Added some checks
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0bf2faedc4
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2b18d25731
@ -92,6 +92,9 @@ static BOOL wl_end_paint(rdpContext* context)
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context_w = (wlfContext*) context;
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data = UwacWindowGetDrawingBuffer(context_w->window);
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if (!data)
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return FALSE;
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for (i = 0; i < h; i++)
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{
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memcpy(data + ((i+y)*(gdi->width*4)) + x*4,
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@ -99,7 +102,9 @@ static BOOL wl_end_paint(rdpContext* context)
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w*4);
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}
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UwacWindowAddDamage(context_w->window, x, y, w, h);
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if (UwacWindowAddDamage(context_w->window, x, y, w, h) != UWAC_SUCCESS)
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return FALSE;
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context_w->haveDamage = TRUE;
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return wl_update_content(context_w);
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}
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@ -742,6 +742,8 @@ seat_handle_name(void *data, struct wl_seat *seat, const char *name)
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free(input->name);
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input->name = strdup(name);
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if (!input->name)
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assert(uwacErrorHandler(input->display, UWAC_ERROR_NOMEMORY, "unable to strdup seat's name\n"));
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}
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static const struct wl_seat_listener seat_listener = {
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@ -296,6 +296,10 @@ int UwacWindowShmAllocBuffers(UwacWindow *w, int nbuffers, int allocSize, uint32
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}
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pool = wl_shm_create_pool(w->display->shm, fd, allocSize * nbuffers);
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if (!pool) {
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ret = UWAC_ERROR_NOMEMORY;
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goto error_mmap;
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}
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for (i = 0; i < nbuffers; i++) {
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UwacBuffer *buffer = &w->buffers[w->nbuffers + i];
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