181 lines
3.6 KiB
C
181 lines
3.6 KiB
C
|
/**
|
||
|
* WinPR: Windows Portable Runtime
|
||
|
* Countdown Event
|
||
|
*
|
||
|
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
#ifdef HAVE_UNISTD_H
|
||
|
#include <unistd.h>
|
||
|
#endif
|
||
|
|
||
|
#include <winpr/crt.h>
|
||
|
|
||
|
#include <winpr/collections.h>
|
||
|
|
||
|
/**
|
||
|
* C equivalent of the C# CountdownEvent Class
|
||
|
* http://msdn.microsoft.com/en-us/library/dd235708/
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Properties
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Gets the number of remaining signals required to set the event.
|
||
|
*/
|
||
|
|
||
|
DWORD CountdownEvent_CurrentCount(wCountdownEvent* countdown)
|
||
|
{
|
||
|
return countdown->count;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets the numbers of signals initially required to set the event.
|
||
|
*/
|
||
|
|
||
|
DWORD CountdownEvent_InitialCount(wCountdownEvent* countdown)
|
||
|
{
|
||
|
return countdown->initialCount;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Determines whether the event is set.
|
||
|
*/
|
||
|
|
||
|
BOOL CountdownEvent_IsSet(wCountdownEvent* countdown)
|
||
|
{
|
||
|
BOOL status = FALSE;
|
||
|
|
||
|
if (WaitForSingleObject(countdown->event, 0) == WAIT_OBJECT_0)
|
||
|
status = TRUE;
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets a WaitHandle that is used to wait for the event to be set.
|
||
|
*/
|
||
|
|
||
|
HANDLE CountdownEvent_WaitHandle(wCountdownEvent* countdown)
|
||
|
{
|
||
|
return countdown->event;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Methods
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Increments the CountdownEvent's current count by a specified value.
|
||
|
*/
|
||
|
|
||
|
void CountdownEvent_AddCount(wCountdownEvent* countdown, DWORD signalCount)
|
||
|
{
|
||
|
WaitForSingleObject(countdown->mutex, INFINITE);
|
||
|
|
||
|
countdown->count += signalCount;
|
||
|
|
||
|
if (countdown->count > 0)
|
||
|
ResetEvent(countdown->event);
|
||
|
|
||
|
ReleaseMutex(countdown->mutex);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Registers multiple signals with the CountdownEvent, decrementing the value of CurrentCount by the specified amount.
|
||
|
*/
|
||
|
|
||
|
BOOL CountdownEvent_Signal(wCountdownEvent* countdown, DWORD signalCount)
|
||
|
{
|
||
|
BOOL status;
|
||
|
BOOL newStatus;
|
||
|
BOOL oldStatus;
|
||
|
|
||
|
status = newStatus = oldStatus = FALSE;
|
||
|
|
||
|
WaitForSingleObject(countdown->mutex, INFINITE);
|
||
|
|
||
|
if (WaitForSingleObject(countdown->event, 0) == WAIT_OBJECT_0)
|
||
|
oldStatus = TRUE;
|
||
|
|
||
|
countdown->count -= signalCount;
|
||
|
|
||
|
if (countdown->count < 0)
|
||
|
{
|
||
|
printf("CountdownEvent_Signal warning: count is less than zero\n");
|
||
|
countdown->count = 0;
|
||
|
}
|
||
|
|
||
|
if (countdown->count == 0)
|
||
|
newStatus = TRUE;
|
||
|
|
||
|
if (newStatus && (!oldStatus))
|
||
|
{
|
||
|
SetEvent(countdown->event);
|
||
|
status = TRUE;
|
||
|
}
|
||
|
|
||
|
ReleaseMutex(countdown->mutex);
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Resets the InitialCount property to a specified value.
|
||
|
*/
|
||
|
|
||
|
void CountdownEvent_Reset(wCountdownEvent* countdown, DWORD count)
|
||
|
{
|
||
|
countdown->initialCount = count;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Construction, Destruction
|
||
|
*/
|
||
|
|
||
|
wCountdownEvent* CountdownEvent_New(DWORD initialCount)
|
||
|
{
|
||
|
wCountdownEvent* countdown = NULL;
|
||
|
|
||
|
countdown = (wCountdownEvent*) malloc(sizeof(wCountdownEvent));
|
||
|
|
||
|
if (countdown)
|
||
|
{
|
||
|
countdown->count = initialCount;
|
||
|
countdown->initialCount = initialCount;
|
||
|
countdown->mutex = CreateMutex(NULL, FALSE, NULL);
|
||
|
countdown->event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||
|
|
||
|
if (countdown->count == 0)
|
||
|
SetEvent(countdown->event);
|
||
|
}
|
||
|
|
||
|
return countdown;
|
||
|
}
|
||
|
|
||
|
void CountdownEvent_Free(wCountdownEvent* countdown)
|
||
|
{
|
||
|
CloseHandle(countdown->mutex);
|
||
|
CloseHandle(countdown->event);
|
||
|
|
||
|
free(countdown);
|
||
|
}
|