Merge branch 'egfx' of github.com:vworkspace/FreeRDP into egfx
This commit is contained in:
commit
1a32c2e33e
@ -28,8 +28,15 @@
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#include <freerdp/codec/color.h>
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#include <freerdp/codec/h264.h>
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#define USE_DUMP_IMAGE 0
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#define USE_GRAY_SCALE 0
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#define USE_UPCONVERT 0
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static BYTE clip(int x)
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{
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if (x < 0) return 0;
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if (x > 255) return 255;
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return (BYTE)x;
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}
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static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
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{
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@ -43,15 +50,14 @@ static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
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G = Y;
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B = Y;
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#else
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int C, D, E;
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#if 0
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/*
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* Documented colorspace conversion from YUV to RGB.
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* See http://msdn.microsoft.com/en-us/library/ms893078.aspx
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*/
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#define clip(x) ((x) & 0xFF)
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int C, D, E;
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C = Y - 16;
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D = U - 128;
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E = V - 128;
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@ -59,36 +65,90 @@ static UINT32 YUV_to_RGB(BYTE Y, BYTE U, BYTE V)
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R = clip(( 298 * C + 409 * E + 128) >> 8);
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G = clip(( 298 * C - 100 * D - 208 * E + 128) >> 8);
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B = clip(( 298 * C + 516 * D + 128) >> 8);
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#endif
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#if 0
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/*
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* These coefficients produce better results.
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* See http://www.microchip.com/forums/m599060.aspx
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*/
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C = Y;
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D = U - 128;
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E = V - 128;
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R = clip(( 256 * C + 359 * E + 128) >> 8);
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G = clip(( 256 * C - 88 * D - 183 * E + 128) >> 8);
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B = clip(( 256 * C + 454 * D + 128) >> 8);
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#endif
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#if 1
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/*
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* These coefficients produce excellent results.
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*/
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C = Y;
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D = U - 128;
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E = V - 128;
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R = clip(( 256 * C + 403 * E + 128) >> 8);
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G = clip(( 256 * C - 48 * D - 120 * E + 128) >> 8);
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B = clip(( 256 * C + 475 * D + 128) >> 8);
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#endif
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#endif
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return RGB32(R, G, B);
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}
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#if USE_DUMP_IMAGE
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static void h264_dump_i420_image(BYTE* imageData, int imageWidth, int imageHeight, int* imageStride)
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#if USE_UPCONVERT
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static BYTE* convert_420_to_444(BYTE* chroma420, int chroma420Width, int chroma420Height, int chroma420Stride)
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{
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static int frame_num;
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BYTE *chroma444, *src, *dst;
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int chroma444Width;
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int chroma444Height;
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int i, j;
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FILE* fp;
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char buffer[64];
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BYTE* yp;
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int x, y;
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chroma444Width = chroma420Width * 2;
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chroma444Height = chroma420Height * 2;
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sprintf(buffer, "/tmp/h264_frame_%d.ppm", frame_num++);
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fp = fopen(buffer, "wb");
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fwrite("P5\n", 1, 3, fp);
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sprintf(buffer, "%d %d\n", imageWidth, imageHeight);
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fwrite(buffer, 1, strlen(buffer), fp);
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fwrite("255\n", 1, 4, fp);
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chroma444 = (BYTE*) malloc(chroma444Width * chroma444Height);
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yp = imageData;
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for (y = 0; y < imageHeight; y++)
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if (!chroma444)
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return NULL;
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/* Upconvert in the horizontal direction. */
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for (j = 0; j < chroma420Height; j++)
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{
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fwrite(yp, 1, imageWidth, fp);
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yp += imageStride[0];
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src = chroma420 + j * chroma420Stride;
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dst = chroma444 + j * chroma444Width;
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dst[0] = src[0];
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for (i = 1; i < chroma420Width; i++)
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{
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dst[2*i-1] = (3 * src[i-1] + src[i] + 2) >> 2;
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dst[2*i] = (src[i-1] + 3 * src[i] + 2) >> 2;
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}
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dst[chroma444Width-1] = src[chroma420Width-1];
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}
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fclose(fp);
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/* Upconvert in the vertical direction (in-place, bottom-up). */
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for (i = 0; i < chroma444Width; i++)
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{
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src = chroma444 + i + (chroma420Height-2) * chroma444Width;
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dst = chroma444 + i + (2*(chroma420Height-2)+1) * chroma444Width;
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dst[2*chroma444Width] = src[chroma444Width];
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for (j = chroma420Height - 2; j >= 0; j--)
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{
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dst[chroma444Width] = (src[0] + 3 * src[chroma444Width] + 2) >> 2;
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dst[0] = (3 * src[0] + src[chroma444Width] + 2) >> 2;
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dst -= 2 * chroma444Width;
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src -= chroma444Width;
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}
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}
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return chroma444;
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}
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#endif
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@ -111,8 +171,10 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
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if (!h264 || !h264->pDecoder)
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return -1;
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#if 0
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printf("h264_decompress: pSrcData=%p, SrcSize=%u, pDstData=%p, DstFormat=%lx, nDstStep=%d, nXDst=%d, nYDst=%d, nWidth=%d, nHeight=%d)\n",
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pSrcData, SrcSize, *ppDstData, DstFormat, nDstStep, nXDst, nYDst, nWidth, nHeight);
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#endif
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/* Allocate a destination buffer (if needed). */
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@ -152,10 +214,12 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
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pSystemBuffer = &sBufferInfo.UsrData.sSystemBuffer;
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#if 0
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printf("h264_decompress: state=%u, pYUVData=[%p,%p,%p], bufferStatus=%d, width=%d, height=%d, format=%d, stride=[%d,%d]\n",
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state, pYUVData[0], pYUVData[1], pYUVData[2], sBufferInfo.iBufferStatus,
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pSystemBuffer->iWidth, pSystemBuffer->iHeight, pSystemBuffer->iFormat,
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pSystemBuffer->iStride[0], pSystemBuffer->iStride[1]);
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#endif
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if (state != 0)
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return -1;
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@ -171,14 +235,16 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
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/* Convert I420 (same as IYUV) to XRGB. */
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#if USE_DUMP_IMAGE
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h264_dump_i420_image(pY, pSystemBuffer->iWidth, pSystemBuffer->iHeight, pSystemBuffer->iStride);
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#endif
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pY = pYUVData[0];
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pU = pYUVData[1];
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pV = pYUVData[2];
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#if USE_UPCONVERT
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/* Convert 4:2:0 YUV to 4:4:4 YUV. */
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pU = convert_420_to_444(pU, pSystemBuffer->iWidth / 2, pSystemBuffer->iHeight / 2, pSystemBuffer->iStride[1]);
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pV = convert_420_to_444(pV, pSystemBuffer->iWidth / 2, pSystemBuffer->iHeight / 2, pSystemBuffer->iStride[1]);
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#endif
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for (j = 0; j < nHeight; j++)
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{
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BYTE *pXRGB = pDstData + ((nYDst + j) * nDstStep) + (nXDst * 4);
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@ -189,14 +255,24 @@ int h264_decompress(H264_CONTEXT* h264, BYTE* pSrcData, UINT32 SrcSize,
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int x = nXDst + i;
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Y = pY[(y * pSystemBuffer->iStride[0]) + x];
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#if USE_UPCONVERT
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U = pU[(y * pSystemBuffer->iWidth) + x];
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V = pV[(y * pSystemBuffer->iWidth) + x];
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#else
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U = pU[(y/2) * pSystemBuffer->iStride[1] + (x/2)];
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V = pV[(y/2) * pSystemBuffer->iStride[1] + (x/2)];
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#endif
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*(UINT32*)pXRGB = YUV_to_RGB(Y, U, V);
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pXRGB += 4;
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}
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}
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#if USE_UPCONVERT
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free(pU);
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free(pV);
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#endif
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#endif
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return 1;
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