FreeRDP/client/X11/xf_monitor.c

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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
* X11 Monitor Handling
*
* Copyright 2011 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <winpr/crt.h>
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#include <freerdp/log.h>
#define TAG CLIENT_TAG("x11")
#ifdef WITH_XINERAMA
#include <X11/extensions/Xinerama.h>
#endif
#include "xf_monitor.h"
/* See MSDN Section on Multiple Display Monitors: http://msdn.microsoft.com/en-us/library/dd145071 */
int xf_list_monitors(xfContext* xfc)
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{
#ifdef WITH_XINERAMA
Display* display;
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int major, minor;
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int i, nmonitors = 0;
XineramaScreenInfo* screen = NULL;
display = XOpenDisplay(NULL);
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if (!display)
{
WLog_ERR(TAG, "failed to open X display");
return -1;
}
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if (XineramaQueryExtension(display, &major, &minor))
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{
if (XineramaIsActive(display))
{
screen = XineramaQueryScreens(display, &nmonitors);
for (i = 0; i < nmonitors; i++)
{
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printf(" %s [%d] %dx%d\t+%d+%d\n",
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(i == 0) ? "*" : " ", i,
screen[i].width, screen[i].height,
screen[i].x_org, screen[i].y_org);
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}
XFree(screen);
}
}
XCloseDisplay(display);
#else
Screen* screen;
Display* display;
display = XOpenDisplay(NULL);
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if (!display)
{
WLog_ERR(TAG, "failed to open X display");
return -1;
}
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screen = ScreenOfDisplay(display, DefaultScreen(display));
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printf(" * [0] %dx%d\t+%d+%d\n", WidthOfScreen(screen), HeightOfScreen(screen), 0, 0);
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XCloseDisplay(display);
#endif
return 0;
}
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BOOL xf_is_monitor_id_active(xfContext* xfc, UINT32 id)
{
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int index;
rdpSettings* settings = xfc->settings;
if (!settings->NumMonitorIds)
return TRUE;
for (index = 0; index < settings->NumMonitorIds; index++)
{
if (settings->MonitorIds[index] == id)
return TRUE;
}
return FALSE;
}
BOOL xf_detect_monitors(xfContext* xfc, UINT32* pMaxWidth, UINT32* pMaxHeight)
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{
int i;
int nmonitors = 0;
int primaryMonitorFound = FALSE;
int vX, vY, vWidth, vHeight;
VIRTUAL_SCREEN* vscreen;
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rdpSettings* settings = xfc->settings;
int mouse_x, mouse_y, _dummy_i;
Window _dummy_w;
int current_monitor = 0;
#ifdef WITH_XINERAMA
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int major, minor;
XineramaScreenInfo* screenInfo = NULL;
#endif
vscreen = &xfc->vscreen;
*pMaxWidth = settings->DesktopWidth;
*pMaxHeight = settings->DesktopHeight;
/* get mouse location */
if (!XQueryPointer(xfc->display, DefaultRootWindow(xfc->display),
&_dummy_w, &_dummy_w, &mouse_x, &mouse_y,
&_dummy_i, &_dummy_i, (void *) &_dummy_i))
mouse_x = mouse_y = 0;
#ifdef WITH_XINERAMA
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if (XineramaQueryExtension(xfc->display, &major, &minor))
{
if (XineramaIsActive(xfc->display))
{
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screenInfo = XineramaQueryScreens(xfc->display, &vscreen->nmonitors);
if (vscreen->nmonitors > 16)
vscreen->nmonitors = 0;
if (vscreen->nmonitors)
{
for (i = 0; i < vscreen->nmonitors; i++)
{
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vscreen->monitors[i].area.left = screenInfo[i].x_org;
vscreen->monitors[i].area.top = screenInfo[i].y_org;
vscreen->monitors[i].area.right = screenInfo[i].x_org + screenInfo[i].width - 1;
vscreen->monitors[i].area.bottom = screenInfo[i].y_org + screenInfo[i].height - 1;
/* Determine which monitor that the mouse cursor is on */
if ((mouse_x >= vscreen->monitors[i].area.left) &&
(mouse_x <= vscreen->monitors[i].area.right) &&
(mouse_y >= vscreen->monitors[i].area.top) &&
(mouse_y <= vscreen->monitors[i].area.bottom))
current_monitor = i;
}
}
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XFree(screenInfo);
}
}
#endif
xfc->fullscreenMonitors.top = xfc->fullscreenMonitors.bottom =
xfc->fullscreenMonitors.left = xfc->fullscreenMonitors.right = 0;
/* WORKAROUND: With Remote Application Mode - using NET_WM_WORKAREA
* causes issues with the ability to fully size the window vertically
* (the bottom of the window area is never updated). So, we just set
* the workArea to match the full Screen width/height.
*/
if (settings->RemoteApplicationMode || !xf_GetWorkArea(xfc))
{
xfc->workArea.x = 0;
xfc->workArea.y = 0;
xfc->workArea.width = WidthOfScreen(xfc->screen);
xfc->workArea.height = HeightOfScreen(xfc->screen);
}
if (settings->Fullscreen)
{
*pMaxWidth = WidthOfScreen(xfc->screen);
*pMaxHeight = HeightOfScreen(xfc->screen);
}
else if (settings->Workarea)
{
*pMaxWidth = xfc->workArea.width;
*pMaxHeight = xfc->workArea.height;
}
else if (settings->PercentScreen)
{
*pMaxWidth = (xfc->workArea.width * settings->PercentScreen) / 100;
*pMaxHeight = (xfc->workArea.height * settings->PercentScreen) / 100;
/* If we have specific monitor information then limit the PercentScreen value
* to only affect the current monitor vs. the entire desktop
*/
if (vscreen->nmonitors > 0)
{
*pMaxWidth = ((vscreen->monitors[current_monitor].area.right - vscreen->monitors[current_monitor].area.left + 1) * settings->PercentScreen) / 100;
*pMaxHeight = ((vscreen->monitors[current_monitor].area.bottom - vscreen->monitors[current_monitor].area.top + 1) * settings->PercentScreen) / 100;
}
}
if (!settings->Fullscreen && !settings->Workarea && !settings->UseMultimon)
return TRUE;
/* If single monitor fullscreen OR workarea without remote app */
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if ((settings->Fullscreen && !settings->UseMultimon && !settings->SpanMonitors) ||
(settings->Workarea && !settings->RemoteApplicationMode))
{
/* If no monitors were specified on the command-line then set the current monitor as active */
if (!settings->NumMonitorIds)
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{
settings->MonitorIds[0] = current_monitor;
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}
/* Always sets number of monitors from command-line to just 1.
* If the monitor is invalid then we will default back to current monitor
* later as a fallback. So, there is no need to validate command-line entry here.
*/
settings->NumMonitorIds = 1;
}
/* Create array of all active monitors by taking into account monitors requested on the command-line */
for (i = 0; i < vscreen->nmonitors; i++)
Multiple RAIL fixes/improvements 1. Linked Window Manager Maximize/Minimize and Restore operations to those from the Server Rail Window so that they are in sync 2. Enable things like "CTRL-ALT-DELETE" and "WindowsKey-L" to show the full desktop window again since the desktop is not actively monitored since this was still trying to draw to the rail window without updating the size of the window to accomodate the full workspace area. 3. Changed local window coordinates to be based on the visibileOffsetX/Y- while moving server window based on WindowOffsetX/Y. I have seen various issues regarding this when trying to use a maximized window where this is a disconnect between local window coordinates and remote window coordinates. This change clears these things up. 4. Commented the XShapeCombineRectangles calls - this can cause issues where the entire window is not visible and it does not currently play well with the changes from #3. The gain here is greater than the loss. 5. Draw the initial workspace correctly when running across multiple monitors. The correct size was always used, but the window was only starting on the current monitor and thus could draw the window off of the viewable area. Known Issues: Although the changes for #2 worked well in the stable branch that I developed from - the desktop window shown once the rail windows are destroyed does not respond to input unless I minimize/restore the window. Once the window starts responding to input - you can hit cancel to close the desktop window and return to your rail windows again(or launch task manager, etc.). This is still a big step in the right direction as xfreerdp is now correctly acting when the rail server stops Actively Monitoring the desktop. XShapeCombineRectangles needs to be revisited, most windows applications will give you a rectangular window anyways.
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{
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if (!xf_is_monitor_id_active(xfc, i))
continue;
settings->MonitorDefArray[nmonitors].x = vscreen->monitors[i].area.left;
settings->MonitorDefArray[nmonitors].y = vscreen->monitors[i].area.top;
settings->MonitorDefArray[nmonitors].width = MIN(vscreen->monitors[i].area.right - vscreen->monitors[i].area.left + 1, *pMaxWidth);
settings->MonitorDefArray[nmonitors].height = MIN(vscreen->monitors[i].area.bottom - vscreen->monitors[i].area.top + 1, *pMaxHeight);
settings->MonitorDefArray[nmonitors].orig_screen = i;
nmonitors++;
Multiple RAIL fixes/improvements 1. Linked Window Manager Maximize/Minimize and Restore operations to those from the Server Rail Window so that they are in sync 2. Enable things like "CTRL-ALT-DELETE" and "WindowsKey-L" to show the full desktop window again since the desktop is not actively monitored since this was still trying to draw to the rail window without updating the size of the window to accomodate the full workspace area. 3. Changed local window coordinates to be based on the visibileOffsetX/Y- while moving server window based on WindowOffsetX/Y. I have seen various issues regarding this when trying to use a maximized window where this is a disconnect between local window coordinates and remote window coordinates. This change clears these things up. 4. Commented the XShapeCombineRectangles calls - this can cause issues where the entire window is not visible and it does not currently play well with the changes from #3. The gain here is greater than the loss. 5. Draw the initial workspace correctly when running across multiple monitors. The correct size was always used, but the window was only starting on the current monitor and thus could draw the window off of the viewable area. Known Issues: Although the changes for #2 worked well in the stable branch that I developed from - the desktop window shown once the rail windows are destroyed does not respond to input unless I minimize/restore the window. Once the window starts responding to input - you can hit cancel to close the desktop window and return to your rail windows again(or launch task manager, etc.). This is still a big step in the right direction as xfreerdp is now correctly acting when the rail server stops Actively Monitoring the desktop. XShapeCombineRectangles needs to be revisited, most windows applications will give you a rectangular window anyways.
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}
/* If no monitor is active(bogus command-line monitor specification) - then lets try to fallback to go fullscreen on the current monitor only */
if (nmonitors == 0 && vscreen->nmonitors > 0)
{
settings->MonitorDefArray[0].x = vscreen->monitors[current_monitor].area.left;
settings->MonitorDefArray[0].y = vscreen->monitors[current_monitor].area.top;
settings->MonitorDefArray[0].width = MIN(vscreen->monitors[current_monitor].area.right - vscreen->monitors[current_monitor].area.left + 1, *pMaxWidth);
settings->MonitorDefArray[0].height = MIN(vscreen->monitors[current_monitor].area.bottom - vscreen->monitors[current_monitor].area.top + 1, *pMaxHeight);
settings->MonitorDefArray[0].orig_screen = current_monitor;
nmonitors = 1;
}
settings->MonitorCount = nmonitors;
/* If we have specific monitor information */
if (settings->MonitorCount)
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{
/* Initialize bounding rectangle for all monitors */
vWidth = settings->MonitorDefArray[0].width;
vHeight = settings->MonitorDefArray[0].height;
vX = settings->MonitorDefArray[0].x;
vY = settings->MonitorDefArray[0].y;
xfc->fullscreenMonitors.top = xfc->fullscreenMonitors.bottom =
xfc->fullscreenMonitors.left = xfc->fullscreenMonitors.right = settings->MonitorDefArray[0].orig_screen;
/* Calculate bounding rectangle around all monitors to be used AND
* also set the Xinerama indices which define left/top/right/bottom monitors.
*/
for (i = 1; i < settings->MonitorCount; i++)
{
/* does the same as gdk_rectangle_union */
int destX = MIN(vX, settings->MonitorDefArray[i].x);
int destY = MIN(vY, settings->MonitorDefArray[i].y);
int destWidth = MAX(vX + vWidth, settings->MonitorDefArray[i].x + settings->MonitorDefArray[i].width) - destX;
int destHeight = MAX(vY + vHeight, settings->MonitorDefArray[i].y + settings->MonitorDefArray[i].height) - destY;
if (vX != destX)
xfc->fullscreenMonitors.left = settings->MonitorDefArray[i].orig_screen;
if (vY != destY)
xfc->fullscreenMonitors.top = settings->MonitorDefArray[i].orig_screen;
if (vWidth != destWidth)
xfc->fullscreenMonitors.right = settings->MonitorDefArray[i].orig_screen;
if (vHeight != destHeight)
xfc->fullscreenMonitors.bottom = settings->MonitorDefArray[i].orig_screen;
vX = destX;
vY = destY;
vWidth = destWidth;
vHeight = destHeight;
}
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settings->DesktopPosX = vX;
settings->DesktopPosY = vY;
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vscreen->area.left = 0;
vscreen->area.right = vWidth - 1;
vscreen->area.top = 0;
vscreen->area.bottom = vHeight - 1;
if (settings->Workarea)
{
vscreen->area.top = xfc->workArea.y;
vscreen->area.bottom = (vHeight - (vHeight - (xfc->workArea.height + xfc->workArea.y))) - 1;
}
/* If there are multiple monitors and we have not selected a primary */
if (!primaryMonitorFound)
{
/* First lets try to see if there is a monitor with a 0,0 coordinate */
for (i=0; i<settings->MonitorCount; i++)
{
if (!primaryMonitorFound && settings->MonitorDefArray[i].x == 0 && settings->MonitorDefArray[i].y == 0)
{
settings->MonitorDefArray[i].is_primary = TRUE;
settings->MonitorLocalShiftX = settings->MonitorDefArray[i].x;
settings->MonitorLocalShiftY = settings->MonitorDefArray[i].y;
primaryMonitorFound = TRUE;
}
}
/* If we still do not have a primary monitor then just arbitrarily choose first monitor */
if (!primaryMonitorFound)
{
settings->MonitorDefArray[0].is_primary = TRUE;
settings->MonitorLocalShiftX = settings->MonitorDefArray[0].x;
settings->MonitorLocalShiftY = settings->MonitorDefArray[0].y;
primaryMonitorFound = TRUE;
}
}
/* Subtract monitor shift from monitor variables for server-side use.
* We maintain monitor shift value as Window requires the primary monitor to have a coordinate of 0,0
* In some X configurations, no monitor may have a coordinate of 0,0. This can also be happen if the user
* requests specific monitors from the command-line as well. So, we make sure to translate our primary monitor's
* upper-left corner to 0,0 on the server.
*/
for (i=0; i < settings->MonitorCount; i++)
{
settings->MonitorDefArray[i].x = settings->MonitorDefArray[i].x - settings->MonitorLocalShiftX;
settings->MonitorDefArray[i].y = settings->MonitorDefArray[i].y - settings->MonitorLocalShiftY;
}
/* Set the desktop width and height according to the bounding rectangle around the active monitors */
*pMaxWidth = vscreen->area.right - vscreen->area.left + 1;
*pMaxHeight = vscreen->area.bottom - vscreen->area.top + 1;
}
return TRUE;
}