2014-09-30 00:08:08 +04:00
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/**
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* RdTk: Remote Desktop Toolkit
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*
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* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "rdtk_surface.h"
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2014-09-30 22:54:36 +04:00
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int rdtk_surface_fill(rdtkSurface* surface, int x, int y, int width, int height, UINT32 color)
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{
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freerdp_image_fill(surface->data, PIXEL_FORMAT_XRGB32,
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surface->scanline, x, y, width, height, color);
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return 1;
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}
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rdtkSurface* rdtk_surface_new(rdtkEngine* engine, BYTE* data, int width, int height, int scanline)
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2014-09-30 00:08:08 +04:00
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{
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rdtkSurface* surface;
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surface = (rdtkSurface*) calloc(1, sizeof(rdtkSurface));
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if (!surface)
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return NULL;
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2014-09-30 22:54:36 +04:00
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surface->engine = engine;
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2014-09-30 00:08:08 +04:00
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surface->width = width;
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surface->height = height;
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if (scanline < 0)
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scanline = width * 4;
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surface->scanline = scanline;
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surface->data = data;
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surface->owner = FALSE;
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if (!data)
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{
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surface->scanline = (surface->width + (surface->width % 4)) * 4;
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2017-05-30 11:46:43 +03:00
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surface->data = (BYTE*) calloc(surface->height, surface->scanline);
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2014-09-30 00:08:08 +04:00
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if (!surface->data)
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2014-11-17 02:55:25 +03:00
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{
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free(surface);
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2014-09-30 00:08:08 +04:00
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return NULL;
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2014-11-17 02:55:25 +03:00
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}
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2014-09-30 00:08:08 +04:00
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ZeroMemory(surface->data, surface->scanline * surface->height);
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surface->owner = TRUE;
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}
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return surface;
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}
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void rdtk_surface_free(rdtkSurface* surface)
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{
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if (!surface)
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return;
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if (surface->owner)
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free(surface->data);
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free(surface);
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}
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