[codec] fix tile usage in progressive
This is a fix for #8816. When PROGRESSIVE_SURFACE_CONTEXT.tiles were reallocated, we were ending up with wrong tiles in PROGRESSIVE_BLOCK_REGION.tiles when the memory block was moved.
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@ -382,6 +382,7 @@ static void progressive_tile_free(RFX_PROGRESSIVE_TILE* tile)
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winpr_aligned_free(tile->sign);
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winpr_aligned_free(tile->current);
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winpr_aligned_free(tile->data);
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free(tile);
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}
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}
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@ -397,7 +398,7 @@ static void progressive_surface_context_free(void* ptr)
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{
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for (index = 0; index < surface->tilesSize; index++)
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{
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RFX_PROGRESSIVE_TILE* tile = &(surface->tiles[index]);
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RFX_PROGRESSIVE_TILE* tile = surface->tiles[index];
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progressive_tile_free(tile);
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}
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}
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@ -458,27 +459,32 @@ static BOOL progressive_allocate_tile_cache(PROGRESSIVE_SURFACE_CONTEXT* surface
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surface->gridSize *= 2;
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}
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{
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const RFX_PROGRESSIVE_TILE empty = { 0 };
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void* tmp = realloc(surface->tiles, surface->gridSize * sizeof(RFX_PROGRESSIVE_TILE));
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void* tmp = realloc(surface->tiles, surface->gridSize * sizeof(RFX_PROGRESSIVE_TILE*));
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if (!tmp)
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return FALSE;
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surface->tilesSize = surface->gridSize;
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surface->tiles = tmp;
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BOOL allocFailed = FALSE;
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for (x = oldIndex; x < surface->tilesSize; x++)
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surface->tiles[x] = empty;
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}
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{
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void* tmp = realloc(surface->updatedTileIndices, surface->gridSize * sizeof(UINT32));
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surface->tiles[x] = calloc(1, sizeof(RFX_PROGRESSIVE_TILE));
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if (!surface->tiles[x])
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/* do not break the loop so that we have all new items initialized (even to NULL) */
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allocFailed = TRUE;
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}
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if (allocFailed)
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return FALSE;
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tmp = realloc(surface->updatedTileIndices, surface->gridSize * sizeof(UINT32));
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if (!tmp)
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return FALSE;
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surface->updatedTileIndices = tmp;
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for (x = oldIndex; x < surface->gridSize; x++)
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surface->updatedTileIndices[x] = 0;
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}
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return TRUE;
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}
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@ -506,7 +512,7 @@ static PROGRESSIVE_SURFACE_CONTEXT* progressive_surface_context_new(UINT16 surfa
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}
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for (x = 0; x < surface->tilesSize; x++)
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{
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if (!progressive_tile_allocate(&surface->tiles[x]))
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if (!progressive_tile_allocate(surface->tiles[x]))
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{
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progressive_surface_context_free(surface);
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return NULL;
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@ -534,7 +540,7 @@ static BOOL progressive_surface_tile_replace(PROGRESSIVE_SURFACE_CONTEXT* surfac
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return FALSE;
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}
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t = &surface->tiles[zIdx];
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t = surface->tiles[zIdx];
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t->blockType = tile->blockType;
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t->blockLen = tile->blockLen;
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@ -2578,7 +2584,7 @@ INT32 progressive_decompress(PROGRESSIVE_CONTEXT* progressive, const BYTE* pSrcD
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UINT32 nbUpdateRects, j;
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const RECTANGLE_16* updateRects;
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RECTANGLE_16 updateRect;
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RFX_PROGRESSIVE_TILE* tile = &surface->tiles[surface->updatedTileIndices[i]];
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RFX_PROGRESSIVE_TILE* tile = surface->tiles[surface->updatedTileIndices[i]];
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updateRect.left = nXDst + tile->x;
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updateRect.top = nYDst + tile->y;
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@ -190,7 +190,7 @@ typedef struct
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UINT32 gridWidth;
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UINT32 gridHeight;
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UINT32 gridSize;
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RFX_PROGRESSIVE_TILE* tiles;
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RFX_PROGRESSIVE_TILE** tiles;
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size_t tilesSize;
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UINT32 frameId;
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UINT32 numUpdatedTiles;
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