f6c637aa8a
bx_shadow_num_c able to handle pointers to 64 bit values. This allows x86-64 and wxWindows to coexist. - I had a number of duplicate constructors for bx_shadow_num_c, with an without the description arg. I eliminated the ones that had no description, and also removed the min/max arg from all. I still need a bunch of constructors though, for Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*. Having all these constructors allows us to write new bx_shadow_num (bxid, name, description, &value) for basically any integer variable. They are all handled by the same class. - these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc - modified: configure main.cc cpu/init.cc iodev/keyboard.cc gui/siminterface.cc gui/siminterface.h |
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bochs | ||
bochs-performance | ||
bochs-testing | ||
CVSROOT | ||
sfsite |