FreeRDP/include/freerdp/server/audin.h

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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
* Server Audio Input Virtual Channel
*
* Copyright 2012 Vic Lee
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* Copyright 2015 Thincast Technologies GmbH
* Copyright 2015 DI (FH) Martin Haimberger <martin.haimberger@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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#ifndef FREERDP_CHANNEL_AUDIN_SERVER_H
#define FREERDP_CHANNEL_AUDIN_SERVER_H
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#include <freerdp/codec/audio.h>
#include <freerdp/channels/wtsvc.h>
#include <freerdp/channels/rdpsnd.h>
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#include <winpr/win32error.h>
typedef struct _audin_server_context audin_server_context;
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typedef WIN32ERROR (*psAudinServerSelectFormat)(audin_server_context* context, int client_format_index);
typedef BOOL (*psAudinServerOpen)(audin_server_context* context);
typedef BOOL (*psAudinServerClose)(audin_server_context* context);
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typedef WIN32ERROR (*psAudinServerOpening)(audin_server_context* context);
typedef WIN32ERROR (*psAudinServerOpenResult)(audin_server_context* context, UINT32 result);
typedef WIN32ERROR (*psAudinServerReceiveSamples)(audin_server_context* context, const void* buf, int nframes);
struct _audin_server_context
{
HANDLE vcm;
/* Server self-defined pointer. */
void* data;
/* Server supported formats. Set by server. */
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const AUDIO_FORMAT* server_formats;
int num_server_formats;
/* Server destination PCM audio format. Set by server. */
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AUDIO_FORMAT dst_format;
/* Server preferred frames per packet. */
int frames_per_packet;
/* Client supported formats. */
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AUDIO_FORMAT* client_formats;
int num_client_formats;
int selected_client_format;
/*** APIs called by the server. ***/
/**
* Choose the audio format to be received. The index argument is an index into
* the client_formats array and must be smaller than num_client_formats.
*/
psAudinServerSelectFormat SelectFormat;
/**
* Open the audio input stream.
*/
psAudinServerOpen Open;
/**
* Close the audio stream.
*/
psAudinServerClose Close;
/*** Callbacks registered by the server. ***/
/**
* It's ready to open the audio input stream. The server should examine client
* formats and call SelectFormat to choose the desired one in this callback.
*/
psAudinServerOpening Opening;
/**
* Client replied HRESULT of the open operation.
*/
psAudinServerOpenResult OpenResult;
/**
* Receive audio samples. Actual bytes in the buffer is:
* nframes * dst_format.nBitsPerSample * dst_format.nChannels / 8
* Note that this callback is called from a different thread context so the
* server must be careful of thread synchronization.
*/
psAudinServerReceiveSamples ReceiveSamples;
};
#ifdef __cplusplus
extern "C" {
#endif
FREERDP_API audin_server_context* audin_server_context_new(HANDLE vcm);
FREERDP_API void audin_server_context_free(audin_server_context* context);
#ifdef __cplusplus
}
#endif
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#endif /* FREERDP_CHANNEL_AUDIN_SERVER_H */