FreeRDP/cmake/FindUUID.cmake

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# - Try to find UUID
# Once done this will define
#
# UUID_FOUND - system has UUID
# UUID_INCLUDE_DIRS - the UUID include directory
# UUID_LIBRARIES - Link these to use UUID
# UUID_DEFINITIONS - Compiler switches required for using UUID
#
# Copyright (c) 2006 Andreas Schneider <mail@cynapses.org>
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
if (UUID_LIBRARIES AND UUID_INCLUDE_DIRS)
# in cache already
set(UUID_FOUND TRUE)
else (UUID_LIBRARIES AND UUID_INCLUDE_DIRS)
find_path(UUID_INCLUDE_DIR
NAMES
uuid.h
uuid/uuid.h
PATHS
${UUID_DIR}/include
$ENV{UUID_DIR}/include
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/inc
$ENV{DELTA_ROOT}/ext/inc
$ENV{DELTA_ROOT}
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/usr/include/gdal
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
/usr/freeware/include
)
find_library(UUID_LIBRARY
NAMES
uuid
PATHS
${UUID_DIR}/lib
$ENV{UUID_DIR}/lib
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/lib
$ENV{DELTA_ROOT}/ext/lib
$ENV{DELTA_ROOT}
$ENV{OSG_ROOT}/lib
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
find_library(UUID_LIBRARY_DEBUG
NAMES
uuidd
PATHS
${UUID_DIR}/lib
$ENV{UUID_DIR}/lib
$ENV{UUID_DIR}
${DELTA3D_EXT_DIR}/lib
$ENV{DELTA_ROOT}/ext/lib
$ENV{DELTA_ROOT}
$ENV{OSG_ROOT}/lib
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
if (NOT UUID_LIBRARY AND BSD)
set(UUID_LIBRARY "")
endif(NOT UUID_LIBRARY AND BSD)
set(UUID_INCLUDE_DIRS ${UUID_INCLUDE_DIR})
set(UUID_LIBRARIES ${UUID_LIBRARY})
if (UUID_INCLUDE_DIRS)
if (BSD OR UUID_LIBRARIES)
set(UUID_FOUND TRUE)
endif (BSD OR UUID_LIBRARIES)
endif (UUID_INCLUDE_DIRS)
if (UUID_FOUND)
if (NOT UUID_FIND_QUIETLY)
message(STATUS "Found UUID: ${UUID_LIBRARIES}")
endif (NOT UUID_FIND_QUIETLY)
else (UUID_FOUND)
if (UUID_FIND_REQUIRED)
message(FATAL_ERROR "Could not find UUID")
endif (UUID_FIND_REQUIRED)
endif (UUID_FOUND)
# show the UUID_INCLUDE_DIRS and UUID_LIBRARIES variables only in the advanced view
mark_as_advanced(UUID_INCLUDE_DIRS UUID_LIBRARIES)
endif (UUID_LIBRARIES AND UUID_INCLUDE_DIRS)