FreeRDP/server/shadow/shadow.c

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/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/ssl.h>
#include <winpr/wnd.h>
#include <winpr/path.h>
#include <winpr/cmdline.h>
#include <winpr/winsock.h>
#include <winpr/tools/makecert.h>
#ifdef _WIN32
static BOOL g_MessagePump = TRUE;
#else
static BOOL g_MessagePump = FALSE;
#endif
#include <freerdp/server/shadow.h>
int main(int argc, char** argv)
{
MSG msg;
int status;
DWORD dwExitCode;
rdpShadowServer* server;
server = shadow_server_new();
if (!server)
return 0;
status = shadow_server_parse_command_line(server, argc, argv);
status = shadow_server_command_line_status_print(server, argc, argv, status);
if (status < 0)
return 0;
if (shadow_server_init(server) < 0)
return 0;
if (shadow_server_start(server) < 0)
return 0;
if (g_MessagePump)
{
while (GetMessage(&msg, 0, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
WaitForSingleObject(server->thread, INFINITE);
GetExitCodeThread(server->thread, &dwExitCode);
shadow_server_free(server);
return 0;
}