Bochs/bochs/iodev/slowdown_timer.cc
Gregory Alexander f952b17c62 Trying to improve interactive performance.
Changed frequency on timer in pit_wrap.
Changed time quantum on slowdown_timer.

 Modified Files:
 	pit_wrap.cc slowdown_timer.cc
2001-10-11 13:01:27 +00:00

137 lines
3.6 KiB
C++

/////////////////////////////////////////////////////////////////////////
// $Id: slowdown_timer.cc,v 1.8 2001-10-11 13:01:27 yakovlev Exp $
/////////////////////////////////////////////////////////////////////////
//
#include "bochs.h"
#include <errno.h>
#if BX_USE_SLOWDOWN_TIMER
//These need to stay printfs because they are useless in the log file.
#define BX_SLOWDOWN_PRINTF_FEEDBACK 0
#define SECINUSEC 1000000
#define usectosec(a) ((a)/SECINUSEC)
#define sectousec(a) ((a)*SECINUSEC)
#define nsectousec(a) ((a)/1000)
#if BX_HAVE_USLEEP
# define Qval 1000
#else
# define Qval SECINUSEC
#endif
#define MAXMULT 1.5
#define REALTIME_Q SECINUSEC
bx_slowdown_timer_c bx_slowdown_timer;
bx_slowdown_timer_c::bx_slowdown_timer_c() {
s.start_time=0;
s.start_emulated_time=0;
s.timer_handle=BX_NULL_TIMER_HANDLE;
}
int
bx_slowdown_timer_c::init() {
s.MAXmultiplier=MAXMULT;
s.Q=Qval;
if(s.MAXmultiplier<1)
s.MAXmultiplier=1;
s.start_time=sectousec(time(NULL));
s.start_emulated_time = bx_pc_system.time_usec();
s.lasttime=0;
s.timer_handle=bx_pc_system.register_timer(this, timer_handler, 100 , 1, 1);
bx_pc_system.deactivate_timer(s.timer_handle);
bx_pc_system.activate_timer(s.timer_handle,(Bit32u)s.Q,0);
return 0;
}
void
bx_slowdown_timer_c::timer_handler(void * this_ptr) {
bx_slowdown_timer_c * class_ptr = (bx_slowdown_timer_c *) this_ptr;
class_ptr->handle_timer();
}
void
bx_slowdown_timer_c::handle_timer() {
Bit64u total_emu_time = (bx_pc_system.time_usec()) - s.start_emulated_time;
Bit64u wanttime = s.lasttime+s.Q;
Bit64u totaltime = sectousec(time(NULL)) - s.start_time;
Bit64u thistime=(wanttime>totaltime)?wanttime:totaltime;
#if BX_SLOWDOWN_PRINTF_FEEDBACK
printf("Entering slowdown timer handler.\n");
#endif
/* Decide if we're behind.
* Set interrupt interval accordingly. */
if(totaltime > total_emu_time) {
bx_pc_system.deactivate_timer(s.timer_handle);
bx_pc_system.activate_timer(s.timer_handle,
(Bit32u)((Bit64u)
(s.MAXmultiplier * (float)s.Q)),
0);
#if BX_SLOWDOWN_PRINTF_FEEDBACK
printf("running at MAX speed\n");
#endif
} else {
bx_pc_system.deactivate_timer(s.timer_handle);
bx_pc_system.activate_timer(s.timer_handle,s.Q,0);
#if BX_SLOWDOWN_PRINTF_FEEDBACK
printf("running at NORMAL speed\n");
#endif
}
/* Make sure we took at least one time quantum. */
/* This is a little strange. I'll try to explain.
* We're running bochs one second ahead of real time.
* this gives us a very precise division on whether
* we're ahead or behind the second line.
* Basically, here's how it works:
* *****|******************|***********...
* Time Time+1sec
* <^Bochs doesn't delay.
* ^>Bochs delays.
* <^Bochs runs at MAX speed.
* ^>Bochs runs at normal
*/
if(wanttime > (totaltime+REALTIME_Q)) {
#if BX_HAVE_USLEEP
usleep(s.Q);
#else
sleep(usectosec(s.Q));
#endif
//delay(wanttime-totaltime);
/*alternatively: delay(Q);
* This works okay because we share the delay between
* two time quantums.
*/
#if BX_SLOWDOWN_PRINTF_FEEDBACK
printf("DELAYING for a quantum\n");
#endif
}
s.lasttime=thistime;
//Diagnostic info:
if(wanttime > (totaltime+REALTIME_Q)) {
if(totaltime > total_emu_time) {
if(0) printf("Solving OpenBSD problem.\n");
} else {
if(0) printf("too fast.\n");
}
} else {
if(totaltime > total_emu_time) {
if(0) printf("too slow.\n");
} else {
if(0) printf("sometimes invalid state, normally okay.\n");
}
}
}
#endif