[uwac] fix compiler warnings
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3ca781075f
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6289482283
@ -140,8 +140,9 @@ static void xdg_handle_toplevel_configure(void* data, struct xdg_toplevel* xdg_t
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window->width = width;
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window->width = width;
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window->stride = width * bppFromShmFormat(window->format);
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window->stride = width * bppFromShmFormat(window->format);
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window->height = height;
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window->height = height;
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ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height,
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ret =
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width, height, window->format);
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UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, 1ull * window->stride * height,
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width, height, window->format);
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if (ret != UWAC_SUCCESS)
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if (ret != UWAC_SUCCESS)
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{
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{
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@ -229,8 +230,9 @@ static void ivi_handle_configure(void* data, struct ivi_surface* surface, int32_
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window->width = width;
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window->width = width;
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window->stride = width * bppFromShmFormat(window->format);
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window->stride = width * bppFromShmFormat(window->format);
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window->height = height;
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window->height = height;
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ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height,
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ret =
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width, height, window->format);
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UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, 1ull * window->stride * height,
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width, height, window->format);
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if (ret != UWAC_SUCCESS)
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if (ret != UWAC_SUCCESS)
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{
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{
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@ -287,8 +289,9 @@ static void shell_configure(void* data, struct wl_shell_surface* surface, uint32
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window->width = width;
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window->width = width;
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window->stride = width * bppFromShmFormat(window->format);
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window->stride = width * bppFromShmFormat(window->format);
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window->height = height;
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window->height = height;
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ret = UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, window->stride * height,
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ret =
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width, height, window->format);
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UwacWindowShmAllocBuffers(window, UWAC_INITIAL_BUFFERS, 1ull * window->stride * height,
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width, height, window->format);
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if (ret != UWAC_SUCCESS)
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if (ret != UWAC_SUCCESS)
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{
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{
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@ -412,7 +415,8 @@ static UwacBuffer* UwacWindowFindFreeBuffer(UwacWindow* w, ssize_t* index)
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}
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}
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}
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}
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ret = UwacWindowShmAllocBuffers(w, 2, w->stride * w->height, w->width, w->height, w->format);
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ret = UwacWindowShmAllocBuffers(w, 2, 1ull * w->stride * w->height, w->width, w->height,
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w->format);
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if (ret != UWAC_SUCCESS)
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if (ret != UWAC_SUCCESS)
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{
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{
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