[ci,nightly] use internal MD4, MD5 and RC4 on windows
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@ -157,9 +157,9 @@ static INLINE BOOL diff_tile(const RECTANGLE_16* regionRect, BYTE* pYUVData[3],
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size = regionRect->right - regionRect->left;
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if (regionRect->right > iStride[0])
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return FALSE;
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if (regionRect->right / 2 > iStride[1])
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if (regionRect->right / 2u > iStride[1])
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return FALSE;
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if (regionRect->right / 2 > iStride[2])
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if (regionRect->right / 2u > iStride[2])
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return FALSE;
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for (y = regionRect->top; y < regionRect->bottom; y++)
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@ -600,12 +600,12 @@ static INLINE BYTE RGB2Y(BYTE R, BYTE G, BYTE B)
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static INLINE BYTE RGB2U(BYTE R, BYTE G, BYTE B)
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{
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return ((-29u * R - 99u * G + 128u * B) >> 8u) + 128u;
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return ((-29 * R - 99 * G + 128 * B) >> 8) + 128;
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}
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static INLINE BYTE RGB2V(INT32 R, INT32 G, INT32 B)
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{
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return ((128lu * R - 116lu * G - 12lu * B) >> 8lu) + 128lu;
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return ((128 * R - 116 * G - 12 * B) >> 8) + 128;
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}
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static pstatus_t general_RGBToYUV444_8u_P3AC4R(const BYTE* pSrc, UINT32 SrcFormat,
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@ -10,3 +10,6 @@ set (WITH_SERVER ON CACHE BOOL "Build with server support")
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set (WITH_SHADOW OFF CACHE BOOL "Do not build shadow server")
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set (WITH_PROXY ON CACHE BOOL "Build proxy server")
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set (WITH_PLATFORM_SERVER OFF CACHE BOOL "Do not build platform server")
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set (WITH_INTERNAL_MD4 ON CACHE BOOL "nightly default")
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set (WITH_INTERNAL_MD5 ON CACHE BOOL "nightly default")
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set (WITH_INTERNAL_RC4 ON CACHE BOOL "nightly default")
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