FreeRDP/winpr/libwinpr/pool/callback_environment.c

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/**
* WinPR: Windows Portable Runtime
* Thread Pool API (Callback Environment)
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/pool.h>
#include "pool.h"
#ifdef WINPR_THREAD_POOL
VOID InitializeCallbackEnvironment_V1(TP_CALLBACK_ENVIRON_V1* pcbe)
{
pcbe->Version = 1;
pcbe->Pool = NULL;
pcbe->CleanupGroup = NULL;
pcbe->CleanupGroupCancelCallback = NULL;
pcbe->RaceDll = NULL;
pcbe->ActivationContext = NULL;
pcbe->FinalizationCallback = NULL;
pcbe->u.Flags = 0;
}
VOID InitializeCallbackEnvironment_V3(TP_CALLBACK_ENVIRON_V3* pcbe)
{
pcbe->Version = 3;
pcbe->Pool = NULL;
pcbe->CleanupGroup = NULL;
pcbe->CleanupGroupCancelCallback = NULL;
pcbe->RaceDll = NULL;
pcbe->ActivationContext = NULL;
pcbe->FinalizationCallback = NULL;
pcbe->u.Flags = 0;
pcbe->CallbackPriority = TP_CALLBACK_PRIORITY_NORMAL;
pcbe->Size = sizeof(TP_CALLBACK_ENVIRON);
}
#endif
#ifdef _WIN32
static BOOL module_initialized = FALSE;
static BOOL module_available = FALSE;
static HMODULE kernel32_module = NULL;
static VOID (WINAPI * pDestroyThreadpoolEnvironment)(PTP_CALLBACK_ENVIRON pcbe);
static VOID (WINAPI * pSetThreadpoolCallbackPool)(PTP_CALLBACK_ENVIRON pcbe, PTP_POOL ptpp);
static VOID (WINAPI * pSetThreadpoolCallbackCleanupGroup)(PTP_CALLBACK_ENVIRON pcbe, PTP_CLEANUP_GROUP ptpcg, PTP_CLEANUP_GROUP_CANCEL_CALLBACK pfng);
static VOID (WINAPI * pSetThreadpoolCallbackRunsLong)(PTP_CALLBACK_ENVIRON pcbe);
static VOID (WINAPI * pSetThreadpoolCallbackLibrary)(PTP_CALLBACK_ENVIRON pcbe, PVOID mod);
static VOID (WINAPI * pSetThreadpoolCallbackPriority)(PTP_CALLBACK_ENVIRON pcbe, TP_CALLBACK_PRIORITY Priority);
static void module_init()
{
if (module_initialized)
return;
kernel32_module = LoadLibraryA("kernel32.dll");
module_initialized = TRUE;
if (!kernel32_module)
return;
module_available = TRUE;
/* InitializeThreadpoolEnvironment is an inline function */
pDestroyThreadpoolEnvironment = (void*) GetProcAddress(kernel32_module, "DestroyThreadpoolEnvironment");
pSetThreadpoolCallbackPool = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackPool");
pSetThreadpoolCallbackCleanupGroup = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackCleanupGroup");
pSetThreadpoolCallbackRunsLong = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackRunsLong");
pSetThreadpoolCallbackRunsLong = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackRunsLong");
pSetThreadpoolCallbackLibrary = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackLibrary");
pSetThreadpoolCallbackPriority = (void*) GetProcAddress(kernel32_module, "SetThreadpoolCallbackPriority");
}
#else
static TP_CALLBACK_ENVIRON DEFAULT_CALLBACK_ENVIRONMENT =
{
1, /* Version */
NULL, /* Pool */
NULL, /* CleanupGroup */
NULL, /* CleanupGroupCancelCallback */
NULL, /* RaceDll */
NULL, /* ActivationContext */
NULL, /* FinalizationCallback */
{ 0 } /* Flags */
};
PTP_CALLBACK_ENVIRON GetDefaultThreadpoolEnvironment()
{
PTP_CALLBACK_ENVIRON environment = &DEFAULT_CALLBACK_ENVIRONMENT;
environment->Pool = GetDefaultThreadpool();
return environment;
}
#endif
#ifdef WINPR_THREAD_POOL
VOID InitializeThreadpoolEnvironment(PTP_CALLBACK_ENVIRON pcbe)
{
if (pcbe->Version == 3)
InitializeCallbackEnvironment_V3((TP_CALLBACK_ENVIRON_V3*) pcbe);
else
InitializeCallbackEnvironment_V1(pcbe);
}
VOID DestroyThreadpoolEnvironment(PTP_CALLBACK_ENVIRON pcbe)
{
#ifdef _WIN32
module_init();
if (pDestroyThreadpoolEnvironment)
pDestroyThreadpoolEnvironment(pcbe);
#else
#endif
}
VOID SetThreadpoolCallbackPool(PTP_CALLBACK_ENVIRON pcbe, PTP_POOL ptpp)
{
#ifdef _WIN32
module_init();
if (pSetThreadpoolCallbackPool)
pSetThreadpoolCallbackPool(pcbe, ptpp);
#else
pcbe->Pool = ptpp;
#endif
}
VOID SetThreadpoolCallbackCleanupGroup(PTP_CALLBACK_ENVIRON pcbe, PTP_CLEANUP_GROUP ptpcg, PTP_CLEANUP_GROUP_CANCEL_CALLBACK pfng)
{
#ifdef _WIN32
module_init();
if (pSetThreadpoolCallbackCleanupGroup)
pSetThreadpoolCallbackCleanupGroup(pcbe, ptpcg, pfng);
#else
pcbe->CleanupGroup = ptpcg;
pcbe->CleanupGroupCancelCallback = pfng;
#endif
}
VOID SetThreadpoolCallbackRunsLong(PTP_CALLBACK_ENVIRON pcbe)
{
#ifdef _WIN32
module_init();
if (pSetThreadpoolCallbackRunsLong)
pSetThreadpoolCallbackRunsLong(pcbe);
#else
pcbe->u.s.LongFunction = TRUE;
#endif
}
VOID SetThreadpoolCallbackLibrary(PTP_CALLBACK_ENVIRON pcbe, PVOID mod)
{
#ifdef _WIN32
module_init();
if (pSetThreadpoolCallbackLibrary)
pSetThreadpoolCallbackLibrary(pcbe, mod);
#else
#endif
}
VOID SetThreadpoolCallbackPriority(PTP_CALLBACK_ENVIRON pcbe, TP_CALLBACK_PRIORITY Priority)
{
#ifdef _WIN32
module_init();
if (pSetThreadpoolCallbackPriority)
pSetThreadpoolCallbackPriority(pcbe, Priority);
#else
#endif
}
#endif