codec/progressive: Fix a memory leak
When checking whether tiles and updatedTileIndices are both non-NULL, one of them might be NULL, while the other struct member might not be NULL and progressive_surface_context_new() leaks then the non-NULL struct member. Fix this by freeing both struct members, when aborting in progressive_surface_context_new(). free() will take no action on pointers that are NULL, so no additional check is needed.
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@ -454,6 +454,8 @@ static PROGRESSIVE_SURFACE_CONTEXT* progressive_surface_context_new(UINT16 surfa
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if (!surface->tiles || !surface->updatedTileIndices)
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{
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free(surface->updatedTileIndices);
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free(surface->tiles);
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free(surface);
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return NULL;
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}
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