FreeRDP/winpr/libwinpr/rpc/ndr_simple.c

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/**
* WinPR: Windows Portable Runtime
* Microsoft Remote Procedure Call (MSRPC)
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <winpr/rpc.h>
#include "ndr_simple.h"
#include "ndr_private.h"
const char SimpleTypeAlignment[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x03, 0x03, 0x03, 0x07, 0x07, 0x01, 0x03, 0x03,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x02, 0x04, 0x04,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const char SimpleTypeBufferSize[] =
{
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x02, 0x04, 0x04,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x04, 0x04, 0x04,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const char SimpleTypeMemorySize[] =
{
0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x04, 0x04, 0x04,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75, 0x92, 0x9D, 0x3A, 0x75,
};
const char NdrTypeFlags[] =
{
0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x02, 0x02, 0x02, 0x02, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0xA0, 0xA0, 0x00, 0xC0, 0xC0, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x84, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x01,
0x03, 0x10, 0x01, 0x03, 0x2C, 0x01, 0x03, 0xE0, 0x90, 0x90, 0x8B, 0x57, 0x83, 0xE7, 0x6C, 0x01,
0x09, 0x70, 0x3B, 0x86, 0x00, 0x0F, 0x01, 0x5A, 0x00, 0x80, 0x00, 0x30, 0x8D, 0x30, 0x84, 0x00,
0x48, 0x6A, 0x00, 0x6A, 0x01, 0x06, 0xFF, 0x08, 0x5D, 0x90, 0x7D, 0x7D, 0x0F, 0x67, 0xBD, 0xAD,
0xAD, 0xAD, 0x9B, 0xBA, 0x9B, 0x9B, 0x0D, 0xB9, 0xAD, 0x19, 0x19, 0xBA, 0xDB, 0x09, 0x86, 0xB1,
};
char NdrGetSimpleTypeBufferAlignment(unsigned char FormatChar)
{
return SimpleTypeAlignment[FormatChar];
}
char NdrGetSimpleTypeBufferSize(unsigned char FormatChar)
{
return SimpleTypeAlignment[FormatChar];
}
char NdrGetSimpleTypeMemorySize(unsigned char FormatChar)
{
return SimpleTypeMemorySize[FormatChar];
}
int NdrGetTypeFlags(unsigned char FormatChar)
{
return NdrTypeFlags[FormatChar];
}
void NdrSimpleTypeBufferSize(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, PFORMAT_STRING pFormat)
{
switch (*pFormat)
{
case FC_BYTE:
case FC_CHAR:
case FC_SMALL:
case FC_USMALL:
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(BYTE));
break;
case FC_WCHAR:
case FC_SHORT:
case FC_USHORT:
case FC_ENUM16:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(USHORT));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(USHORT));
break;
case FC_LONG:
case FC_ULONG:
case FC_ENUM32:
case FC_INT3264:
case FC_UINT3264:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(ULONG));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(ULONG));
break;
case FC_FLOAT:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(FLOAT));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(FLOAT));
break;
case FC_DOUBLE:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(DOUBLE));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(DOUBLE));
break;
case FC_HYPER:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(ULONGLONG));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(ULONGLONG));
break;
case FC_ERROR_STATUS_T:
NdrpAlignLength(&(pStubMsg->BufferLength), sizeof(error_status_t));
NdrpIncrementLength(&(pStubMsg->BufferLength), sizeof(error_status_t));
break;
case FC_IGNORE:
break;
}
}
void NdrSimpleTypeMarshall(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, unsigned char FormatChar)
{
}
void NdrSimpleTypeUnmarshall(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, unsigned char FormatChar)
{
}
void NdrSimpleTypeFree(PMIDL_STUB_MESSAGE pStubMsg, unsigned char* pMemory, PFORMAT_STRING pFormat)
{
}