libfreerdp-codec: improve ClearCodec error checking
This commit is contained in:
parent
7489675ab9
commit
44edb3025f
@ -73,7 +73,6 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32 bandsByteCount;
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UINT32 subcodecByteCount;
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UINT32 runLengthFactor;
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UINT32 pixelX, pixelY;
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UINT32 pixelIndex = 0;
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UINT32 pixelCount = 0;
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BYTE* pSrcPixel8 = NULL;
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@ -92,12 +91,15 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (SrcSize < 2)
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return -1003;
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if ((nWidth > 0xFFFF) || (nHeight > 0xFFFF))
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return -1004;
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glyphFlags = pSrcData[0];
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seqNumber = pSrcData[1];
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offset += 2;
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if (seqNumber != clear->seqNumber)
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return -1004;
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return -1005;
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clear->seqNumber = (seqNumber + 1) % 256;
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@ -110,21 +112,21 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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//printf("glyphFlags: 0x%02X seqNumber: %d\n", glyphFlags, seqNumber);
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if ((glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT) && !(glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX))
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return -1005;
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return -1006;
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
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{
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if ((nWidth * nHeight) > (1024 * 1024))
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return -1006;
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return -1007;
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if (SrcSize < 4)
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return -1007;
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return -1008;
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glyphIndex = *((UINT16*) &pSrcData[2]);
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offset += 2;
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if (glyphIndex >= 4000)
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return -1008;
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return -1009;
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if (glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT)
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{
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@ -136,7 +138,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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glyphData = clear->GlyphCache[glyphIndex];
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if (!glyphData)
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return -1009;
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return -1010;
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nSrcStep = nWidth * 4;
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pSrcPixel8 = glyphData;
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@ -156,7 +158,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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/* Read composition payload header parameters */
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if ((SrcSize - offset) < 12)
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return -1010;
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return -1011;
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residualByteCount = *((UINT32*) &pSrcData[offset]);
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bandsByteCount = *((UINT32*) &pSrcData[offset + 4]);
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@ -172,17 +174,28 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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BYTE* residualData;
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if ((SrcSize - offset) < residualByteCount)
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return -1011;
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return -1012;
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suboffset = 0;
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residualData = &pSrcData[offset];
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if ((nWidth * nHeight * 4) > clear->TempSize)
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{
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clear->TempSize = (nWidth * nHeight * 4);
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clear->TempBuffer = (BYTE*) realloc(clear->TempBuffer, clear->TempSize);
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if (!clear->TempBuffer)
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return -1013;
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}
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pixelIndex = 0;
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pixelCount = nWidth * nHeight;
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pDstPixel32 = (UINT32*) clear->TempBuffer;
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while (suboffset < residualByteCount)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1012;
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return -1014;
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color = RGB32(residualData[suboffset + 2], residualData[suboffset + 1], residualData[suboffset + 0]);
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suboffset += 3;
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@ -193,7 +206,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor >= 0xFF)
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{
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if ((residualByteCount - suboffset) < 2)
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return -1013;
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return -1015;
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runLengthFactor = (UINT32) *((UINT16*) &residualData[suboffset]);
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suboffset += 2;
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@ -201,42 +214,38 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor >= 0xFFFF)
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{
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if ((residualByteCount - suboffset) < 4)
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return -1014;
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return -1016;
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runLengthFactor = *((UINT32*) &residualData[suboffset]);
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suboffset += 4;
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}
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}
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pixelX = (pixelIndex % nWidth);
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pixelY = (pixelIndex - pixelX) / nWidth;
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pixelCount = runLengthFactor;
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if ((pixelIndex + runLengthFactor) > pixelCount)
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return -1017;
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while (pixelCount > 0)
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for (i = 0; i < runLengthFactor; i++)
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{
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count = nWidth - pixelX;
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if (count > pixelCount)
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count = pixelCount;
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pDstPixel32 = (UINT32*) &pDstData[((nYDst + pixelY) * nDstStep) + ((nXDst + pixelX) * 4)];
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pixelCount -= count;
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while (count--)
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{
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*pDstPixel32 = color;
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pDstPixel32++;
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}
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pixelX = 0;
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pixelY++;
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*pDstPixel32 = color;
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pDstPixel32++;
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}
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pixelIndex += runLengthFactor;
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}
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if (pixelIndex != (nWidth * nHeight))
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return -1015;
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nSrcStep = nWidth * 4;
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pSrcPixel8 = clear->TempBuffer;
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pDstPixel8 = &pDstData[(nYDst * nDstStep) + (nXDst * 4)];
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if (pixelIndex != pixelCount)
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return -1018;
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for (y = 0; y < nHeight; y++)
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{
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CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
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pSrcPixel8 += nSrcStep;
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pDstPixel8 += nDstStep;
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}
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offset += residualByteCount;
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}
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@ -247,7 +256,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32 suboffset;
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if ((SrcSize - offset) < bandsByteCount)
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return -1016;
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return -1019;
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suboffset = 0;
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bandsData = &pSrcData[offset];
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@ -273,7 +282,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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CLEAR_VBAR_ENTRY* vBarShortEntry;
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if ((bandsByteCount - suboffset) < 11)
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return -1017;
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return -1020;
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xStart = *((UINT16*) &bandsData[suboffset]);
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xEnd = *((UINT16*) &bandsData[suboffset + 2]);
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@ -285,10 +294,10 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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suboffset += 3;
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if (xEnd < xStart)
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return -1018;
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return -1021;
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if (yEnd < yStart)
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return -1019;
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return -1022;
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vBarCount = (xEnd - xStart) + 1;
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@ -301,7 +310,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBar = &bandsData[suboffset];
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if ((bandsByteCount - suboffset) < 2)
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return -1020;
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return -1023;
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vBarHeader = *((UINT16*) &vBar[0]);
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suboffset += 2;
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@ -309,17 +318,17 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarHeight = (yEnd - yStart + 1);
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if (vBarHeight > 52)
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return -1021;
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return -1024;
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if ((vBarHeader & 0xC000) == 0x4000) /* SHORT_VBAR_CACHE_HIT */
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{
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vBarIndex = (vBarHeader & 0x3FFF);
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if (vBarIndex >= 16384)
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return -1022;
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return -1025;
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if ((bandsByteCount - suboffset) < 1)
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return -1023;
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return -1026;
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vBarYOn = vBar[2];
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suboffset += 1;
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@ -330,12 +339,12 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarShortPixelCount = (yEnd - yStart + 1 - vBarYOn); /* should be maximum value */
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if (clear->ShortVBarStorageCursor >= 16384)
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return -1024;
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return -1027;
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vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
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if (!vBarShortEntry)
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return -1025;
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return -1028;
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vBarShortPixelCount = vBarShortEntry->count;
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@ -347,22 +356,22 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarYOff = ((vBarHeader >> 8) & 0x3F);
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if (vBarYOff < vBarYOn)
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return -1026;
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return -1029;
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pSrcPixel8 = &vBar[2];
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vBarShortPixelCount = (vBarYOff - vBarYOn);
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if (vBarShortPixelCount > 52)
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return -1027;
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return -1030;
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//printf("SHORT_VBAR_CACHE_MISS: vBarYOn: %d vBarYOff: %d vBarPixelCount: %d Cursor: %d / %d\n",
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// vBarYOn, vBarYOff, vBarShortPixelCount, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
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if ((bandsByteCount - suboffset) < (vBarShortPixelCount * 3))
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return -1028;
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return -1031;
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if (clear->ShortVBarStorageCursor >= 16384)
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return -1029;
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return -1032;
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vBarShortEntry = &(clear->ShortVBarStorage[clear->ShortVBarStorageCursor]);
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@ -370,7 +379,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarShortEntry->pixels = (UINT32*) malloc(52 * 4);
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if (!vBarShortEntry->pixels)
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return -1030;
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return -1033;
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pDstPixel32 = vBarShortEntry->pixels;
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@ -396,19 +405,19 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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// vBarIndex, clear->VBarStorageCursor, clear->ShortVBarStorageCursor);
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if (vBarIndex >= 32768)
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return -1031;
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return -1034;
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vBarEntry = &(clear->VBarStorage[vBarIndex]);
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}
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else
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{
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return -1032; /* invalid vBarHeader */
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return -1035; /* invalid vBarHeader */
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}
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if (vBarUpdate)
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{
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if (clear->VBarStorageCursor >= 32768)
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return -1033;
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return -1036;
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vBarEntry = &(clear->VBarStorage[clear->VBarStorageCursor]);
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@ -416,7 +425,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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vBarEntry->pixels = (UINT32*) malloc(52 * 4);
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if (!vBarEntry->pixels)
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return -1034;
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return -1037;
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vBarPixelCount = vBarHeight;
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pDstPixel32 = vBarEntry->pixels;
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@ -524,7 +533,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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UINT32 suboffset;
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if ((SrcSize - offset) < subcodecByteCount)
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return -1035;
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return -1038;
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suboffset = 0;
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subcodecs = &pSrcData[offset];
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@ -532,7 +541,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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while (suboffset < subcodecByteCount)
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{
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if ((subcodecByteCount - suboffset) < 13)
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return -1036;
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return -1039;
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xStart = *((UINT16*) &subcodecs[suboffset]);
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yStart = *((UINT16*) &subcodecs[suboffset + 2]);
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@ -546,18 +555,24 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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// bitmapDataByteCount, subcodecByteCount, suboffset, subcodecId);
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if ((subcodecByteCount - suboffset) < bitmapDataByteCount)
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return -1037;
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return -1040;
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nXDstRel = nXDst + xStart;
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nYDstRel = nYDst + yStart;
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if (width > nWidth)
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return -1041;
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if (height > nHeight)
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return -1042;
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if ((width * height * 4) > clear->TempSize)
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{
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clear->TempSize = (width * height * 4);
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clear->TempBuffer = (BYTE*) realloc(clear->TempBuffer, clear->TempSize);
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if (!clear->TempBuffer)
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return -1038;
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return -1043;
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}
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bitmapData = &subcodecs[suboffset];
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@ -565,7 +580,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (subcodecId == 0) /* Uncompressed */
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{
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if (bitmapDataByteCount != (width * height * 3))
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return -1039;
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return -1044;
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pSrcPixel8 = bitmapData;
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@ -584,7 +599,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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else if (subcodecId == 1) /* NSCodec */
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{
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if (nsc_process_message(clear->nsc, 32, width, height, bitmapData, bitmapDataByteCount) < 0)
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return -1040;
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return -1045;
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nSrcStep = width * 4;
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pSrcPixel8 = clear->nsc->BitmapData;
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@ -612,7 +627,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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bitmapDataOffset = 1 + (paletteCount * 3);
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if (paletteCount > 127)
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return -1041;
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return -1046;
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for (i = 0; i < paletteCount; i++)
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{
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@ -620,7 +635,8 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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pSrcPixel8 += 3;
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}
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pixelCount = 0;
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pixelIndex = 0;
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pixelCount = width * height;
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pDstPixel32 = (UINT32*) clear->TempBuffer;
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numBits = CLEAR_LOG2_FLOOR[paletteCount - 1] + 1;
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@ -628,7 +644,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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while (bitmapDataOffset < bitmapDataByteCount)
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{
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if ((bitmapDataByteCount - bitmapDataOffset) < 2)
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return -1042;
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return -1047;
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stopIndex = bitmapData[bitmapDataOffset] & CLEAR_8BIT_MASKS[numBits];
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suiteDepth = (bitmapData[bitmapDataOffset] >> numBits) & CLEAR_8BIT_MASKS[(8 - numBits)];
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@ -641,7 +657,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor >= 0xFF)
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{
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if ((bitmapDataByteCount - bitmapDataOffset) < 2)
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return -1043;
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return -1048;
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runLengthFactor = (UINT32) *((UINT16*) &bitmapData[bitmapDataOffset]);
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bitmapDataOffset += 2;
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@ -649,7 +665,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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if (runLengthFactor >= 0xFFFF)
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{
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if ((bitmapDataByteCount - bitmapDataOffset) < 4)
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return -1044;
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return -1049;
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runLengthFactor = *((UINT32*) &bitmapData[bitmapDataOffset]);
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bitmapDataOffset += 4;
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@ -657,40 +673,46 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
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}
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if (startIndex >= paletteCount)
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return -1045;
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return -1050;
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if (stopIndex >= paletteCount)
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return -1046;
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return -1051;
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suiteIndex = startIndex;
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color = palette[suiteIndex];
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if ((pixelIndex + runLengthFactor) > pixelCount)
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return -1052;
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for (i = 0; i < runLengthFactor; i++)
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{
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*pDstPixel32 = color;
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pDstPixel32++;
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}
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pixelIndex += runLengthFactor;
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if ((pixelIndex + (suiteDepth + 1)) > pixelCount)
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return -1053;
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for (i = 0; i <= suiteDepth; i++)
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{
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*pDstPixel32 = palette[suiteIndex++];
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pDstPixel32++;
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}
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pixelCount += (runLengthFactor + suiteDepth + 1);
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pixelIndex += (suiteDepth + 1);
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}
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nSrcStep = width * 4;
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pSrcPixel8 = clear->TempBuffer;
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pDstPixel8 = &pDstData[(nYDstRel * nDstStep) + (nXDstRel * 4)];
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if (pixelCount != (width * height))
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return -1047;
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if (pixelIndex != pixelCount)
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return -1054;
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for (y = 0; (y < height) && (pixelCount > 0); y++)
|
||||
for (y = 0; y < height; y++)
|
||||
{
|
||||
count = (width > pixelCount) ? pixelCount : width;
|
||||
nSrcStep = count * 4;
|
||||
|
||||
CopyMemory(pDstPixel8, pSrcPixel8, nSrcStep);
|
||||
pSrcPixel8 += nSrcStep;
|
||||
pDstPixel8 += nDstStep;
|
||||
@ -699,7 +721,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1048;
|
||||
return -1055;
|
||||
}
|
||||
|
||||
suboffset += bitmapDataByteCount;
|
||||
@ -721,7 +743,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
|
||||
glyphData = clear->GlyphCache[glyphIndex];
|
||||
|
||||
if (!glyphData)
|
||||
return -1049;
|
||||
return -1056;
|
||||
|
||||
nSrcStep = nWidth * 4;
|
||||
pDstPixel8 = glyphData;
|
||||
@ -736,7 +758,7 @@ int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
|
||||
}
|
||||
|
||||
if (offset != SrcSize)
|
||||
return -1050;
|
||||
return -1057;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user