FreeRDP/server/shadow/shadow.c

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/ssl.h>
#include <winpr/wnd.h>
#include <winpr/path.h>
#include <winpr/cmdline.h>
#include <winpr/winsock.h>
#include <winpr/tools/makecert.h>
#ifdef _WIN32
static BOOL g_MessagePump = TRUE;
#else
static BOOL g_MessagePump = FALSE;
#endif
#include <freerdp/server/shadow.h>
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#define TAG SERVER_TAG("shadow")
int main(int argc, char** argv)
{
MSG msg;
int status = 0;
DWORD dwExitCode;
rdpSettings* settings;
rdpShadowServer* server;
shadow_subsystem_set_entry_builtin(NULL);
server = shadow_server_new();
if (!server)
{
status = -1;
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WLog_ERR(TAG, "Server new failed");
goto fail_server_new;
}
settings = server->settings;
settings->NlaSecurity = FALSE;
settings->TlsSecurity = TRUE;
settings->RdpSecurity = TRUE;
#ifdef WITH_SHADOW_X11
server->authentication = TRUE;
#else
server->authentication = FALSE;
#endif
if ((status = shadow_server_parse_command_line(server, argc, argv)) < 0)
{
shadow_server_command_line_status_print(server, argc, argv, status);
goto fail_parse_command_line;
}
if ((status = shadow_server_init(server)) < 0)
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{
WLog_ERR(TAG, "Server initialization failed.");
goto fail_server_init;
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}
if ((status = shadow_server_start(server)) < 0)
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{
WLog_ERR(TAG, "Failed to start server.");
goto fail_server_start;
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}
if (g_MessagePump)
{
while (GetMessage(&msg, 0, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
WaitForSingleObject(server->thread, INFINITE);
if (!GetExitCodeThread(server->thread, &dwExitCode))
status = -1;
else
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status = (int)dwExitCode;
fail_server_start:
shadow_server_uninit(server);
fail_server_init:
fail_parse_command_line:
shadow_server_free(server);
fail_server_new:
return status;
}