FreeRDP/server/shadow/shadow_mcevent.c

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2015 Jiang Zihao <zihao.jiang@yahoo.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <assert.h>
#include <freerdp/log.h>
#include "shadow.h"
#define TAG SERVER_TAG("shadow.mcevent")
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struct rdp_shadow_multiclient_event
{
HANDLE event; /* Kickoff event */
HANDLE barrierEvent; /* Represents that all clients have consumed event */
HANDLE doneEvent; /* Event handling finished. Server could continue */
wArrayList* subscribers;
CRITICAL_SECTION lock;
int consuming;
int waiting;
/* For debug */
int eventid;
};
struct rdp_shadow_multiclient_subscriber
{
rdpShadowMultiClientEvent* ref;
BOOL pleaseHandle; /* Indicate if server expects my handling in this turn */
};
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rdpShadowMultiClientEvent* shadow_multiclient_new(void)
{
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rdpShadowMultiClientEvent* event =
(rdpShadowMultiClientEvent*)calloc(1, sizeof(rdpShadowMultiClientEvent));
if (!event)
goto out_error;
event->event = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!event->event)
goto out_free;
event->barrierEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!event->barrierEvent)
goto out_free_event;
event->doneEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!event->doneEvent)
goto out_free_barrierEvent;
event->subscribers = ArrayList_New(TRUE);
if (!event->subscribers)
goto out_free_doneEvent;
if (!InitializeCriticalSectionAndSpinCount(&(event->lock), 4000))
goto out_free_subscribers;
event->consuming = 0;
event->waiting = 0;
event->eventid = 0;
SetEvent(event->doneEvent);
return event;
out_free_subscribers:
ArrayList_Free(event->subscribers);
out_free_doneEvent:
CloseHandle(event->doneEvent);
out_free_barrierEvent:
CloseHandle(event->barrierEvent);
out_free_event:
CloseHandle(event->event);
out_free:
free(event);
out_error:
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return (rdpShadowMultiClientEvent*)NULL;
}
void shadow_multiclient_free(rdpShadowMultiClientEvent* event)
{
if (!event)
return;
DeleteCriticalSection(&(event->lock));
ArrayList_Free(event->subscribers);
CloseHandle(event->doneEvent);
CloseHandle(event->barrierEvent);
CloseHandle(event->event);
free(event);
return;
}
static void _Publish(rdpShadowMultiClientEvent* event)
{
wArrayList* subscribers;
struct rdp_shadow_multiclient_subscriber* subscriber = NULL;
int i;
subscribers = event->subscribers;
assert(event->consuming == 0);
/* Count subscribing clients */
ArrayList_Lock(subscribers);
for (i = 0; i < ArrayList_Count(subscribers); i++)
{
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subscriber = (struct rdp_shadow_multiclient_subscriber*)ArrayList_GetItem(subscribers, i);
/* Set flag to subscriber: I acknowledge and please handle */
subscriber->pleaseHandle = TRUE;
event->consuming++;
}
ArrayList_Unlock(subscribers);
if (event->consuming > 0)
{
event->eventid = (event->eventid & 0xff) + 1;
WLog_VRB(TAG, "Server published event %d. %d clients.\n", event->eventid, event->consuming);
ResetEvent(event->doneEvent);
SetEvent(event->event);
}
return;
}
static void _WaitForSubscribers(rdpShadowMultiClientEvent* event)
{
if (event->consuming > 0)
{
/* Wait for clients done */
WLog_VRB(TAG, "Server wait event %d. %d clients.\n", event->eventid, event->consuming);
LeaveCriticalSection(&(event->lock));
WaitForSingleObject(event->doneEvent, INFINITE);
EnterCriticalSection(&(event->lock));
WLog_VRB(TAG, "Server quit event %d. %d clients.\n", event->eventid, event->consuming);
}
/* Last subscriber should have already reset the event */
assert(WaitForSingleObject(event->event, 0) != WAIT_OBJECT_0);
return;
}
void shadow_multiclient_publish(rdpShadowMultiClientEvent* event)
{
if (!event)
return;
EnterCriticalSection(&(event->lock));
_Publish(event);
LeaveCriticalSection(&(event->lock));
return;
}
void shadow_multiclient_wait(rdpShadowMultiClientEvent* event)
{
if (!event)
return;
EnterCriticalSection(&(event->lock));
_WaitForSubscribers(event);
LeaveCriticalSection(&(event->lock));
return;
}
void shadow_multiclient_publish_and_wait(rdpShadowMultiClientEvent* event)
{
if (!event)
return;
EnterCriticalSection(&(event->lock));
_Publish(event);
_WaitForSubscribers(event);
LeaveCriticalSection(&(event->lock));
return;
}
static BOOL _Consume(struct rdp_shadow_multiclient_subscriber* subscriber, BOOL wait)
{
rdpShadowMultiClientEvent* event = subscriber->ref;
BOOL ret = FALSE;
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if (WaitForSingleObject(event->event, 0) == WAIT_OBJECT_0 && subscriber->pleaseHandle)
{
/* Consume my share. Server is waiting for us */
event->consuming--;
ret = TRUE;
}
assert(event->consuming >= 0);
if (event->consuming == 0)
{
/* Last client reset event before notify clients to continue */
ResetEvent(event->event);
if (event->waiting > 0)
{
/* Notify other clients to continue */
SetEvent(event->barrierEvent);
}
else
{
/* Only one client. Notify server directly */
SetEvent(event->doneEvent);
}
}
else /* (event->consuming > 0) */
{
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if (wait)
{
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/*
* This client need to wait. That means the client will
* continue waiting for other clients to finish.
* The last client should reset barrierEvent.
*/
event->waiting++;
LeaveCriticalSection(&(event->lock));
WaitForSingleObject(event->barrierEvent, INFINITE);
EnterCriticalSection(&(event->lock));
event->waiting--;
if (event->waiting == 0)
{
/*
* This is last client waiting for barrierEvent.
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* We can now discard barrierEvent and notify
* server to continue.
*/
ResetEvent(event->barrierEvent);
SetEvent(event->doneEvent);
}
}
}
return ret;
}
void* shadow_multiclient_get_subscriber(rdpShadowMultiClientEvent* event)
{
struct rdp_shadow_multiclient_subscriber* subscriber;
if (!event)
return NULL;
EnterCriticalSection(&(event->lock));
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subscriber = (struct rdp_shadow_multiclient_subscriber*)calloc(
1, sizeof(struct rdp_shadow_multiclient_subscriber));
if (!subscriber)
goto out_error;
subscriber->ref = event;
subscriber->pleaseHandle = FALSE;
if (ArrayList_Add(event->subscribers, subscriber) < 0)
goto out_free;
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WLog_VRB(TAG, "Get subscriber %p. Wait event %d. %d clients.\n", (void*)subscriber,
event->eventid, event->consuming);
(void)_Consume(subscriber, TRUE);
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WLog_VRB(TAG, "Get subscriber %p. Quit event %d. %d clients.\n", (void*)subscriber,
event->eventid, event->consuming);
LeaveCriticalSection(&(event->lock));
return subscriber;
out_free:
free(subscriber);
out_error:
LeaveCriticalSection(&(event->lock));
return NULL;
}
/*
* Consume my share and release my register
* If we have update event and pleaseHandle flag
* We need to consume. Anyway we need to clear
* pleaseHandle flag
*/
void shadow_multiclient_release_subscriber(void* subscriber)
{
struct rdp_shadow_multiclient_subscriber* s;
rdpShadowMultiClientEvent* event;
if (!subscriber)
return;
s = (struct rdp_shadow_multiclient_subscriber*)subscriber;
event = s->ref;
EnterCriticalSection(&(event->lock));
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WLog_VRB(TAG, "Release Subscriber %p. Drop event %d. %d clients.\n", subscriber, event->eventid,
event->consuming);
(void)_Consume(s, FALSE);
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WLog_VRB(TAG, "Release Subscriber %p. Quit event %d. %d clients.\n", subscriber, event->eventid,
event->consuming);
ArrayList_Remove(event->subscribers, subscriber);
LeaveCriticalSection(&(event->lock));
free(subscriber);
return;
}
BOOL shadow_multiclient_consume(void* subscriber)
{
struct rdp_shadow_multiclient_subscriber* s;
rdpShadowMultiClientEvent* event;
BOOL ret = FALSE;
if (!subscriber)
return ret;
s = (struct rdp_shadow_multiclient_subscriber*)subscriber;
event = s->ref;
EnterCriticalSection(&(event->lock));
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WLog_VRB(TAG, "Subscriber %p wait event %d. %d clients.\n", subscriber, event->eventid,
event->consuming);
ret = _Consume(s, TRUE);
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WLog_VRB(TAG, "Subscriber %p quit event %d. %d clients.\n", subscriber, event->eventid,
event->consuming);
LeaveCriticalSection(&(event->lock));
return ret;
}
HANDLE shadow_multiclient_getevent(void* subscriber)
{
if (!subscriber)
return (HANDLE)NULL;
return ((struct rdp_shadow_multiclient_subscriber*)subscriber)->ref->event;
}