92 lines
2.4 KiB
C
92 lines
2.4 KiB
C
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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* Extended Input channel common definitions
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*
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* Copyright 2013 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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* Copyright 2014 Thincast Technologies Gmbh.
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* Copyright 2014 David FORT <contact@hardening-consulting.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __FREERDP_CHANNEL_RDPEI_H_
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#define __FREERDP_CHANNEL_RDPEI_H_
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#include <winpr/wtypes.h>
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#define RDPINPUT_HEADER_LENGTH 6
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#define RDPEI_DVC_CHANNEL_NAME "Microsoft::Windows::RDS::Input"
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/** @brief protocol version */
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enum {
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RDPINPUT_PROTOCOL_V10 = 0x00010000,
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RDPINPUT_PROTOCOL_V101 = 0x00010001
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};
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/* Client Ready Flags */
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#define READY_FLAGS_SHOW_TOUCH_VISUALS 0x00000001
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#define READY_FLAGS_DISABLE_TIMESTAMP_INJECTION 0x00000002
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#define CONTACT_DATA_CONTACTRECT_PRESENT 0x0001
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#define CONTACT_DATA_ORIENTATION_PRESENT 0x0002
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#define CONTACT_DATA_PRESSURE_PRESENT 0x0004
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#define CONTACT_FLAG_DOWN 0x0001
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#define CONTACT_FLAG_UPDATE 0x0002
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#define CONTACT_FLAG_UP 0x0004
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#define CONTACT_FLAG_INRANGE 0x0008
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#define CONTACT_FLAG_INCONTACT 0x0010
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#define CONTACT_FLAG_CANCELED 0x0020
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/** @brief a contact point */
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struct _RDPINPUT_CONTACT_DATA
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{
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UINT32 contactId;
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UINT32 fieldsPresent;
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INT32 x;
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INT32 y;
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UINT32 contactFlags;
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INT32 contactRectLeft;
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INT32 contactRectTop;
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INT32 contactRectRight;
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INT32 contactRectBottom;
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UINT32 orientation;
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UINT32 pressure;
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};
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typedef struct _RDPINPUT_CONTACT_DATA RDPINPUT_CONTACT_DATA;
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/** @brief a frame containing contact points */
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struct _RDPINPUT_TOUCH_FRAME
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{
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UINT32 contactCount;
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UINT64 frameOffset;
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RDPINPUT_CONTACT_DATA* contacts;
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};
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typedef struct _RDPINPUT_TOUCH_FRAME RDPINPUT_TOUCH_FRAME;
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/** @brief a touch event with some frames*/
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struct _RDPINPUT_TOUCH_EVENT
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{
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UINT32 encodeTime;
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UINT16 frameCount;
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RDPINPUT_TOUCH_FRAME* frames;
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};
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typedef struct _RDPINPUT_TOUCH_EVENT RDPINPUT_TOUCH_EVENT;
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#endif /* __FREERDP_CHANNEL_RDPEI_H_ */
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