517 lines
13 KiB
C++
517 lines
13 KiB
C++
// Copyright (C) 2001 MandrakeSoft S.A.
|
|
//
|
|
// MandrakeSoft S.A.
|
|
// 43, rue d'Aboukir
|
|
// 75002 Paris - France
|
|
// http://www.linux-mandrake.com/
|
|
// http://www.mandrakesoft.com/
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
// This file (SOUNDWIN.CC) written and donated by Josef Drexler
|
|
|
|
#if defined(WIN32)
|
|
|
|
#include "bochs.h"
|
|
|
|
#define WRITELOG sb16->writelog
|
|
#define BOTHLOG(x) (x)
|
|
#define MIDILOG(x) ((bx_options.sb16.midimode>0?x:0x7f))
|
|
#define WAVELOG(x) ((bx_options.sb16.wavemode>0?x:0x7f))
|
|
|
|
|
|
bx_sound_windows_c::bx_sound_windows_c(bx_sb16_c *sb16)
|
|
:bx_sound_output_c(sb16)
|
|
{
|
|
this->sb16 = sb16;
|
|
|
|
MidiOpen = 0;
|
|
WaveOpen = 0;
|
|
|
|
ismidiready = 1;
|
|
iswaveready = 1;
|
|
|
|
// size is the total size of the midi header and buffer and the
|
|
// BX_SOUND_WINDOWS_NBUF wave header and buffers, all aligned
|
|
// on a 16-byte boundary
|
|
|
|
#define ALIGN(size) ( (size + 15) & ~15 )
|
|
|
|
#define size ALIGN(sizeof(MIDIHDR)) \
|
|
+ ALIGN(sizeof(WAVEHDR)) \
|
|
+ ALIGN(BX_SOUND_WINDOWS_MAXSYSEXLEN) * BX_SOUND_WINDOWS_NBUF \
|
|
+ ALIGN(BX_SOUND_OUTPUT_WAVEPACKETSIZE) * BX_SOUND_WINDOWS_NBUF
|
|
|
|
DataHandle = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, size);
|
|
DataPointer = (Bit8u*) GlobalLock(DataHandle);
|
|
|
|
if (DataPointer == NULL)
|
|
bx_panic("GlobalLock returned NULL-pointer");
|
|
|
|
#define NEWBUFFER(size) &(DataPointer[offset]); offset += ALIGN(size)
|
|
|
|
int offset = 0;
|
|
MidiHeader = (LPMIDIHDR) NEWBUFFER(sizeof(MIDIHDR));
|
|
MidiData = (LPSTR) NEWBUFFER(BX_SOUND_WINDOWS_MAXSYSEXLEN);
|
|
|
|
for (int bufnum=0; bufnum<BX_SOUND_WINDOWS_NBUF; bufnum++)
|
|
{
|
|
WaveHeader[bufnum] = (LPWAVEHDR) NEWBUFFER(sizeof(WAVEHDR));
|
|
WaveData[bufnum] = (LPSTR) NEWBUFFER(BX_SOUND_OUTPUT_WAVEPACKETSIZE);
|
|
}
|
|
|
|
if (offset > size)
|
|
bx_panic("Allocated memory was too small!");
|
|
|
|
#undef size
|
|
#undef ALIGN
|
|
#undef NEWBUFFER
|
|
}
|
|
|
|
bx_sound_windows_c::~bx_sound_windows_c()
|
|
{
|
|
GlobalUnlock(DataHandle);
|
|
GlobalFree(DataHandle);
|
|
}
|
|
|
|
int bx_sound_windows_c::waveready()
|
|
{
|
|
if (iswaveready == 0)
|
|
checkwaveready();
|
|
|
|
if (iswaveready == 1)
|
|
return BX_SOUND_OUTPUT_OK;
|
|
else
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
int bx_sound_windows_c::midiready()
|
|
{
|
|
if (ismidiready == 0)
|
|
checkmidiready();
|
|
|
|
if (ismidiready == 1)
|
|
return BX_SOUND_OUTPUT_OK;
|
|
else
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
int bx_sound_windows_c::openmidioutput(char *device)
|
|
{
|
|
// could make the output device selectable,
|
|
// but currently only the midi mapper is supported
|
|
UNUSED(device);
|
|
|
|
UINT deviceid = (UINT) MIDIMAPPER;
|
|
|
|
MidiOpen = 0;
|
|
|
|
UINT ret = midiOutOpen( &MidiOut, deviceid, NULL, NULL, CALLBACK_NULL);
|
|
if (ret == 0)
|
|
MidiOpen = 1;
|
|
|
|
WRITELOG( MIDILOG(4), "midiOutOpen() = %d, MidiOpen: %d", ret, MidiOpen);
|
|
|
|
return (MidiOpen == 1) ? BX_SOUND_OUTPUT_OK : BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
int bx_sound_windows_c::sendmidicommand(int delta, int command, int length, Bit8u data[])
|
|
{
|
|
UINT ret;
|
|
|
|
if (MidiOpen != 1)
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
|
|
if ( (command == 0xf0) || (command == 0xf7) || (length > 3) )
|
|
{
|
|
WRITELOG( WAVELOG(5), "SYSEX started, length %d", length);
|
|
ismidiready = 0; // until the buffer is done
|
|
memcpy(MidiData, data, length);
|
|
MidiHeader->lpData = MidiData;
|
|
MidiHeader->dwBufferLength = BX_SOUND_WINDOWS_MAXSYSEXLEN;
|
|
MidiHeader->dwBytesRecorded = 0;
|
|
MidiHeader->dwUser = 0;
|
|
MidiHeader->dwFlags = 0;
|
|
ret = midiOutPrepareHeader(MidiOut, MidiHeader, sizeof(*MidiHeader));
|
|
if (ret != 0)
|
|
WRITELOG( MIDILOG(2), "midiOutPrepareHeader() = %d", ret);
|
|
ret = midiOutLongMsg(MidiOut, MidiHeader, sizeof(*MidiHeader));
|
|
if (ret != 0)
|
|
WRITELOG( MIDILOG(2), "midiOutLongMsg() = %d", ret);
|
|
}
|
|
else
|
|
{
|
|
DWORD msg = command;
|
|
|
|
for (int i = 0; i<length; i++)
|
|
msg |= (data[i] << (8 * (i + 1) ) );
|
|
|
|
ret = midiOutShortMsg(MidiOut, msg);
|
|
WRITELOG( MIDILOG(4), "midiOutShortMsg(%x) = %d", msg, ret);
|
|
}
|
|
|
|
return (ret == 0) ? BX_SOUND_OUTPUT_OK : BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
int bx_sound_windows_c::closemidioutput()
|
|
{
|
|
UINT ret;
|
|
|
|
if (MidiOpen != 1)
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
|
|
ret = midiOutReset(MidiOut);
|
|
if (ismidiready == 0)
|
|
checkmidiready(); // to clear any pending SYSEX
|
|
|
|
ret = midiOutClose(MidiOut);
|
|
WRITELOG( MIDILOG(4), "midiOutClose() = %d", ret);
|
|
MidiOpen = 0;
|
|
|
|
return (ret == 0) ? BX_SOUND_OUTPUT_OK : BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
int bx_sound_windows_c::openwaveoutput(char *device)
|
|
{
|
|
// could make the output device selectable,
|
|
// but currently only the midi mapper is supported
|
|
UNUSED(device);
|
|
|
|
WRITELOG( WAVELOG(4), "openwaveoutput(%s)", device);
|
|
|
|
#ifdef usewaveOut
|
|
WaveDevice = (UINT) WAVEMAPPER;
|
|
|
|
for (int i=0; i<BX_SOUND_WINDOWS_NBUF; i++)
|
|
WaveHeader[i]->dwFlags = WHDR_DONE;
|
|
|
|
head = 0;
|
|
tailfull = 0;
|
|
tailplay = 0;
|
|
needreopen = 0;
|
|
#endif
|
|
|
|
return BX_SOUND_OUTPUT_OK;
|
|
}
|
|
|
|
int bx_sound_windows_c::playnextbuffer()
|
|
{
|
|
UINT ret;
|
|
PCMWAVEFORMAT waveformat;
|
|
int bufnum;
|
|
|
|
// if the format is different, we have to reopen the device,
|
|
// so reset it first
|
|
if (needreopen != 0)
|
|
if (WaveOpen != 0)
|
|
ret = waveOutReset( WaveOut );
|
|
|
|
// clean up the buffers and mark if output is ready
|
|
checkwaveready();
|
|
|
|
// do we have to play anything?
|
|
if (tailplay == head)
|
|
return BX_SOUND_OUTPUT_OK;
|
|
|
|
// if the format is different, we have to close and reopen the device
|
|
// or, just open the device if it's not open yet
|
|
if ( (needreopen != 0) || (WaveOpen == 0) )
|
|
{
|
|
if (WaveOpen != 0)
|
|
{
|
|
ret = waveOutClose( WaveOut );
|
|
WaveOpen = 0;
|
|
}
|
|
|
|
// try three times to find a suitable format
|
|
for (int tries = 0; tries < 3; tries++)
|
|
{
|
|
int frequency = WaveInfo.frequency;
|
|
int stereo = WaveInfo.stereo;
|
|
int bits = WaveInfo.bits;
|
|
int format = WaveInfo.format;
|
|
int bps = (bits / 8) * (stereo + 1);
|
|
|
|
waveformat.wf.wFormatTag = WAVE_FORMAT_PCM;
|
|
waveformat.wf.nChannels = stereo + 1;
|
|
waveformat.wf.nSamplesPerSec = frequency;
|
|
waveformat.wf.nAvgBytesPerSec = frequency * bps;
|
|
waveformat.wf.nBlockAlign = bps;
|
|
waveformat.wBitsPerSample = bits;
|
|
|
|
ret = waveOutOpen( &(WaveOut), WaveDevice, (LPWAVEFORMATEX)&(waveformat.wf), NULL, NULL, CALLBACK_NULL);
|
|
if (ret != 0)
|
|
{
|
|
char errormsg[4*MAXERRORLENGTH+1];
|
|
waveOutGetErrorTextA(ret, errormsg, 4*MAXERRORLENGTH+1);
|
|
WRITELOG( WAVELOG(5), "waveOutOpen: %s", errormsg);
|
|
switch (tries)
|
|
{
|
|
case 0: // maybe try a different frequency
|
|
if (frequency < 15600)
|
|
frequency = 11025;
|
|
else if (frequency < 31200)
|
|
frequency = 22050;
|
|
else
|
|
frequency = 44100;
|
|
|
|
WRITELOG( WAVELOG(4), "Couldn't open wave device (error %d), trying frequency %d", ret, frequency);
|
|
|
|
break;
|
|
case 1: // or something else
|
|
frequency = 11025;
|
|
stereo = 0;
|
|
bits = 8;
|
|
bps = 1;
|
|
|
|
WRITELOG( WAVELOG(4), "Couldn't open wave device again (error %d), trying 11KHz, mono, 8bit", ret);
|
|
|
|
break;
|
|
case 2: // nope, doesn't work
|
|
|
|
WRITELOG( WAVELOG(2), "Couldn't open wave device (error %d)!", ret);
|
|
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
WRITELOG( WAVELOG(5), "The format was: wFormatTag=%d, nChannels=%d, nSamplesPerSec=%d,",
|
|
waveformat.wf.wFormatTag, waveformat.wf.nChannels, waveformat.wf.nSamplesPerSec);
|
|
WRITELOG( WAVELOG(5), " nAvgBytesPerSec=%d, nBlockAlign=%d, wBitsPerSample=%d",
|
|
waveformat.wf.nAvgBytesPerSec, waveformat.wf.nBlockAlign, waveformat.wBitsPerSample);
|
|
|
|
}
|
|
else
|
|
{
|
|
WaveOpen = 1;
|
|
needreopen = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (bufnum=tailplay; bufnum != head;
|
|
bufnum++, bufnum &= BX_SOUND_WINDOWS_NMASK, tailplay=bufnum)
|
|
{
|
|
WRITELOG( WAVELOG(5), "Playing buffer %d", bufnum);
|
|
|
|
// prepare the wave header
|
|
WaveHeader[bufnum]->lpData = WaveData[bufnum];
|
|
WaveHeader[bufnum]->dwBufferLength = length[bufnum];
|
|
WaveHeader[bufnum]->dwBytesRecorded = length[bufnum];
|
|
WaveHeader[bufnum]->dwUser = 0;
|
|
WaveHeader[bufnum]->dwFlags = 0;
|
|
WaveHeader[bufnum]->dwLoops = 1;
|
|
|
|
ret = waveOutPrepareHeader(WaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
|
|
if (ret != 0)
|
|
{
|
|
WRITELOG( WAVELOG(2), "waveOutPrepareHeader = %d", ret);
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
ret = waveOutWrite(WaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
|
|
if (ret != 0)
|
|
{
|
|
char errormsg[4*MAXERRORLENGTH+1];
|
|
waveOutGetErrorTextA(ret, errormsg, 4*MAXERRORLENGTH+1);
|
|
WRITELOG( WAVELOG(5), "waveOutWrite: %s", errormsg);
|
|
}
|
|
}
|
|
}
|
|
|
|
int bx_sound_windows_c::startwaveplayback(int frequency, int bits, int stereo, int format)
|
|
{
|
|
UINT ret;
|
|
|
|
WRITELOG( WAVELOG(4), "startwaveplayback(%d, %d, %d, %x)", frequency, bits, stereo, format);
|
|
|
|
#ifdef usewaveOut
|
|
// check if any of the properties have changed
|
|
if ( (WaveInfo.frequency != frequency) ||
|
|
(WaveInfo.bits != bits) ||
|
|
(WaveInfo.stereo != stereo) ||
|
|
(WaveInfo.format != format) )
|
|
{
|
|
needreopen = 1;
|
|
|
|
// store the current settings to be used by sendwavepacket()
|
|
WaveInfo.frequency = frequency;
|
|
WaveInfo.bits = bits;
|
|
WaveInfo.stereo = stereo;
|
|
WaveInfo.format = format;
|
|
}
|
|
#endif
|
|
|
|
#ifdef usesndPlaySnd
|
|
int bps = (bits / 8) * (stereo + 1);
|
|
LPWAVEFILEHEADER header = (LPWAVEFILEHEADER) WaveData;
|
|
|
|
memcpy(header->RIFF, "RIFF", 4);
|
|
memcpy(header->TYPE, "WAVE", 4);
|
|
memcpy(header->chnk, "fmt ", 4);
|
|
header->chnklen = 16;
|
|
header->waveformat.wf.wFormatTag = WAVE_FORMAT_PCM;
|
|
header->waveformat.wf.nChannels = stereo + 1;
|
|
header->waveformat.wf.nSamplesPerSec = frequency;
|
|
header->waveformat.wf.nAvgBytesPerSec = frequency * bps;
|
|
header->waveformat.wf.nBlockAlign = bps;
|
|
header->waveformat.wBitsPerSample = bits;
|
|
memcpy(header->chnk2, "data", 4);
|
|
#endif
|
|
|
|
return BX_SOUND_OUTPUT_OK;
|
|
}
|
|
|
|
int bx_sound_windows_c::sendwavepacket(int length, Bit8u data[])
|
|
{
|
|
UINT ret;
|
|
int bufnum;
|
|
|
|
WRITELOG( WAVELOG(4), "sendwavepacket(%d, %p)", length, data);
|
|
|
|
#ifdef usewaveOut
|
|
bufnum = head;
|
|
|
|
memcpy(WaveData[bufnum], data, length);
|
|
this->length[bufnum] = length;
|
|
|
|
// select next buffer to write to
|
|
bufnum++;
|
|
bufnum &= BX_SOUND_WINDOWS_NMASK;
|
|
|
|
if ( ( (bufnum + 1) & BX_SOUND_WINDOWS_NMASK) == tailfull )
|
|
{ // this should not actually happen!
|
|
WRITELOG( WAVELOG(2), "Output buffer overflow! Not played. Iswaveready was %d", iswaveready);
|
|
iswaveready = 0; // stop the output for a while
|
|
return BX_SOUND_OUTPUT_ERR;
|
|
}
|
|
|
|
head = bufnum;
|
|
|
|
// check if more buffers are available, otherwise stall the emulator
|
|
if ( ( (bufnum + 2) & BX_SOUND_WINDOWS_NMASK) == tailfull )
|
|
{
|
|
WRITELOG( WAVELOG(5), "Buffer status: Head %d, TailFull %d, TailPlay %d. Stall.",
|
|
head, tailfull, tailplay);
|
|
iswaveready = 0;
|
|
}
|
|
|
|
playnextbuffer();
|
|
|
|
#endif
|
|
|
|
#ifdef usesndPlaySnd
|
|
LPWAVEFILEHEADER header = (LPWAVEFILEHEADER) WaveData;
|
|
|
|
header->length = length + 36;
|
|
header->chnk2len = length;
|
|
|
|
memcpy( &(header->data), data, length);
|
|
|
|
FILE *test = fopen("test", "a");
|
|
fwrite(WaveData, 1, length + 44, test);
|
|
fclose(test);
|
|
|
|
ret = sndPlaySoundA( (LPCSTR) header, SND_SYNC | SND_MEMORY );
|
|
if (ret != 0)
|
|
{
|
|
WRITELOG( WAVELOG(3), "sndPlaySoundA: %d", ret);
|
|
}
|
|
#endif
|
|
|
|
return BX_SOUND_OUTPUT_OK;
|
|
}
|
|
|
|
int bx_sound_windows_c::stopwaveplayback()
|
|
{
|
|
WRITELOG( WAVELOG(4), "stopwaveplayback()");
|
|
|
|
#ifdef usewaveOut
|
|
// this is handled by checkwaveready() when closing
|
|
#endif
|
|
|
|
#ifdef usesndPlaySnd
|
|
sndPlaySoundA( NULL, SND_ASYNC | SND_MEMORY );
|
|
|
|
WaveOpen = 0;
|
|
#endif
|
|
|
|
return BX_SOUND_OUTPUT_OK;
|
|
}
|
|
|
|
int bx_sound_windows_c::closewaveoutput()
|
|
{
|
|
int bufnum;
|
|
|
|
WRITELOG( WAVELOG(4), "closewaveoutput");
|
|
|
|
#ifdef usewaveOut
|
|
if (WaveOpen == 1)
|
|
{
|
|
waveOutReset(WaveOut);
|
|
|
|
// let checkwaveready() clean up the buffers
|
|
checkwaveready();
|
|
|
|
waveOutClose(WaveOut);
|
|
|
|
head = 0;
|
|
tailfull = 0;
|
|
tailplay = 0;
|
|
needreopen = 0;
|
|
}
|
|
#endif
|
|
|
|
return BX_SOUND_OUTPUT_OK;
|
|
}
|
|
|
|
void bx_sound_windows_c::checkmidiready()
|
|
{
|
|
UINT ret;
|
|
|
|
if ( (MidiHeader->dwFlags & WHDR_DONE) != 0)
|
|
{
|
|
WRITELOG( MIDILOG(5), "SYSEX message done, midi ready again.");
|
|
ret = midiOutUnprepareHeader( MidiOut, MidiHeader, sizeof(*MidiHeader));
|
|
ismidiready = 1;
|
|
}
|
|
}
|
|
void bx_sound_windows_c::checkwaveready()
|
|
{
|
|
int bufnum;
|
|
UINT ret;
|
|
|
|
// clean up all finished buffers and mark them as available
|
|
for (bufnum=tailfull;
|
|
(bufnum != tailplay) &&
|
|
( (WaveHeader[bufnum]->dwFlags & WHDR_DONE) != 0);
|
|
bufnum++, bufnum &= BX_SOUND_WINDOWS_NMASK)
|
|
{
|
|
WRITELOG( WAVELOG(5), "Buffer %d done.", bufnum);
|
|
|
|
ret = waveOutUnprepareHeader(WaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
|
|
}
|
|
|
|
tailfull = bufnum;
|
|
|
|
// enable gathering data if a buffer is available
|
|
if ( ( (head + 2) & BX_SOUND_WINDOWS_NMASK) != tailfull )
|
|
{
|
|
WRITELOG( WAVELOG(5), "Buffer status: Head %d, TailFull %d, TailPlay %d. Ready.",
|
|
head, tailfull, tailplay);
|
|
iswaveready = 1;
|
|
}
|
|
}
|
|
|
|
#endif // defined(WIN32)
|