improve handling of inverted pointer colors
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72d901454c
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@ -1418,6 +1418,25 @@ void freerdp_alpha_cursor_convert(BYTE* alphaData, BYTE* xorMask, BYTE* andMask,
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}
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}
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static INLINE UINT32 freerdp_image_inverted_pointer_color(int x, int y)
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{
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#if 1
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/**
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* Inverted pointer colors (where individual pixels can change their
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* color to accommodate the background behind them) only seem to be
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* supported on Windows.
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* Using a static replacement color for these pixels (e.g. black)
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* might result in invisible pointers depending on the background.
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* This function returns either black or white, depending on the
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* pixel's position.
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*/
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return (x + y) & 1 ? 0xFF000000 : 0xFFFFFFFF;
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#else
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return 0xFF000000;
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#endif
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}
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/**
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* Drawing Monochrome Pointers:
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* http://msdn.microsoft.com/en-us/library/windows/hardware/ff556143/
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@ -1520,7 +1539,7 @@ int freerdp_image_copy_from_pointer_data(BYTE* pDstData, UINT32 DstFormat,
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else if (andPixel && !xorPixel)
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*pDstPixel++ = 0x00000000; /* transparent */
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else if (andPixel && xorPixel)
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*pDstPixel++ = 0xFF000000; /* inverted (set as black) */
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*pDstPixel++ = freerdp_image_inverted_pointer_color(x, y); /* inverted */
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}
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pDstPixel = (UINT32*) &((BYTE*) pDstPixel)[nDstPad];
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@ -1606,10 +1625,10 @@ int freerdp_image_copy_from_pointer_data(BYTE* pDstData, UINT32 DstFormat,
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{
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const UINT32 xorPixelMasked = xorPixel | 0xFF000000;
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if (xorPixelMasked == 0xFF000000) /* black */
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*pDstPixel++ = 0x00000000; /* transparent */
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else if (xorPixelMasked == 0xFFFFFFFF) /* white */
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*pDstPixel++ = 0xFF000000; /* inverted (set as black) */
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if (xorPixelMasked == 0xFF000000) /* black -> transparent */
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*pDstPixel++ = 0x00000000;
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else if (xorPixelMasked == 0xFFFFFFFF) /* white -> inverted */
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*pDstPixel++ = freerdp_image_inverted_pointer_color(x, y);
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else
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*pDstPixel++ = xorPixel;
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}
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