shadow/mac: add keyboard support
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06dc76bce2
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41814b1b1c
@ -18,6 +18,7 @@
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#include <winpr/crt.h>
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#include <winpr/synch.h>
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#include <winpr/input.h>
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#include <winpr/sysinfo.h>
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#include <freerdp/codec/color.h>
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@ -37,7 +38,43 @@ void mac_shadow_input_synchronize_event(macShadowSubsystem* subsystem, UINT32 fl
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void mac_shadow_input_keyboard_event(macShadowSubsystem* subsystem, UINT16 flags, UINT16 code)
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{
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DWORD vkcode;
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DWORD keycode;
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BOOL extended;
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CGEventRef kbdEvent;
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CGEventSourceRef source;
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extended = (flags & KBD_FLAGS_EXTENDED) ? TRUE : FALSE;
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if (extended)
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code |= KBDEXT;
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vkcode = GetVirtualKeyCodeFromVirtualScanCode(code, 4);
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if (extended)
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vkcode |= KBDEXT;
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keycode = GetKeycodeFromVirtualKeyCode(vkcode, KEYCODE_TYPE_APPLE) - 8;
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if (keycode)
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{
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source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
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if (flags & KBD_FLAGS_DOWN)
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{
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kbdEvent = CGEventCreateKeyboardEvent(source, (CGKeyCode) keycode, TRUE);
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CGEventPost(kCGHIDEventTap, kbdEvent);
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CFRelease(kbdEvent);
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}
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else if (flags & KBD_FLAGS_RELEASE)
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{
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kbdEvent = CGEventCreateKeyboardEvent(source, (CGKeyCode) keycode, FALSE);
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CGEventPost(kCGHIDEventTap, kbdEvent);
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CFRelease(kbdEvent);
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}
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CFRelease(source);
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}
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}
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void mac_shadow_input_unicode_keyboard_event(macShadowSubsystem* subsystem, UINT16 flags, UINT16 code)
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@ -64,7 +101,7 @@ void mac_shadow_input_mouse_event(macShadowSubsystem* subsystem, UINT16 flags, U
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scrollY = (flags & WheelRotationMask) / 120;
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}
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CGEventSourceRef source = CGEventSourceCreate (kCGEventSourceStateHIDSystemState);
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CGEventSourceRef source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
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CGEventRef scroll = CGEventCreateScrollWheelEvent(source, kCGScrollEventUnitLine,
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wheelCount, scrollY, scrollX);
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CGEventPost(kCGHIDEventTap, scroll);
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@ -74,7 +111,7 @@ void mac_shadow_input_mouse_event(macShadowSubsystem* subsystem, UINT16 flags, U
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}
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else
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{
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CGEventSourceRef source = CGEventSourceCreate (kCGEventSourceStateHIDSystemState);
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CGEventSourceRef source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
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CGEventType mouseType = kCGEventNull;
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CGMouseButton mouseButton = kCGMouseButtonLeft;
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