added some commits, I didn't understand my own code anymore
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@ -26,6 +26,9 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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BYTE *pDst, int dstStep, const prim_size_t *roi)
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{
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char last_line,last_column;
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/* last_line: if the last (U,V doubled) line should be skipped, set to 10B
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* last_column: if it's the last column in a line, set to 10B (for handling line-endings not multiple by four) */
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int i,nWidth,nHeight,VaddDst,VaddY,VaddU,VaddV;
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BYTE *UData,*VData,*YData;
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@ -88,25 +91,29 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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* B = clip(( 256 * C + 475 * D + 128) >> 8);
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*/
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if(!(i&0x01)){
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/* Y-, U- and V-data is stored in different arrays.
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* We start with processing U-data.
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*
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* at first we fetch four U-values from its array and shuffle them like this:
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* 0d0d 0c0c 0b0b 0a0a
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* we've done two things: converting the values to signed words and duplicating
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* each value, because always two pixel "share" the same U- (and V-) data
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*/
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* each value, because always two pixel "share" the same U- (and V-) data */
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r0=_mm_cvtsi32_si128(*(UINT32 *)UData);
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r5=_mm_set_epi32(0x80038003,0x80028002,0x80018001,0x80008000);
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r0=_mm_shuffle_epi8(r0,r5);
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UData+=4;
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/* then we subtract 128 from each value, so we get D */
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r3=_mm_set_epi16(128,128,128,128,128,128,128,128);
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r0=_mm_subs_epi16(r0,r3);
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/* we need to do two things with our D, so let's store it for later use */
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r2=r0;
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/* now we can multiply our D with 48 and unpack it to xmm4:xmm0
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* this is what we need to get G data later on */
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r4=r0;
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r7=_mm_set_epi16(48,48,48,48,48,48,48,48);
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r0=_mm_mullo_epi16(r0,r7);
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@ -116,11 +123,16 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r4=_mm_unpackhi_epi16(r7,r4);
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/* to complete this step, add (?) 128 to each value (rounding ?!)
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* yeah, add. in the end this will be subtracted from something,
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* because it's part of G: 256*C - (48*D + 120*E - 128), 48*D-128 !
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* by the way, our values have become signed dwords during multiplication! */
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r6=_mm_set_epi32(128,128,128,128);
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r0=_mm_sub_epi32(r0,r6);
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r4=_mm_sub_epi32(r4,r6);
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/* to get B data, we need to prepare a secound value, D*475+128 */
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r1=r2;
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r7=_mm_set_epi16(475,475,475,475,475,475,475,475);
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r1=_mm_mullo_epi16(r1,r7);
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@ -132,6 +144,10 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r1=_mm_add_epi32(r1,r6);
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r7=_mm_add_epi32(r7,r6);
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/* so we got something like this: xmm7:xmm1
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* this pair contains values for 16 pixel:
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* aabbccdd
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* aabbccdd, but we can only work on four pixel at once, so we need to save upper values */
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_mm_store_si128(buffer+1,r7);
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/* Now we've prepared U-data. Preparing V-data is actually the same, just with other coefficients */
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@ -145,6 +161,7 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r5=r2;
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/* this is also known as E*403+128, we need it to convert R data */
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r3=r2;
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r7=_mm_set_epi16(403,403,403,403,403,403,403,403);
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r2=_mm_mullo_epi16(r2,r7);
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@ -156,10 +173,12 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r2=_mm_add_epi32(r2,r6);
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r7=_mm_add_epi32(r7,r6);
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/* and preserve upper four values for future ... */
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_mm_store_si128(buffer+2,r7);
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/* doing this step: E*120 */
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r3=r5;
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r7=_mm_set_epi16(120,120,120,120,120,120,120,120);
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r3=_mm_mullo_epi16(r3,r7);
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@ -168,11 +187,17 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r3=_mm_unpacklo_epi16(r3,r5);
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r7=_mm_unpackhi_epi16(r7,r5);
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/* now we complete what we've begun above:
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* (48*D-128) + (120*E) = (48*D +120*E -128) */
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r0=_mm_add_epi32(r0,r3);
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r4=_mm_add_epi32(r4,r7);
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/* and store to memory ! */
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_mm_store_si128(buffer,r4);
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}else{
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/* maybe you've wondered about the conditional above ?
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* Well, we prepared UV data for eight pixel in each line, but can only process four
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* per loop. So we need to load the upper four pixel data from memory each secound loop! */
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r1=_mm_load_si128(buffer+1);
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r2=_mm_load_si128(buffer+2);
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r0=_mm_load_si128(buffer);
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@ -181,7 +206,9 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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if(++i==nWidth)
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last_column=last_column<<1;
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//processing Y data
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/* We didn't produce any output yet, so let's do so!
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* Ok, fetch four pixel from the Y-data array and shuffle them like this:
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* 00d0 00c0 00b0 00a0, to get signed dwords and multiply by 256 */
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r4=_mm_cvtsi32_si128(*(UINT32 *)YData);
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r7=_mm_set_epi32(0x80800380,0x80800280,0x80800180,0x80800080);
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r4=_mm_shuffle_epi8(r4,r7);
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@ -189,50 +216,91 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r5=r4;
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r6=r4;
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/* no we can perform the "real" conversion itself and produce output! */
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r4=_mm_add_epi32(r4,r2);
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r5=_mm_sub_epi32(r5,r0);
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r6=_mm_add_epi32(r6,r1);
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/* in the end, we only need bytes for RGB values.
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* So, what do we do? right! shifting left makes values bigger and thats always good.
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* before we had dwords of data, and by shifting left and treating the result
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* as packed words, we get not only signed words, but do also divide by 256
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* imagine, data is now ordered this way: ddx0 ccx0 bbx0 aax0, and x is the least
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* significant byte, that we don't need anymore, because we've done some rounding */
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r4=_mm_slli_epi32(r4,8);
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r5=_mm_slli_epi32(r5,8);
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r6=_mm_slli_epi32(r6,8);
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/* one thing we still have to face is the clip() function ...
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* we have still signed words, and there are those min/max instructions in SSE2 ...
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* the max instruction takes always the bigger of the two operands and stores it in the first one,
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* and it operates with signs !
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* if we feed it with our values and zeros, it takes the zeros if our values are smaller than
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* zero and otherwise our values */
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r7=_mm_set_epi32(0,0,0,0);
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r4=_mm_max_epi16(r4,r7);
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r5=_mm_max_epi16(r5,r7);
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r6=_mm_max_epi16(r6,r7);
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/* the same thing just completely different can be used to limit our values to 255,
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* but now using the min instruction and 255s */
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r7=_mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
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r4=_mm_min_epi16(r4,r7);
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r5=_mm_min_epi16(r5,r7);
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r6=_mm_min_epi16(r6,r7);
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/* Now we got our bytes.
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* the moment has come to assemble the three channels R,G and B to the xrgb dwords
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* on Red channel we just have to and each futural dword with 00FF0000H */
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//r7=_mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
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r4=_mm_and_si128(r4,r7);
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/* on Green channel we have to shuffle somehow, so we get something like this:
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* 00d0 00c0 00b0 00a0 */
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r7=_mm_set_epi32(0x80800E80,0x80800A80,0x80800680,0x80800280);
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r5=_mm_shuffle_epi8(r5,r7);
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/* and on Blue channel that one:
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* 000d 000c 000b 000a */
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r7=_mm_set_epi32(0x8080800E,0x8080800A,0x80808006,0x80808002);
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r6=_mm_shuffle_epi8(r6,r7);
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/* and at last we or it together and get this one:
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* xrgb xrgb xrgb xrgb */
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r4=_mm_or_si128(r4,r5);
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r4=_mm_or_si128(r4,r6);
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/* Only thing to do know is writing data to memory, but this gets a bit more
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* complicated if the width is not a multiple of four and it is the last column in line. */
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if(last_column&0x02){
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/* let's say, we need to only convert six pixel in width
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* Ok, the first 4 pixel will be converted just like every 4 pixel else, but
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* if it's the last loop in line, last_column is shifted left by one (curious? have a look above),
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* and we land here. Through initialisation a mask was prepared. In this case it looks like
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* 0000FFFFH 0000FFFFH 0000FFFFH 0000FFFFH */
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r6=_mm_load_si128(buffer+3);
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/* we and our output data with this mask to get only the valid pixel */
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r4=_mm_and_si128(r4,r6);
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/* then we fetch memory from the destination array ... */
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r5=_mm_lddqu_si128((__m128i *)pDst);
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/* ... and and it with the inverse mask. We get only those pixel, which should not be updated */
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r6=_mm_andnot_si128(r6,r5);
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/* we only have to or the two values together and write it back to the destination array,
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* and only the pixel that should be updated really get changed. */
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r4=_mm_or_si128(r4,r6);
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}
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_mm_storeu_si128((__m128i *)pDst,r4);
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//Y data processing in secound line
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if(!(last_line&0x02)){
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/* Because UV data is the same for two lines, we can process the secound line just here,
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* in the same loop. Only thing we need to do is to add some offsets to the Y- and destination
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* pointer. These offsets are iStride[0] and the target scanline.
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* But if we don't need to process the secound line, like if we are in the last line of processing nine lines,
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* we just skip all this. */
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r4=_mm_cvtsi32_si128(*(UINT32 *)(YData+srcStep[0]));
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r7=_mm_set_epi32(0x80800380,0x80800280,0x80800180,0x80800080);
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r4=_mm_shuffle_epi8(r4,r7);
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@ -280,18 +348,33 @@ pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
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r6=_mm_andnot_si128(r6,r5);
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r4=_mm_or_si128(r4,r6);
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/* only thing is, we should shift [rbp-42] back here, because we have processed the last column,
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* and this "special condition" can be released */
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last_column=last_column>>1;
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}
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_mm_storeu_si128((__m128i *)(pDst+dstStep),r4);
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}
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/* after all we have to increase the destination- and Y-data pointer by four pixel */
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pDst+=16;
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YData+=4;
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}while(i<nWidth);
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/* after each line we have to add the scanline to the destination pointer, because
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* we are processing two lines at once, but only increasing the destination pointer
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* in the first line. Well, we only have one pointer, so it's the easiest way to access
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* the secound line with the one pointer and an offset (scanline)
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* if we're not converting the full width of the scanline, like only 64 pixel, but the
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* output buffer was "designed" for 1920p HD, we have to add the remaining length for each line,
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* to get into the next line. */
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pDst+=VaddDst;
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/* same thing has to be done for Y-data, but with iStride[0] instead of the target scanline */
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YData+=VaddY;
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/* and again for UV data, but here it's enough to add the remaining length, because
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* UV data is the same for two lines and there exists only one "UV line" on two "real lines" */
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UData+=VaddU;
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VData+=VaddV;
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}
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