FreeRDP/server/shadow/shadow_capture.c

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/print.h>
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#include <freerdp/log.h>
#include "shadow_surface.h"
#include "shadow_capture.h"
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#define TAG SERVER_TAG("shadow")
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int shadow_capture_align_clip_rect(RECTANGLE_16* rect, RECTANGLE_16* clip)
{
int dx, dy;
dx = (rect->left % 16);
if (dx != 0)
{
rect->left -= dx;
rect->right += dx;
}
dx = (rect->right % 16);
if (dx != 0)
{
rect->right += (16 - dx);
}
dy = (rect->top % 16);
if (dy != 0)
{
rect->top -= dy;
rect->bottom += dy;
}
dy = (rect->bottom % 16);
if (dy != 0)
{
rect->bottom += (16 - dy);
}
if (rect->left < clip->left)
rect->left = clip->left;
if (rect->top < clip->top)
rect->top = clip->top;
if (rect->right > clip->right)
rect->right = clip->right;
if (rect->bottom > clip->bottom)
rect->bottom = clip->bottom;
return 1;
}
int shadow_capture_compare(BYTE* pData1, int nStep1, int nWidth, int nHeight, BYTE* pData2, int nStep2, RECTANGLE_16* rect)
{
BOOL equal;
BOOL allEqual;
int tw, th;
int tx, ty, k;
int nrow, ncol;
int l, t, r, b;
BYTE *p1, *p2;
BOOL rows[1024];
BOOL cols[1024];
BOOL grid[1024][1024];
allEqual = TRUE;
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ZeroMemory(rect, sizeof(RECTANGLE_16));
FillMemory(rows, sizeof(rows), 0xFF);
FillMemory(cols, sizeof(cols), 0xFF);
FillMemory(grid, sizeof(grid), 0xFF);
nrow = (nHeight + 15) / 16;
ncol = (nWidth + 15) / 16;
l = ncol + 1;
r = -1;
t = nrow + 1;
b = -1;
for (ty = 0; ty < nrow; ty++)
{
th = ((ty + 1) == nrow) ? (nHeight % 16) : 16;
if (!th)
th = 16;
for (tx = 0; tx < ncol; tx++)
{
equal = TRUE;
tw = ((tx + 1) == ncol) ? (nWidth % 16) : 16;
if (!tw)
tw = 16;
p1 = &pData1[(ty * 16 * nStep1) + (tx * 16 * 4)];
p2 = &pData2[(ty * 16 * nStep2) + (tx * 16 * 4)];
for (k = 0; k < th; k++)
{
if (memcmp(p1, p2, tw * 4) != 0)
{
equal = FALSE;
break;
}
p1 += nStep1;
p2 += nStep2;
}
if (!equal)
{
grid[ty][tx] = FALSE;
rows[ty] = FALSE;
cols[tx] = FALSE;
if (l > tx)
l = tx;
if (r < tx)
r = tx;
}
}
if (!rows[ty])
{
allEqual = FALSE;
if (t > ty)
t = ty;
if (b < ty)
b = ty;
}
}
if (allEqual)
return 0;
rect->left = l * 16;
rect->top = t * 16;
rect->right = (r + 1) * 16;
rect->bottom = (b + 1) * 16;
if (rect->right > nWidth)
rect->right = nWidth;
if (rect->bottom > nHeight)
rect->bottom = nHeight;
if (0)
{
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char *col_str = calloc(ncol + 1, sizeof(char));
if (!col_str)
{
WLog_ERR(TAG, "calloc failed!");
return 1;
}
for (tx = 0; tx < ncol; tx++)
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sprintf(&col_str[tx], "-");
WLog_INFO(TAG, "%s", col_str);
for (tx = 0; tx < ncol; tx++)
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sprintf(&col_str[tx], "%c", cols[tx] ? 'O' : 'X');
WLog_INFO(TAG, "%s", col_str);
for (tx = 0; tx < ncol; tx++)
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sprintf(&col_str[tx], "-");
WLog_INFO(TAG, "%s", col_str);
for (ty = 0; ty < nrow; ty++)
{
for (tx = 0; tx < ncol; tx++)
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sprintf(&col_str[tx], "%c", cols[tx] ? 'O' : 'X');
WLog_INFO(TAG, "%s", col_str);
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WLog_INFO(TAG, "|%s|", rows[ty] ? "O" : "X");
}
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WLog_INFO(TAG, "left: %d top: %d right: %d bottom: %d ncol: %d nrow: %d",
l, t, r, b, ncol, nrow);
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free(col_str);
}
return 1;
}
rdpShadowCapture* shadow_capture_new(rdpShadowServer* server)
{
rdpShadowCapture* capture;
capture = (rdpShadowCapture*) calloc(1, sizeof(rdpShadowCapture));
if (!capture)
return NULL;
capture->server = server;
if (!InitializeCriticalSectionAndSpinCount(&(capture->lock), 4000))
return NULL;
return capture;
}
void shadow_capture_free(rdpShadowCapture* capture)
{
if (!capture)
return;
DeleteCriticalSection(&(capture->lock));
free(capture);
}