mirror of https://github.com/FreeRDP/FreeRDP
[client,sdl] use auto for variable declaration
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6481993305
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773eed8878
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@ -105,9 +105,9 @@ SDL_Texture* SdlWidget::render_text(SDL_Renderer* renderer, const std::string& t
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dst = _rect;
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dst.x += hpadding;
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dst.w -= 2 * hpadding;
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const float scale = static_cast<float>(dst.h) / static_cast<float>(src.h);
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const float sws = static_cast<float>(src.w) * scale;
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const float dws = static_cast<float>(dst.w) / scale;
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const auto scale = static_cast<float>(dst.h) / static_cast<float>(src.h);
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const auto sws = static_cast<float>(src.w) * scale;
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const auto dws = static_cast<float>(dst.w) / scale;
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if (static_cast<float>(dst.w) > sws)
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dst.w = static_cast<int>(sws);
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if (static_cast<float>(src.w) > dws)
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@ -120,10 +120,10 @@ SDL_Texture* SdlWidget::render_text(SDL_Renderer* renderer, const std::string& t
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static int scale(int w, int h)
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{
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const double dw = static_cast<double>(w);
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const double dh = static_cast<double>(h);
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const double scale = dh / dw;
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const double dr = dh * scale;
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const auto dw = static_cast<double>(w);
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const auto dh = static_cast<double>(h);
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const auto scale = dh / dw;
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const auto dr = dh * scale;
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return static_cast<int>(dr);
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}
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@ -177,8 +177,8 @@ static UINT32 sdl_orientaion_to_rdp(SDL_DisplayOrientation orientation)
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static Uint32 scale(Uint32 val, float scale)
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{
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const float dval = static_cast<float>(val);
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const float sval = dval / scale;
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const auto dval = static_cast<float>(val);
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const auto sval = dval / scale;
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return static_cast<Uint32>(sval);
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}
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@ -125,8 +125,8 @@ SDL_Texture* SdlWidget::render_text(SDL_Renderer* renderer, const std::string& t
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static float scale(float dw, float dh)
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{
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const double scale = dh / dw;
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const double dr = dh * scale;
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const auto scale = dh / dw;
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const auto dr = dh * scale;
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return dr;
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}
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@ -178,8 +178,8 @@ static UINT32 sdl_orientaion_to_rdp(SDL_DisplayOrientation orientation)
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static Uint32 scale(Uint32 val, float scale)
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{
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const float dval = static_cast<float>(val);
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const float sval = dval / scale;
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const auto dval = static_cast<float>(val);
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const auto sval = dval / scale;
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return static_cast<Uint32>(sval);
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}
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