FreeRDP/server/shadow/shadow_encoder.h

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_SHADOW_SERVER_ENCODER_H
#define FREERDP_SHADOW_SERVER_ENCODER_H
#include <winpr/crt.h>
#include <winpr/stream.h>
#include <freerdp/freerdp.h>
#include <freerdp/codecs.h>
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#include <freerdp/server/shadow.h>
struct rdp_shadow_encoder
{
rdpShadowClient* client;
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rdpShadowServer* server;
int width;
int height;
UINT32 codecs;
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BYTE** grid;
int gridWidth;
int gridHeight;
BYTE* gridBuffer;
int maxTileWidth;
int maxTileHeight;
wStream* bs;
RFX_CONTEXT* rfx;
NSC_CONTEXT* nsc;
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BITMAP_PLANAR_CONTEXT* planar;
BITMAP_INTERLEAVED_CONTEXT* interleaved;
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int fps;
int maxFps;
BOOL frameAck;
UINT32 frameId;
UINT32 lastAckframeId;
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};
#ifdef __cplusplus
extern "C" {
#endif
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int shadow_encoder_reset(rdpShadowEncoder* encoder);
int shadow_encoder_prepare(rdpShadowEncoder* encoder, UINT32 codecs);
UINT32 shadow_encoder_create_frame_id(rdpShadowEncoder* encoder);
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rdpShadowEncoder* shadow_encoder_new(rdpShadowClient* client);
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void shadow_encoder_free(rdpShadowEncoder* encoder);
#ifdef __cplusplus
}
#endif
#endif /* FREERDP_SHADOW_SERVER_ENCODER_H */