FreeRDP/winpr/libwinpr/synch/timer.c

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/**
* WinPR: Windows Portable Runtime
* Synchronization Functions
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/file.h>
#include <winpr/sysinfo.h>
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#include <winpr/synch.h>
#ifndef _WIN32
#include <errno.h>
#include <sys/time.h>
#include <signal.h>
#endif
#include "synch.h"
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#ifndef _WIN32
#include "../handle/handle.h"
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#ifdef WITH_POSIX_TIMER
static BOOL g_WaitableTimerSignalHandlerInstalled = FALSE;
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void WaitableTimerSignalHandler(int signum, siginfo_t* siginfo, void* arg)
{
WINPR_TIMER* timer = siginfo->si_value.sival_ptr;
if (!timer || (signum != SIGALRM))
return;
if (timer->pfnCompletionRoutine)
{
timer->pfnCompletionRoutine(timer->lpArgToCompletionRoutine, 0, 0);
if (timer->lPeriod)
{
timer->timeout.it_interval.tv_sec = (timer->lPeriod / 1000); /* seconds */
timer->timeout.it_interval.tv_nsec = ((timer->lPeriod % 1000) * 1000000); /* nanoseconds */
if ((timer_settime(timer->tid, 0, &(timer->timeout), NULL)) != 0)
{
perror("timer_settime");
}
}
}
}
int InstallWaitableTimerSignalHandler()
{
if (!g_WaitableTimerSignalHandlerInstalled)
{
struct sigaction action;
sigemptyset(&action.sa_mask);
sigaddset(&action.sa_mask, SIGALRM);
action.sa_flags = SA_RESTART | SA_SIGINFO;
action.sa_sigaction = (void*) &WaitableTimerSignalHandler;
sigaction(SIGALRM, &action, NULL);
g_WaitableTimerSignalHandlerInstalled = TRUE;
}
return 0;
}
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#endif
int InitializeWaitableTimer(WINPR_TIMER* timer)
{
if (!timer->lpArgToCompletionRoutine)
{
#ifdef HAVE_TIMERFD_H
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int status;
timer->fd = timerfd_create(CLOCK_MONOTONIC, 0);
if (timer->fd <= 0)
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{
free(timer);
return -1;
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}
status = fcntl(timer->fd, F_SETFL, O_NONBLOCK);
if (status)
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{
close(timer->fd);
return -1;
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}
#endif
}
else
{
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#ifdef WITH_POSIX_TIMER
struct sigevent sigev;
InstallWaitableTimerSignalHandler();
ZeroMemory(&sigev, sizeof(struct sigevent));
sigev.sigev_notify = SIGEV_SIGNAL;
sigev.sigev_signo = SIGALRM;
sigev.sigev_value.sival_ptr = (void*) timer;
if ((timer_create(CLOCK_MONOTONIC, &sigev, &(timer->tid))) != 0)
{
perror("timer_create");
return -1;
}
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#endif
}
timer->bInit = TRUE;
return 0;
}
/**
* Waitable Timer
*/
HANDLE CreateWaitableTimerA(LPSECURITY_ATTRIBUTES lpTimerAttributes, BOOL bManualReset, LPCSTR lpTimerName)
{
HANDLE handle = NULL;
WINPR_TIMER* timer;
timer = (WINPR_TIMER*) malloc(sizeof(WINPR_TIMER));
if (timer)
{
WINPR_HANDLE_SET_TYPE(timer, HANDLE_TYPE_TIMER);
handle = (HANDLE) timer;
timer->fd = -1;
timer->lPeriod = 0;
timer->bManualReset = bManualReset;
timer->pfnCompletionRoutine = NULL;
timer->lpArgToCompletionRoutine = NULL;
timer->bInit = FALSE;
}
return handle;
}
HANDLE CreateWaitableTimerW(LPSECURITY_ATTRIBUTES lpTimerAttributes, BOOL bManualReset, LPCWSTR lpTimerName)
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{
return NULL;
}
HANDLE CreateWaitableTimerExA(LPSECURITY_ATTRIBUTES lpTimerAttributes, LPCSTR lpTimerName, DWORD dwFlags, DWORD dwDesiredAccess)
{
BOOL bManualReset;
bManualReset = (dwFlags & CREATE_WAITABLE_TIMER_MANUAL_RESET) ? TRUE : FALSE;
return CreateWaitableTimerA(lpTimerAttributes, bManualReset, lpTimerName);
}
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HANDLE CreateWaitableTimerExW(LPSECURITY_ATTRIBUTES lpTimerAttributes, LPCWSTR lpTimerName, DWORD dwFlags, DWORD dwDesiredAccess)
{
return NULL;
}
BOOL SetWaitableTimer(HANDLE hTimer, const LARGE_INTEGER* lpDueTime, LONG lPeriod,
PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, BOOL fResume)
{
ULONG Type;
PVOID Object;
int status = 0;
WINPR_TIMER* timer;
LONGLONG seconds = 0;
LONGLONG nanoseconds = 0;
if (!winpr_Handle_GetInfo(hTimer, &Type, &Object))
return FALSE;
if (Type != HANDLE_TYPE_TIMER)
return FALSE;
if (!lpDueTime)
return FALSE;
if (lPeriod < 0)
return FALSE;
timer = (WINPR_TIMER*) Object;
timer->lPeriod = lPeriod; /* milliseconds */
timer->pfnCompletionRoutine = pfnCompletionRoutine;
timer->lpArgToCompletionRoutine = lpArgToCompletionRoutine;
if (!timer->bInit)
{
if (InitializeWaitableTimer(timer) < 0)
return FALSE;
}
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#ifdef WITH_POSIX_TIMER
ZeroMemory(&(timer->timeout), sizeof(struct itimerspec));
if (lpDueTime->QuadPart < 0)
{
LONGLONG due = lpDueTime->QuadPart * (-1);
/* due time is in 100 nanosecond intervals */
seconds = (due / 10000000);
nanoseconds = ((due % 10000000) * 100);
}
else if (lpDueTime->QuadPart == 0)
{
seconds = nanoseconds = 0;
}
else
{
printf("SetWaitableTimer: implement absolute time\n");
return FALSE;
}
if (lPeriod > 0)
{
timer->timeout.it_interval.tv_sec = (lPeriod / 1000); /* seconds */
timer->timeout.it_interval.tv_nsec = ((lPeriod % 1000) * 1000000); /* nanoseconds */
}
if (lpDueTime->QuadPart != 0)
{
timer->timeout.it_value.tv_sec = seconds; /* seconds */
timer->timeout.it_value.tv_nsec = nanoseconds; /* nanoseconds */
}
else
{
timer->timeout.it_value.tv_sec = timer->timeout.it_interval.tv_sec; /* seconds */
timer->timeout.it_value.tv_nsec = timer->timeout.it_interval.tv_nsec; /* nanoseconds */
}
if (!timer->pfnCompletionRoutine)
{
#ifdef HAVE_TIMERFD_H
status = timerfd_settime(timer->fd, 0, &(timer->timeout), NULL);
if (status)
{
printf("SetWaitableTimer timerfd_settime failure: %d\n", status);
return FALSE;
}
#endif
}
else
{
if ((timer_settime(timer->tid, 0, &(timer->timeout), NULL)) != 0)
{
perror("timer_settime");
return FALSE;
}
}
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#endif
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return TRUE;
}
BOOL SetWaitableTimerEx(HANDLE hTimer, const LARGE_INTEGER* lpDueTime, LONG lPeriod,
PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, PREASON_CONTEXT WakeContext, ULONG TolerableDelay)
{
ULONG Type;
PVOID Object;
WINPR_TIMER* timer;
if (!winpr_Handle_GetInfo(hTimer, &Type, &Object))
return FALSE;
if (Type == HANDLE_TYPE_TIMER)
{
timer = (WINPR_TIMER*) Object;
return TRUE;
}
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return TRUE;
}
HANDLE OpenWaitableTimerA(DWORD dwDesiredAccess, BOOL bInheritHandle, LPCSTR lpTimerName)
{
return NULL;
}
HANDLE OpenWaitableTimerW(DWORD dwDesiredAccess, BOOL bInheritHandle, LPCWSTR lpTimerName)
{
return NULL;
}
BOOL CancelWaitableTimer(HANDLE hTimer)
{
return TRUE;
}
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/**
* Timer-Queue Timer
*/
/**
* Design, Performance, and Optimization of Timer Strategies for Real-time ORBs:
* http://www.cs.wustl.edu/~schmidt/Timer_Queue.html
*/
void timespec_add_ms(struct timespec* tspec, UINT32 ms)
{
UINT64 ns = tspec->tv_nsec + (ms * 1000000);
tspec->tv_sec += (ns / 1000000000);
tspec->tv_nsec = (ns % 1000000000);
}
UINT64 timespec_to_ms(struct timespec* tspec)
{
UINT64 ms;
ms = tspec->tv_sec * 1000;
ms += tspec->tv_nsec / 1000000;
return ms;
}
static void timespec_gettimeofday(struct timespec* tspec)
{
struct timeval tval;
gettimeofday(&tval, NULL);
tspec->tv_sec = tval.tv_sec;
tspec->tv_nsec = tval.tv_usec * 1000;
}
static int timespec_compare(const struct timespec* tspec1, const struct timespec* tspec2)
{
if (tspec1->tv_sec == tspec2->tv_sec)
return (tspec1->tv_nsec - tspec2->tv_nsec);
else
return (tspec1->tv_sec - tspec2->tv_sec);
}
static void timespec_copy(struct timespec* dst, struct timespec* src)
{
dst->tv_sec = src->tv_sec;
dst->tv_nsec = src->tv_nsec;
}
void InsertTimerQueueTimer(WINPR_TIMER_QUEUE_TIMER** pHead, WINPR_TIMER_QUEUE_TIMER* timer)
{
WINPR_TIMER_QUEUE_TIMER* node;
if (!(*pHead))
{
*pHead = timer;
timer->next = NULL;
return;
}
node = *pHead;
while (node->next)
{
if (timespec_compare(&(timer->ExpirationTime), &(node->ExpirationTime)) > 0)
{
if (timespec_compare(&(timer->ExpirationTime), &(node->next->ExpirationTime)) < 0)
break;
}
node = node->next;
}
if (node->next)
{
timer->next = node->next->next;
node->next = timer;
}
else
{
node->next = timer;
timer->next = NULL;
}
}
void RemoveTimerQueueTimer(WINPR_TIMER_QUEUE_TIMER** pHead, WINPR_TIMER_QUEUE_TIMER* timer)
{
BOOL found = FALSE;
WINPR_TIMER_QUEUE_TIMER* node;
WINPR_TIMER_QUEUE_TIMER* prevNode;
if (timer == *pHead)
{
*pHead = timer->next;
timer->next = NULL;
return;
}
node = *pHead;
prevNode = NULL;
while (node)
{
if (node == timer)
{
found = TRUE;
break;
}
prevNode = node;
node = node->next;
}
if (found)
{
if (prevNode)
{
prevNode->next = timer->next;
}
timer->next = NULL;
}
}
int FireExpiredTimerQueueTimers(WINPR_TIMER_QUEUE* timerQueue)
{
struct timespec CurrentTime;
WINPR_TIMER_QUEUE_TIMER* node;
if (!timerQueue->activeHead)
return 0;
timespec_gettimeofday(&CurrentTime);
node = timerQueue->activeHead;
while (node)
{
if (timespec_compare(&CurrentTime, &(node->ExpirationTime)) >= 0)
{
node->Callback(node->Parameter, TRUE);
node->FireCount++;
timerQueue->activeHead = node->next;
node->next = NULL;
if (node->Period)
{
timespec_add_ms(&(node->ExpirationTime), node->Period);
InsertTimerQueueTimer(&(timerQueue->activeHead), node);
}
else
{
InsertTimerQueueTimer(&(timerQueue->inactiveHead), node);
}
node = timerQueue->activeHead;
}
else
{
break;
}
}
return 0;
}
static void* TimerQueueThread(void* arg)
{
int status;
struct timespec timeout;
WINPR_TIMER_QUEUE* timerQueue = (WINPR_TIMER_QUEUE*) arg;
while (1)
{
pthread_mutex_lock(&(timerQueue->cond_mutex));
timespec_gettimeofday(&timeout);
if (!timerQueue->activeHead)
{
timespec_add_ms(&timeout, 50);
}
else
{
if (timespec_compare(&timeout, &(timerQueue->activeHead->ExpirationTime)) < 0)
{
timespec_copy(&timeout, &(timerQueue->activeHead->ExpirationTime));
}
}
status = pthread_cond_timedwait(&(timerQueue->cond), &(timerQueue->cond_mutex), &timeout);
FireExpiredTimerQueueTimers(timerQueue);
pthread_mutex_unlock(&(timerQueue->cond_mutex));
if (timerQueue->bCancelled)
break;
}
return NULL;
}
int StartTimerQueueThread(WINPR_TIMER_QUEUE* timerQueue)
{
pthread_cond_init(&(timerQueue->cond), NULL);
pthread_mutex_init(&(timerQueue->cond_mutex), NULL);
pthread_mutex_init(&(timerQueue->mutex), NULL);
pthread_attr_init(&(timerQueue->attr));
timerQueue->param.sched_priority = sched_get_priority_max(SCHED_FIFO);
pthread_attr_setschedparam(&(timerQueue->attr), &(timerQueue->param));
pthread_attr_setschedpolicy(&(timerQueue->attr), SCHED_FIFO);
pthread_create(&(timerQueue->thread), &(timerQueue->attr), TimerQueueThread, timerQueue);
return 0;
}
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HANDLE CreateTimerQueue(void)
{
HANDLE handle = NULL;
WINPR_TIMER_QUEUE* timerQueue;
timerQueue = (WINPR_TIMER_QUEUE*) malloc(sizeof(WINPR_TIMER_QUEUE));
if (timerQueue)
{
ZeroMemory(timerQueue, sizeof(WINPR_TIMER_QUEUE));
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WINPR_HANDLE_SET_TYPE(timerQueue, HANDLE_TYPE_TIMER_QUEUE);
handle = (HANDLE) timerQueue;
timerQueue->activeHead = NULL;
timerQueue->inactiveHead = NULL;
timerQueue->bCancelled = FALSE;
StartTimerQueueThread(timerQueue);
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}
return handle;
}
BOOL DeleteTimerQueueEx(HANDLE TimerQueue, HANDLE CompletionEvent)
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{
void* rvalue;
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WINPR_TIMER_QUEUE* timerQueue;
WINPR_TIMER_QUEUE_TIMER* node;
WINPR_TIMER_QUEUE_TIMER* nextNode;
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if (!TimerQueue)
return FALSE;
timerQueue = (WINPR_TIMER_QUEUE*) TimerQueue;
/* Cancel and delete timer queue timers */
pthread_mutex_lock(&(timerQueue->cond_mutex));
timerQueue->bCancelled = TRUE;
pthread_cond_signal(&(timerQueue->cond));
pthread_mutex_unlock(&(timerQueue->cond_mutex));
pthread_join(timerQueue->thread, &rvalue);
if (CompletionEvent == INVALID_HANDLE_VALUE)
{
/* Wait for all callback functions to complete before returning */
}
else
{
/* Cancel all timers and return immediately */
/* Move all active timers to the inactive timer list */
node = timerQueue->activeHead;
while (node)
{
InsertTimerQueueTimer(&(timerQueue->inactiveHead), node);
node = node->next;
}
timerQueue->activeHead = NULL;
/* Once all timers are inactive, free them */
node = timerQueue->inactiveHead;
while (node)
{
nextNode = node->next;
free(node);
node = nextNode;
}
timerQueue->inactiveHead = NULL;
}
/* Delete timer queue */
pthread_cond_destroy(&(timerQueue->cond));
pthread_mutex_destroy(&(timerQueue->cond_mutex));
pthread_mutex_destroy(&(timerQueue->mutex));
pthread_attr_destroy(&(timerQueue->attr));
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free(timerQueue);
if (CompletionEvent && (CompletionEvent != INVALID_HANDLE_VALUE))
SetEvent(CompletionEvent);
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return TRUE;
}
BOOL DeleteTimerQueue(HANDLE TimerQueue)
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{
return DeleteTimerQueueEx(TimerQueue, NULL);
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}
BOOL CreateTimerQueueTimer(PHANDLE phNewTimer, HANDLE TimerQueue,
WAITORTIMERCALLBACK Callback, PVOID Parameter, DWORD DueTime, DWORD Period, ULONG Flags)
{
struct timespec CurrentTime;
WINPR_TIMER_QUEUE* timerQueue;
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WINPR_TIMER_QUEUE_TIMER* timer;
if (!TimerQueue)
return FALSE;
timespec_gettimeofday(&CurrentTime);
timerQueue = (WINPR_TIMER_QUEUE*) TimerQueue;
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timer = (WINPR_TIMER_QUEUE_TIMER*) malloc(sizeof(WINPR_TIMER_QUEUE_TIMER));
if (!timer)
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return FALSE;
WINPR_HANDLE_SET_TYPE(timer, HANDLE_TYPE_TIMER_QUEUE_TIMER);
*((UINT_PTR*) phNewTimer) = (UINT_PTR) (HANDLE) timer;
timespec_copy(&(timer->StartTime), &CurrentTime);
timespec_add_ms(&(timer->StartTime), DueTime);
timespec_copy(&(timer->ExpirationTime), &(timer->StartTime));
timer->Flags = Flags;
timer->DueTime = DueTime;
timer->Period = Period;
timer->Callback = Callback;
timer->Parameter = Parameter;
timer->timerQueue = (WINPR_TIMER_QUEUE*) TimerQueue;
timer->FireCount = 0;
timer->next = NULL;
pthread_mutex_lock(&(timerQueue->cond_mutex));
InsertTimerQueueTimer(&(timerQueue->activeHead), timer);
pthread_cond_signal(&(timerQueue->cond));
pthread_mutex_unlock(&(timerQueue->cond_mutex));
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return TRUE;
}
BOOL ChangeTimerQueueTimer(HANDLE TimerQueue, HANDLE Timer, ULONG DueTime, ULONG Period)
{
struct timespec CurrentTime;
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WINPR_TIMER_QUEUE* timerQueue;
WINPR_TIMER_QUEUE_TIMER* timer;
if (!TimerQueue || !Timer)
return FALSE;
timespec_gettimeofday(&CurrentTime);
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timerQueue = (WINPR_TIMER_QUEUE*) TimerQueue;
timer = (WINPR_TIMER_QUEUE_TIMER*) Timer;
pthread_mutex_lock(&(timerQueue->cond_mutex));
RemoveTimerQueueTimer(&(timerQueue->activeHead), timer);
RemoveTimerQueueTimer(&(timerQueue->inactiveHead), timer);
timer->DueTime = DueTime;
timer->Period = Period;
timer->next = NULL;
timespec_copy(&(timer->StartTime), &CurrentTime);
timespec_add_ms(&(timer->StartTime), DueTime);
timespec_copy(&(timer->ExpirationTime), &(timer->StartTime));
InsertTimerQueueTimer(&(timerQueue->activeHead), timer);
pthread_cond_signal(&(timerQueue->cond));
pthread_mutex_unlock(&(timerQueue->cond_mutex));
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return TRUE;
}
BOOL DeleteTimerQueueTimer(HANDLE TimerQueue, HANDLE Timer, HANDLE CompletionEvent)
{
WINPR_TIMER_QUEUE* timerQueue;
WINPR_TIMER_QUEUE_TIMER* timer;
if (!TimerQueue || !Timer)
return FALSE;
timerQueue = (WINPR_TIMER_QUEUE*) TimerQueue;
timer = (WINPR_TIMER_QUEUE_TIMER*) Timer;
pthread_mutex_lock(&(timerQueue->cond_mutex));
if (CompletionEvent == INVALID_HANDLE_VALUE)
{
/* Wait for all callback functions to complete before returning */
}
else
{
/* Cancel timer and return immediately */
RemoveTimerQueueTimer(&(timerQueue->activeHead), timer);
}
pthread_cond_signal(&(timerQueue->cond));
pthread_mutex_unlock(&(timerQueue->cond_mutex));
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free(timer);
if (CompletionEvent && (CompletionEvent != INVALID_HANDLE_VALUE))
SetEvent(CompletionEvent);
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return TRUE;
}
#endif