Added assertions to floatbar

This commit is contained in:
akallabeth 2022-10-03 13:27:52 +02:00 committed by akallabeth
parent 54a1e4ea7e
commit 8671339b12
1 changed files with 101 additions and 19 deletions

View File

@ -155,6 +155,8 @@ BOOL xf_floatbar_hide_and_show(xfFloatbar* floatbar)
return TRUE;
xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
if (!floatbar->locked)
{
@ -178,12 +180,16 @@ static BOOL create_floatbar(xfFloatbar* floatbar)
{
xfContext* xfc;
Status status;
XWindowAttributes attr;
XWindowAttributes attr = { 0 };
WINPR_ASSERT(floatbar);
if (floatbar->created)
return TRUE;
xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
status = XGetWindowAttributes(xfc->display, floatbar->root_window, &attr);
if (status == 0)
{
@ -224,6 +230,7 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
return FALSE;
xfc = floatbar->xfc;
WINPR_ASSERT(xfc->display);
/* Only visible if enabled */
if (floatbar->flags & 0x0001)
@ -244,7 +251,8 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
for (i = 0; i < size; i++)
{
XMapWindow(xfc->display, floatbar->buttons[i]->handle);
xfFloatbarButton* button = floatbar->buttons[i];
XMapWindow(xfc->display, button->handle);
}
/* If default is hidden (and not sticky) don't show on fullscreen state changes */
@ -265,6 +273,12 @@ BOOL xf_floatbar_toggle_fullscreen(xfFloatbar* floatbar, bool fullscreen)
xfFloatbarButton* xf_floatbar_new_button(xfFloatbar* floatbar, int type)
{
xfFloatbarButton* button;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(floatbar->xfc);
WINPR_ASSERT(floatbar->xfc->display);
WINPR_ASSERT(floatbar->xfc->window);
button = (xfFloatbarButton*)calloc(1, sizeof(xfFloatbarButton));
button->type = type;
@ -309,6 +323,10 @@ xfFloatbar* xf_floatbar_new(xfContext* xfc, Window window, const char* name, DWO
{
xfFloatbar* floatbar;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
WINPR_ASSERT(name);
/* Floatbar not enabled */
if ((flags & 0x0001) == 0)
return NULL;
@ -353,10 +371,15 @@ fail:
static unsigned long xf_floatbar_get_color(xfFloatbar* floatbar, char* rgb_value)
{
Colormap cmap;
XColor color;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(floatbar->xfc);
Display* display = floatbar->xfc->display;
cmap = DefaultColormap(display, XDefaultScreen(display));
WINPR_ASSERT(display);
Colormap cmap = DefaultColormap(display, XDefaultScreen(display));
XParseColor(display, cmap, rgb_value, &color);
XAllocColor(display, cmap, &color);
return color.pixel;
@ -366,9 +389,14 @@ static void xf_floatbar_event_expose(xfFloatbar* floatbar)
{
GC gc, shape_gc;
Pixmap pmap;
XPoint shape[5], border[5];
XPoint shape[5] = { 0 }, border[5] = { 0 };
int len;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(floatbar->xfc);
Display* display = floatbar->xfc->display;
WINPR_ASSERT(display);
/* create the pixmap that we'll use for shaping the window */
pmap = XCreatePixmap(display, floatbar->handle, floatbar->width, floatbar->height, 1);
@ -428,14 +456,15 @@ static void xf_floatbar_event_expose(xfFloatbar* floatbar)
static xfFloatbarButton* xf_floatbar_get_button(xfFloatbar* floatbar, Window window)
{
int i, size;
size = ARRAYSIZE(floatbar->buttons);
WINPR_ASSERT(floatbar);
const size_t size = ARRAYSIZE(floatbar->buttons);
for (i = 0; i < size; i++)
for (size_t i = 0; i < size; i++)
{
if (floatbar->buttons[i]->handle == window)
xfFloatbarButton* button = floatbar->buttons[i];
if (button->handle == window)
{
return floatbar->buttons[i];
return button;
}
}
@ -445,11 +474,11 @@ static xfFloatbarButton* xf_floatbar_get_button(xfFloatbar* floatbar, Window win
static void xf_floatbar_button_update_positon(xfFloatbar* floatbar)
{
xfFloatbarButton* button;
int i, size;
WINPR_ASSERT(floatbar);
xfContext* xfc = floatbar->xfc;
size = ARRAYSIZE(floatbar->buttons);
const size_t size = ARRAYSIZE(floatbar->buttons);
for (i = 0; i < size; i++)
for (size_t i = 0; i < size; i++)
{
button = floatbar->buttons[i];
@ -474,6 +503,8 @@ static void xf_floatbar_button_update_positon(xfFloatbar* floatbar)
break;
}
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
XMoveWindow(xfc->display, button->handle, button->x, button->y);
xf_floatbar_event_expose(floatbar);
}
@ -490,8 +521,13 @@ static void xf_floatbar_button_event_expose(xfFloatbar* floatbar, Window window)
if (!button)
return;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
WINPR_ASSERT(xfc->window);
gc = XCreateGC(xfc->display, button->handle, 0, 0);
floatbar = xfc->window->floatbar;
WINPR_ASSERT(floatbar);
switch (button->type)
{
@ -537,6 +573,7 @@ static void xf_floatbar_button_event_expose(xfFloatbar* floatbar, Window window)
static void xf_floatbar_button_event_buttonpress(xfFloatbar* floatbar, const XButtonEvent* event)
{
WINPR_ASSERT(event);
xfFloatbarButton* button = xf_floatbar_get_button(floatbar, event->window);
if (button)
@ -546,6 +583,10 @@ static void xf_floatbar_button_event_buttonpress(xfFloatbar* floatbar, const XBu
static void xf_floatbar_button_event_buttonrelease(xfFloatbar* floatbar, const XButtonEvent* event)
{
xfFloatbarButton* button;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
button = xf_floatbar_get_button(floatbar, event->window);
if (button)
@ -558,6 +599,9 @@ static void xf_floatbar_button_event_buttonrelease(xfFloatbar* floatbar, const X
static void xf_floatbar_event_buttonpress(xfFloatbar* floatbar, const XButtonEvent* event)
{
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
switch (event->button)
{
case Button1:
@ -577,6 +621,9 @@ static void xf_floatbar_event_buttonpress(xfFloatbar* floatbar, const XButtonEve
static void xf_floatbar_event_buttonrelease(xfFloatbar* floatbar, const XButtonEvent* event)
{
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
switch (event->button)
{
case Button1:
@ -591,7 +638,14 @@ static void xf_floatbar_event_buttonrelease(xfFloatbar* floatbar, const XButtonE
static void xf_floatbar_resize(xfFloatbar* floatbar, const XMotionEvent* event)
{
int x, width, movement;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
xfContext* xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
/* calculate movement which happened on the root window */
movement = event->x_root - floatbar->last_motion_x_root;
@ -619,7 +673,14 @@ static void xf_floatbar_resize(xfFloatbar* floatbar, const XMotionEvent* event)
static void xf_floatbar_dragging(xfFloatbar* floatbar, const XMotionEvent* event)
{
int x, movement;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
xfContext* xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->window);
WINPR_ASSERT(xfc->display);
/* calculate movement and new x position */
movement = event->x_root - floatbar->last_motion_x_root;
x = floatbar->x + movement;
@ -639,7 +700,14 @@ static void xf_floatbar_event_motionnotify(xfFloatbar* floatbar, const XMotionEv
{
int mode;
Cursor cursor;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
xfContext* xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
mode = floatbar->mode;
cursor = XCreateFontCursor(xfc->display, XC_arrow);
@ -665,6 +733,10 @@ static void xf_floatbar_event_motionnotify(xfFloatbar* floatbar, const XMotionEv
static void xf_floatbar_button_event_focusin(xfFloatbar* floatbar, const XAnyEvent* event)
{
xfFloatbarButton* button;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
button = xf_floatbar_get_button(floatbar, event->window);
if (button)
@ -677,6 +749,10 @@ static void xf_floatbar_button_event_focusin(xfFloatbar* floatbar, const XAnyEve
static void xf_floatbar_button_event_focusout(xfFloatbar* floatbar, const XAnyEvent* event)
{
xfFloatbarButton* button;
WINPR_ASSERT(floatbar);
WINPR_ASSERT(event);
button = xf_floatbar_get_button(floatbar, event->window);
if (button)
@ -688,19 +764,20 @@ static void xf_floatbar_button_event_focusout(xfFloatbar* floatbar, const XAnyEv
static void xf_floatbar_event_focusout(xfFloatbar* floatbar)
{
WINPR_ASSERT(floatbar);
xfContext* xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
if (xfc->pointer)
{
WINPR_ASSERT(xfc->window);
WINPR_ASSERT(xfc->pointer);
XDefineCursor(xfc->display, xfc->window->handle, xfc->pointer->cursor);
}
}
BOOL xf_floatbar_check_event(xfFloatbar* floatbar, const XEvent* event)
{
xfFloatbarButton* button;
size_t i, size;
if (!floatbar || !floatbar->xfc || !event)
return FALSE;
@ -710,11 +787,11 @@ BOOL xf_floatbar_check_event(xfFloatbar* floatbar, const XEvent* event)
if (event->xany.window == floatbar->handle)
return TRUE;
size = ARRAYSIZE(floatbar->buttons);
size_t size = ARRAYSIZE(floatbar->buttons);
for (i = 0; i < size; i++)
for (size_t i = 0; i < size; i++)
{
button = floatbar->buttons[i];
const xfFloatbarButton* button = floatbar->buttons[i];
if (event->xany.window == button->handle)
return TRUE;
@ -803,6 +880,8 @@ static void xf_floatbar_button_free(xfContext* xfc, xfFloatbarButton* button)
if (button->handle)
{
WINPR_ASSERT(xfc);
WINPR_ASSERT(xfc->display);
XUnmapWindow(xfc->display, button->handle);
XDestroyWindow(xfc->display, button->handle);
}
@ -820,6 +899,8 @@ void xf_floatbar_free(xfFloatbar* floatbar)
free(floatbar->title);
xfc = floatbar->xfc;
WINPR_ASSERT(xfc);
size = ARRAYSIZE(floatbar->buttons);
for (i = 0; i < size; i++)
@ -830,6 +911,7 @@ void xf_floatbar_free(xfFloatbar* floatbar)
if (floatbar->handle)
{
WINPR_ASSERT(xfc->display);
XUnmapWindow(xfc->display, floatbar->handle);
XDestroyWindow(xfc->display, floatbar->handle);
}