfFloatbar* floatbar, Window window)
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{
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int i, size;
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size = ARRAYSIZE(floatbar->buttons);
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WINPR_ASSERT(floatbar);
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const size_t size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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{
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if (floatbar->buttons[i]->handle == window)
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xfFloatbarButton* button = floatbar->buttons[i];
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if (button->handle == window)
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{
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return floatbar->buttons[i];
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return button;
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}
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}
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@ -445,11 +474,11 @@ static xfFloatbarButton* xf_floatbar_get_button(xfFloatbar* floatbar, Window win
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static void xf_floatbar_button_update_positon(xfFloatbar* floatbar)
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{
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xfFloatbarButton* button;
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int i, size;
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WINPR_ASSERT(floatbar);
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xfContext* xfc = floatbar->xfc;
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size = ARRAYSIZE(floatbar->buttons);
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const size_t size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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{
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button = floatbar->buttons[i];
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@ -474,6 +503,8 @@ static void xf_floatbar_button_update_positon(xfFloatbar* floatbar)
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break;
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}
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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XMoveWindow(xfc->display, button->handle, button->x, button->y);
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xf_floatbar_event_expose(floatbar);
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}
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@ -490,8 +521,13 @@ static void xf_floatbar_button_event_expose(xfFloatbar* floatbar, Window window)
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if (!button)
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return;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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WINPR_ASSERT(xfc->window);
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gc = XCreateGC(xfc->display, button->handle, 0, 0);
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floatbar = xfc->window->floatbar;
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WINPR_ASSERT(floatbar);
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switch (button->type)
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{
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@ -537,6 +573,7 @@ static void xf_floatbar_button_event_expose(xfFloatbar* floatbar, Window window)
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static void xf_floatbar_button_event_buttonpress(xfFloatbar* floatbar, const XButtonEvent* event)
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{
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WINPR_ASSERT(event);
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xfFloatbarButton* button = xf_floatbar_get_button(floatbar, event->window);
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if (button)
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@ -546,6 +583,10 @@ static void xf_floatbar_button_event_buttonpress(xfFloatbar* floatbar, const XBu
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static void xf_floatbar_button_event_buttonrelease(xfFloatbar* floatbar, const XButtonEvent* event)
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{
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xfFloatbarButton* button;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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button = xf_floatbar_get_button(floatbar, event->window);
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if (button)
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@ -558,6 +599,9 @@ static void xf_floatbar_button_event_buttonrelease(xfFloatbar* floatbar, const X
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static void xf_floatbar_event_buttonpress(xfFloatbar* floatbar, const XButtonEvent* event)
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{
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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switch (event->button)
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{
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case Button1:
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@ -577,6 +621,9 @@ static void xf_floatbar_event_buttonpress(xfFloatbar* floatbar, const XButtonEve
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static void xf_floatbar_event_buttonrelease(xfFloatbar* floatbar, const XButtonEvent* event)
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{
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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switch (event->button)
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{
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case Button1:
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@ -591,7 +638,14 @@ static void xf_floatbar_event_buttonrelease(xfFloatbar* floatbar, const XButtonE
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static void xf_floatbar_resize(xfFloatbar* floatbar, const XMotionEvent* event)
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{
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int x, width, movement;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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xfContext* xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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/* calculate movement which happened on the root window */
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movement = event->x_root - floatbar->last_motion_x_root;
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@ -619,7 +673,14 @@ static void xf_floatbar_resize(xfFloatbar* floatbar, const XMotionEvent* event)
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static void xf_floatbar_dragging(xfFloatbar* floatbar, const XMotionEvent* event)
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{
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int x, movement;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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xfContext* xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->window);
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WINPR_ASSERT(xfc->display);
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/* calculate movement and new x position */
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movement = event->x_root - floatbar->last_motion_x_root;
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x = floatbar->x + movement;
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@ -639,7 +700,14 @@ static void xf_floatbar_event_motionnotify(xfFloatbar* floatbar, const XMotionEv
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{
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int mode;
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Cursor cursor;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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xfContext* xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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mode = floatbar->mode;
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cursor = XCreateFontCursor(xfc->display, XC_arrow);
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@ -665,6 +733,10 @@ static void xf_floatbar_event_motionnotify(xfFloatbar* floatbar, const XMotionEv
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static void xf_floatbar_button_event_focusin(xfFloatbar* floatbar, const XAnyEvent* event)
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{
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xfFloatbarButton* button;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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button = xf_floatbar_get_button(floatbar, event->window);
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if (button)
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@ -677,6 +749,10 @@ static void xf_floatbar_button_event_focusin(xfFloatbar* floatbar, const XAnyEve
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static void xf_floatbar_button_event_focusout(xfFloatbar* floatbar, const XAnyEvent* event)
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{
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xfFloatbarButton* button;
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WINPR_ASSERT(floatbar);
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WINPR_ASSERT(event);
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button = xf_floatbar_get_button(floatbar, event->window);
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if (button)
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@ -688,19 +764,20 @@ static void xf_floatbar_button_event_focusout(xfFloatbar* floatbar, const XAnyEv
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static void xf_floatbar_event_focusout(xfFloatbar* floatbar)
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{
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WINPR_ASSERT(floatbar);
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xfContext* xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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if (xfc->pointer)
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{
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WINPR_ASSERT(xfc->window);
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WINPR_ASSERT(xfc->pointer);
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XDefineCursor(xfc->display, xfc->window->handle, xfc->pointer->cursor);
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}
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}
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BOOL xf_floatbar_check_event(xfFloatbar* floatbar, const XEvent* event)
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{
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xfFloatbarButton* button;
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size_t i, size;
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if (!floatbar || !floatbar->xfc || !event)
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return FALSE;
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@ -710,11 +787,11 @@ BOOL xf_floatbar_check_event(xfFloatbar* floatbar, const XEvent* event)
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if (event->xany.window == floatbar->handle)
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return TRUE;
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size = ARRAYSIZE(floatbar->buttons);
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size_t size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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{
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button = floatbar->buttons[i];
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const xfFloatbarButton* button = floatbar->buttons[i];
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if (event->xany.window == button->handle)
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return TRUE;
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@ -803,6 +880,8 @@ static void xf_floatbar_button_free(xfContext* xfc, xfFloatbarButton* button)
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if (button->handle)
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{
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WINPR_ASSERT(xfc);
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WINPR_ASSERT(xfc->display);
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XUnmapWindow(xfc->display, button->handle);
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XDestroyWindow(xfc->display, button->handle);
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}
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@ -820,6 +899,8 @@ void xf_floatbar_free(xfFloatbar* floatbar)
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free(floatbar->title);
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xfc = floatbar->xfc;
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WINPR_ASSERT(xfc);
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size = ARRAYSIZE(floatbar->buttons);
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for (i = 0; i < size; i++)
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@ -830,6 +911,7 @@ void xf_floatbar_free(xfFloatbar* floatbar)
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if (floatbar->handle)
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{
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WINPR_ASSERT(xfc->display);
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XUnmapWindow(xfc->display, floatbar->handle);
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XDestroyWindow(xfc->display, floatbar->handle);
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}
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