FreeRDP/client/Mac/MRDPRailView.h

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C
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#import <Cocoa/Cocoa.h>
#define boolean int
#import "freerdp/gdi/gdi.h"
#import "freerdp/rail/rail.h"
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#import "MRDPRailWindow.h"
@interface MRDPRailView : NSView
{
freerdp * rdp_instance;
rdpContext * context;
NSBitmapImageRep * bmiRep;
NSPoint savedDragLocation;
char * pixelData;
boolean mouseInClientArea;
boolean titleBarClicked;
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boolean gestureEventInProgress;
int width;
int height;
int savedWindowId;
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int scrollWheelCount;
// store state info for some keys
int kdlshift;
int kdrshift;
int kdlctrl;
int kdrctrl;
int kdlalt;
int kdralt;
int kdlmeta;
int kdrmeta;
int kdcapslock;
@public
boolean isMoveSizeInProgress;
boolean saveInitialDragLoc;
boolean skipMoveWindowOnce;
int localMoveType;
}
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@property (assign) MRDPRailWindow * mrdpRailWindow;
@property (assign) int windowIndex;
@property (assign) boolean activateWindow;
- (void) windowDidMove:(NSNotification *) notification;
- (void) updateDisplay;
- (void) setRdpInstance:(freerdp *) instance width:(int) w andHeight:(int) h windowID:(int) windowID;
- (BOOL) eventIsInClientArea :(NSEvent *) event :(int *) xptr :(int *) yptr;
- (void) setupBmiRep:(int) width :(int) height;
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- (void) releaseResources;
void mac_rail_MoveWindow(rdpRail *rail, rdpWindow *window);
void apple_to_windowMove(NSRect * r, RAIL_WINDOW_MOVE_ORDER * windowMove);
void mac_send_rail_client_event(rdpChannels *channels, uint16 event_type, void *param);
void windows_to_apple_cords(NSRect * r);
void rail_MoveWindow(rdpRail * rail, rdpWindow * window);
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void mac_rail_send_activate(int window_id);
@end